HCI Quiz 2 Flashcards
The computer
– text entry and pointing
input devices
– screen (small & large), digital paper
output devices
– special interaction and display devices
virtual reality
– e.g. sound, haptic, bio-sensing
physical interaction
as output (print) and input (scan)
paper
– RAM & permanent media, capacity & access
memory
short-term memory:
Random Access Memory (RAM)
long-term memory:
magnetic and optical disks, USB, hard drives
– speed of processing, networks
processing
The most common text input device
Allows rapid entry of text by experienced users
Keyboards
keys arranged in alphabetic order
not faster for trained typists
not faster for beginners either!
Alphabetic
-common letters under dominant fingers-biased towards right hand-common combinations of letters alternate between hands-10-15% improvement in speed and reduction in fatigue-But - large social base of QWERTY typists produce market pressures not to change
Dvorak
designs to reduce fatigue for Repetitive Strain Injury
for one-handed use
e.g. the Maltron left-handed keyboard
special keyboards
only a few keys - four or 5
letters typed as combination of keypresses
compact size
– ideal for portable applications
short learning time– keypresses reflect letter shape
fast
– once you have trained
BUT - social resistance, plus fatigue after extended use
NEW – niche market for some wearables
Chord keyboards
use numeric keys withmultiple presses
2 – a b c 6 - m n o
3 - d e f 7 - p q r s
4 - g h i 8 - t u v
5 - j k l 9 - w x y z
T9 predictive entry
type as if single key for each letter
use dictionary to ‘guess’ the right word
hello = 43556 …
but 26 -> menu ‘am’ or ‘an’
phone pad and T9 entry
Text can be input into the computer, using a pen and a digesting tablet
natural interaction
Handwriting recognition
Most successful when:
single user – initial training and learns peculiarities
limited vocabulary systems
Speech recognition
for entering numbers quickly:
calculator, PC keyboard
for telephones
Numeric keypads
Handheld pointing device
Two characteristics
planar movement
buttons
the Mouse
Mouse located on desktop requires physical space with no arm fatigue. Relative movement only is detectable
true
Ball on the underside of mouse turns as mouse is moved
Rotates orthogonal potentiometers
Can be used on almost any flat surface
Mechanical mouse
light-emitting diode on underside of mouse
may use special grid-like pad or just on desk
less susceptible to dust and dirt
detects fluctuating alterations in reflected light intensity to calculate relative motion in (x, z) plane
Optical mouse
controlling mouse movement with feet
footmouse
small touch sensitive tablets
‘stroke’ to move mouse pointer
used mainly in laptop computers
Touchpad
lots of pixels per inch moved
initial movement to the target
fast stroke
less pixels per inch
for accurate positioning
slow stroke
- relative motion of the ball moves the cursor
- a ball held by a socket
trackball
- for accurate CAD - X-Y cursor
- for fast scrolling - single dial on mouse
thumbwheels
often used for computer games aircraft controls and 3D navigation
indirect - pressure == velocity
joystick
miniature joystick in the middle of the keyboard
keyboard nipple
detect the presence of finger
touch-sensitive screen
small pen-like pointer
stylus
- rarely use now
- uses light from screen to detect locality
light pen
mouse-like device with cross hairs
digitizing tablet
control interface by eye gaze direction
eye gaze
four keys ( ^ < > \/)
cursor keys
cursor pads/ mini joystick
discrete positioning controls
vast no. of collored dots/pixels in grid
bitmap display
set of colors
colormap
colors for each pallete
256 from a pallete
8 bits each for red, green and blue
colour dept
diagonal lines have discontinuitius
jaggies
soften edges by usng shades of line color
anti-aliasing
- stem for electrons emitted from electrogen
- used in tus and computer monitors
cathode ray tube
smaller, lighter and no radiation problem
found I nPDAs
liquid crystal displa
special displays
- dust
random scan
sim to random scan analouge
Directed View Storage Tube(DVST)