Globalisation and the digital world Flashcards
Globalisation
Process of communication + transportation developing worldwide. Influence of the internet has had significant impact
Pos & neg of globalisation
(P) - able to contact people we previously couldn’t
- national boundaries less significant
(N) - in other parts of the world, remain marginalised/excluded
Marxism and DC
DC not new, just a different version
Defining globalisation
- people argue effects are pos + others neg
- Cochrane/pain’s definition is problematic
- cohen/kennedy’s definition is problematic
(Suggests they occur at the same rate)
Digital revolution
Rapid advances in technology/society is now based on tech + communication
Cornford & Robins
-DC is a new form of democratic which pushes new ideas
-Ppl who own DC are capitalists, aim to control masses
-Power & money come from diff sources like media
Categories of DC
- Development of existing media(online newspapers and satellite/cable tv)
- new media (phones, laptops, tablets)
Marxist approach expanded
-Media convergence creates greater opportunities for marketing strategies enabling profit
-Media given platform for capitalism
-DC maintains inequalities and control
Global village
World becomes smaller place as people able to create/maintain social relationships online (similar interests and concerns)
Deregulation of media and DC
-Lack of regulation on DC
-Form of surveillance (Marxists)
-Private companies= few laws and moral responsibilities
-Lack of social control
-Vulnerable groups not protected
Virtual communities
- Network of people who create community
- crosses social, geographical, political lines
- including social networks, chat rooms etc
Screen time and DC
-Excessive time online (Garside)
-8hrs 41min online and 8hrs 21min asleep
Cyber city:carter 2005
- Over 1mil users, realistic characteristics
- used qual methods/ found people invested same time online vs face to face
DC and surveillance
-Concerns over monitoring
-Consumer habits collected (breadcrumbs)
-Threat to individual liberty
-Controlling from crime
-Challenge of consumer privacy
Second life/beollstorff 2008
- Users create lives, marry, build homes etc
- studied via qual methods
- some problems of crime