Interactive Metronome Flashcards

1
Q

Goal of Interactive Metronome

A

brain based rehabilitation program developed to improve the processing abilities that affect attention, motor planning, & sequencing

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2
Q

Who Benefits from IM

A
  • ADD/ADHD
  • Asperger’s
  • Autism
  • Balance disorders
  • CP
  • CVA
  • Developmental Disorders
  • Incomplete SCI
  • MS
  • TBI
  • Sensory Integration Disorder
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3
Q

Precautions for IM

A
  • Seizure disorders

- Vestibular Hypersensitivity

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4
Q

IM Can Improve:

A
  • attention/concentration
  • language processing
  • behavior
  • fine/gross motor skills
  • balance/gait
  • strength
  • coordination
  • endurance
  • academic performance
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5
Q

How is IM Scored

A
  • score is measured in milliseconds that indicate timing accuracy
  • lower score = more accurate
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6
Q

Brain Areas Activated by IM

A
  • Auditory Processing
  • Memory span
  • Working memory
  • Cognitive processing
  • Executive functions
  • Speech-language
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7
Q

IM Provides more efficient working memory that increases ability to:

A
  • sustain & selectively divide attention for longer periods
  • filter or screen out distractions
  • inhibit impulsive responses
  • self-regulate & monitor mental operations
  • mentally process information faster
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8
Q

GaitMate Candidates

A
  • motor impairments
  • poor balance
  • gait disturbance
  • poor motor planning & sequencing
  • hemiplegia
  • clumsy
  • poor postural control
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9
Q

GaitMate Targeted Outcomes

A
  • Normalize step length, velocity, stride length, & cadence
  • improve postural control, endurance, & ability to handle cognitive demands while walking
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10
Q

Short-Form Test

A
  • 2 tasks
  • 5 minutes to administer
  • Use for screening, warm-up, or measure progress
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11
Q

Long-Form Test

A
  • 14 tasks
  • 20 minutes to administer
  • UE, LE, Bilateral, & balance
  • use for baseline, progress, & discharge
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12
Q

Attend Over Time Assessment

A
  • 500 repetitions or 9.7 continuous minutes
  • ability to sustain attention & tolerate sensory stimulation over longer period of time
  • use for baseline, progress, & discharge
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13
Q

Contraphasic

A

hits opposite of reference tone

- indicates poor comprehension or impaired processing

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14
Q

Dissociative

A

hits random, chaotic, & unrelated to reference tone

- indicates severe cognitive/processing deficits

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15
Q

Dyscoordinated

A

movements lack rhythm & may be choppy, hesitant, or stiff

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16
Q

Hyper-anticipatory

A

hits consistently very early

- indicates problem with impulse-control and/or motor control

17
Q

Hyper-ballistic

A

hits overly hard

- indicates problem with sensory processing, impulse control, and/or motor planning & sequencing

18
Q

Hypersensitive

A

Can be to equipment, sounds, volume, or vestibular inputs

19
Q

Hypo-anticipatory

A

hits very late

- indicates problem with mental processing speed and/or motor control

20
Q

Linear

A

movements are straight & lack circular pattern/rhythm

- indicates impaired motor planning & sequencing

21
Q

Hyperactive/Sensory-Seeking

A

overly active & unable to focus

22
Q

IM Treatment Phases

A
Phase 1-3: Learn IM
- reference tone
- learn guide sounds (given feedback)
- develop basic timing skills
Phase 4-6: Improve timing & rhythm
- generalize timing skills
- develop focus skills
- develop sustained timing & focus