Human-Centered Design Flashcards

1
Q

Human Centered Design (HCD) Definition

A

HCD is an approach for designing usable interactive systems.

It applies usability knowledge, methods, techniques in the design process

Based on explicit understanding of users, goals, tasks, resources and environments

Users are involved throughout the design process -> iterative design process until user requirements are met

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2
Q

Human Centered Design Process

A

Plan - Analyze - Specify - Design - Evaluate

Users are involved throughout the process

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3
Q

HCD - Plan Step

A

Appointing the responsible resources for executing hcd design activities

Write User Experience project plan

Develop human centered quality objectives

Key Deliverable: UX project plan

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4
Q

HCD - Analyze Step

A

Understanding and specifying the context of use:
- Users
- Goals
- Tasks
- Environment
- Resources

Key Methods: Observation, Interviewing, Focus Group

Key Deliverable: context of use description -> as-is scenarios, personas, …

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5
Q

HCD - Specify Step

A

Define precise and verifiable user requirements that must be met by the system:

  • User requirements are based on the user needs from analyze phase
  • Personas etc. from analyze phase are used to identify solution independent user needs
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6
Q

User Need Definition

A

A prerequisite identified as necessary for a user, or a user group, to achieve a goal, implied or stated within a specific context of use

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7
Q

Requirement Definition

A

A condition or capability that must be met or possessed by an interactive system to satisfy an agreement, standard, specification or other formally imposed documents

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8
Q

HCD - Design Step

A

Produce design solutions to meet user requirements: Convert user needs and user requirements into a working interactive system (= a design solution)

Key Deliverables:
- Use scenarios
- Storyboards
- Low-fidelity prototype

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9
Q

Use Scenario Definition

A

A narrative text description that describes an intended usage situation with the interactive system under deployment

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10
Q

Use Scenario Definition

A

A narrative text description that describes an intended usage situation with the interactive system under development

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11
Q

Low-fidelity prototype

A

A low-cost, simple illustration of a design or concept used to gather feedback from users and other stakeholders during the early stages of design

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12
Q

HCD - Evaluate Step

A

Determine whether an interactive system or a prototype meets the user requirements and other applicable design guidelines

Often conducted via a usability evaluation:
- Usability test
- usability inspection
- user survey

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13
Q

Usability Test Definition

A

A usability evaluation that involves representative users performing specific tasks with the interactive system to enable identification and analysis of usability problems, or the measurement of effectiveness, efficiency, and user satisfaction.

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14
Q

Basic Steps of a Usability Test

A

Basic steps:
1. Create a usability test script
2. Recruit test participants (e.g., potential users)
3. Conduct several test sessions (e.g., think aloud sessions, experiment, post-sessions interviews)
4. Analyze feedback and report results

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15
Q

User Survey Definition

A

A usability evaluation where users are asked to report subjective data into a questionnaire based on their experience of using an interactive system

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