Hand Flashcards
1
Q
Bony landmarks of the hand
A
- metacarpals
- phalanges
2
Q
Metacarpals
A
- first segment of each finger
- form the bone section of the palm
- form the transverse arches that enhance grasp and in hand manipulation
- longitudinal arch allows for radial and ulnar aspects of palm to come together (thumb and pinky come together)
- metacarpal heads = knuckles
3
Q
Phalanges
A
- 3 distinct sections = proximal, middle, distal
- thumb only has proximal and distal phalanges
4
Q
Joints of the hand
A
- metacarpophalangeal (MCP) joint
- interphalangeal (IP) joints
5
Q
Metacarpophalangeal (MCP) joint
A
- ellipsoid joints
- movements = flexion/extension and adduction/abduction
6
Q
Interphalangeal (IP) joints
A
- hinge joints
- flexion and extension
- proximal IP (PIP)
- important for power grips
- distal IP (DIP)
- smaller with less movements
7
Q
Grasp
A
The entire use of the hand to hold an object
8
Q
Types of grasp
A
- cylindrical grasp
- spherical grasp
- hook grasp
- composite grasp
9
Q
Cylindrical grasp
A
- flexion around a tube shaped object
- ex: golf club, steering wheel
10
Q
Spherical grasp
A
- flexion around a round object
- ex: holding a ball, apple, doorknob
11
Q
Hook grasp
A
- simultaneous flexion of PIPs and DIPs with extension of MCPs
- ex: carrying a briefcase or basket
12
Q
Composite grasp
A
- maximal flexion of all digits
- ring and pinky finger generate more force than radial digits
13
Q
Pinch
A
Involved the varying use of thumb, index, and middle fingers for precise object manipulation
14
Q
Types of pinch
A
- tip pinch
- three jaw chuck
- lateral (key) pinch
15
Q
Tip pinch
A
- distal tips of thumb and index finger
- precise fine motor
- ex: threading needle
16
Q
Three jaw chuck
A
- also known as tripod pinch
- tip of thumb against index and middle fingers
- ex: writing with pen/pencil
17
Q
Lateral (key) pinch
A
- pad of thumb pressed against radial side of index finger
- ex: turning pages of book, presenting credit card, turning key
18
Q
Range of motion for the hand
A
- allows for purposeful movement of fingers and thumb
- supply precise and coordinated movement that contribute to fine motor coordination (FMC), grasp, and pinch
- due to small size and minimal weight of fingers and thumb = the effect of gravity is negligible
- MMT and ROM can be performed in against gravity or gravity eliminated positions
19
Q
ROM of MCP flexion
A
- prime movers = interossei, lumbricals, FDS, FDP
- patient position = forearm and wrist neutral
- goniometer axis = dorsal MCP joint
- stationary arm = midline of dorsal metacarpal
- moving arm = midline of dorsal proximal phalanx
- compensatory movement = wrist flexion, tenodesis
20
Q
Typical ROM of MCP flexion
A
90 degrees
21
Q
Prime movers of MCP flexion
A
- interossei
- lumbricals
- FDS
- FDP
22
Q
Compensatory movement of MCP flexion
A
- wrist flexion
- tenodesis
23
Q
ROM of MCP extension
A
- prime movers = extensor digitorum, extensor indicis, extensor digiti minimi
- patient position = forearm and wrist in neutral
- goniometer axis = volar MCP joint
- stationary arm = midline of volar metacarpal
- moving arm = midline of volar proximal phalanx
- compensatory movement = wrist extension
24
Q
Typical ROM of MCP extension
A
45 degrees
25
Q
Prime movers of MCP extension
A
- extensor digitorum
- extensor indicis
- extensor digiti minimi
26
Q
Compensatory movement of MCP extension
A
- wrist extension