Ingormation Processing Flashcards
Stages
Input
Decision making
Output
Feedback
Receptor systems
Vision
Audition
Proprioceptors - kinaesthesis, equilibrium, touch
Perceptual mechanism
DCR process
Selective attention
Translatory mechanism
Decision is made using info on what action to take. Response selected as motor programme
Effector mechanism
Impulses send to relevant muscles to carry out movement.
Musclylar system
Muscles recieve the impulses and are ready
Output data
Movement is performed
Feedback data
Information about movement is received
Memory systems
WMM phonological loop, Visio spatial sketch pad and episodic snugger
Functions of WMM
- 7 +- 2
- if skill is practiced it can be stored as motor programme in LTM
- LTM has unlimited capacity
- LTM sendsmotor programme to use in situation to WMM
Ensuring effective storage
- chunking
- chaining
- mental rehearsal
- reinforcement
- enjoyment
- practice
- association
- meaningful
Reaction time
Time from onset of stimulus to insect of response
Simple or choice
Movement time
Onset of movement to completion of task
Response time
Reaction time + movement time
Hicks law
Number of choices increases so does the time it takes to react
Strategies to improve reaction time
- variable practice
- mental rehearsal
- anticipation
- selective attention
- warm up
- detect cues early
Anticipation
Temporal - predicting when a action will be performed
Spatial-prescribing what action will be performed
Single channel hyptothesis
We can only process one piece of info at a time so any further stimuli has to wait
Psychological refractory period
When 2 or more stimuli arrive quixk it causes a delay in processing and perfomee may freeze whilst they try process correct stimuli this increases reaction time and players can use it to their advantage.
Schmidt schema theory
Schema is a generalised motor programme that allows players to adapt skills and transfer experiences form one skill to another.
Recall schema
Stores info about and initiates the movement
Initial conditions- wether you have been in situation before
Response specifications- decide what movement to perform
Recognition schema
Controls and evaluated the movement
Sensory consequences - gathering info about movement using feedback
Response outcome - gathering info concerning result of movement