Heuristic Evaluation Flashcards

1
Q

Expert

A

A researcher role-playing the users for whom the product is designed.

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2
Q

Visibility of System Status

A

The system should always keep users informed about what is going on.

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3
Q

Match between System and the Real World

A

The system speaks with words, phrases, and concepts familiar to the user.

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4
Q

User Control and Freedom

A

The system should support undo and redo.

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5
Q

Consistency and Standards

A

The system should follow platform conventions.

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6
Q

Error preventions

A

The system should incorporate careful design that prevents a problem from occuring in the first place.

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7
Q

Recognition rather than recall

A

Minimize the user’s memory load by making objects, actions, and options visible.

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8
Q

Flexibility and Efficiency of use

A

Allow users to tailor frequent actions.

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9
Q

Aesthetic and minimalist design

A

Dialogs should not contain information that is irrelevant or rarely needed.

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10
Q

Help users recognize, diagnose and recover from errors

A

Error messages should be expressed in plain language, indicate the problem, and constructively suggest a solution.

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11
Q

Help and documents

A

Documentation should be easy to search, focused on the user’s task, list concrete steps to be carried out, and not be too large.

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12
Q

Clarity

A

Make the system as clear, concise, and meaningful as possible for the intended audience.

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13
Q

Minimize unnecessary complexity and cognitive load

A

Make the system as simple as possible for users to accomplish tasks.

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14
Q

Provide users with context

A

Interfaces should provide users with a sense of context in time and space.

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15
Q

Promote a pleasurable and positive user experience

A

The user should be treated with respect, and the design should be aesthetically pleasing and promote a pleasurable and rewarding experience.

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