General Terms Flashcards

1
Q

Scrum

A

A lightweight framework that helps people, teams and organizations generate value through adaptive solutions for complex problems.

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2
Q

Project Plan

A

A document created before starting the project that usually consists of approved cost, schedule, and project scope. It guides the execution of a project from initiation to project closure. The project plan also lays the foundation for all kinds of communication among the stakeholders.

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3
Q

Work Breakdown Structure (WBS)

A

A hierarchical diagram that comprehensively divides the project deliverables into manageable sections.

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4
Q

Critical Path Method (CPM)

A

An algorithm particularly used for scheduling project activities. It is used to determine the step-by-step sequence of activities, which in turn determines the total time of the project.

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5
Q

Project Portfolio Management (PPM)

A

The collective management of a series of projects to achieve organizational goals. It allows the teams to visualize the big picture of all projects and maximize the return on investment.

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6
Q

Agile Project Management

A

An iterative and incremental approach to delivering projects. The approach focuses on breaking down the project into small cycles, known as ‘iterations.’ These iterations are then prioritized in terms of urgency or importance. There are multiple frameworks associated with agile implementation, Scrum being one of the most popular ones.

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7
Q

Waterfall Model

A

A traditional project management approach to the project lifecycle. The approach development takes place systematically, from one phase to another in a downward fashion. Each phase has to be completed before moving on to the next phase and there is no overlapping of the phases, making it difficult to make any amendments.

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8
Q

Project Budget

A

A formally approved document featuring a comprehensive list of financial resources, including project expenses, required to complete a project.

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9
Q

Project Timeline/Schedule

A

A visual list of tasks or activities placed in chronological order, which lets project managers view the entirety of the project plan in one place. A project timeline typically takes the form of a horizontal bar chart, where each task is given a name and a corresponding start and end date.

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10
Q

Milestone

A

A term that represents a major event in a project lifecycle. It is used as a reference point to measure the progress of a project. Usually represented as diamonds, milestones greatly help with project scheduling and monitoring.

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11
Q

Dependencies

A

A term that specifies the relationship between project activities and the order in which they are to be performed. There are 4 kinds of dependencies (Finish-to-start, Finish-to-finish, Start-to-start, and Start-to-finish)

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12
Q

Work in Progress Limit

A

WIP limit restricts the maximum amount of work that can exist in different stages of a workflow. Limiting work in progress allows teams to identify bottlenecks faster and focus on single work items better.

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13
Q

Bottleneck

A

A bottleneck is a work stage where the inflow of workload is greater than the capacity of the system, resulting in hindering the smooth flow of work overtime.

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14
Q

Sprint (used in scum)

A

A fixed unit of time during which specific tasks has to be completed. Typically, the duration of a sprint is determined by the Scrum Master (team’s facilitator). During a sprint, daily standups are conducted to monitor the progress towards sprint goals.

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15
Q

Stand-up/ stand-up meeting / daily Scrum

A

A daily short meeting conducted to get an update from every team member about their work progress. Usually, a stand-up meeting is conducted at the same time and same place every day.

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16
Q

Meeting Agenda

A

A list of all the topics that are to be discussed during a meeting. It may include detailed topic descriptions, their sequence, and the expected outcomes of each topic.

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17
Q

Meeting Minutes

A

W ritten notes of whatever is discussed during a meeting. These minutes can be circulated among meeting participants after the meeting to gain valuable insights and take appropriate follow-up actions.

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18
Q

Follow Up

A

A term describing all the activities that are targeted towards collecting feedback from the meeting participants after a meeting. Sometimes a dedicated follow-up meeting is conducted to serve the purpose.

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19
Q

Resource Allocation

A

A process that involves scheduling and assigning resources for a project in the most efficient way possible. The purpose of resource allocation is to maximize the use of available resources in a way that supports the project’s end goals.

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20
Q

Resource Breakdown Structure

A

A comprehensive list of resources required to complete a project. This list is usually made according to the function and resource type, facilitating the planning and control of a project work.

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21
Q

Resource Leveling

A

The process of adjusting the project schedule in a way that keeps a resource use below a set limit. It ensures that a resource doesn’t have to work overtime. Resource leveling has an impact on the project’s critical path.

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22
Q

Resource Calendar

A

Indicates all the working and non-working days a specific resource will be available.

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23
Q

Risk Mitigation

A

A strategy devised to decrease the probability of adverse effects of risk is known as risk mitigation. A successful risk mitigation strategy focuses on developing actions that reduce possible threats to overall project objectives.

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24
Q

Risk Monitoring and Control

A

A process that involves tracking how the risk responses are performing in comparison with the original risk management plan.

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25
Q

Risk Owner

A

A person responsible for ensuring that a particular risk is managed appropriately is a risk owner. One of the core duties of a risk owner is to make sure that the mitigation strategy is implemented effectively. He can also sometimes be involved with performing qualitative and quantitative risk analysis.

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26
Q

Qualitative risk analysis

A

An assessment that involves identifying threats (or opportunities), how likely they are to happen, and the potential impacts if they do. The results are typically shown using a Probability/Impact ranking matrix. This type of analysis will also categorize risks, either by source or effect.

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27
Q

quantitative risk analysis

A

A quantitative assessment is a risk analysis performed with a focus on numerical values of the risks present. The quantitative risk analysis allows you to determine the potential risk of a project. This can help you decide if a project is worth pursuing.

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28
Q

Risk Vs. Threat

A

risk” is the effect of uncertainty on objectives. “Threat” is negative risk or risk with negative effect.

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29
Q

Issue Management

A

The comprehensive process of identifying, resolving, and tracking issues associated with your projects comes under issue management. The purpose of issue management is to timely resolve the issues before they become big disasters.

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30
Q

Issue Tracking

A

The process of identifying a possible bug or error in the product which is affecting its optimal performance. Most of the time, a professional issue tracking software is kept in place for efficient issue tracking.

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31
Q

Issue Log

A

A complete record of all the project issues (ongoing and closed), along with the persons responsible for resolving them is included in an issue log. The document may also include each issue’s status and resolution deadlines.

32
Q

Issue Types (bug, epic, story)

A

Defining the particular category of an issue your project is likely to encounter during its lifecycle. The process makes assigning and tracking issues easy for their timely resolution.

33
Q

Bug

A

Any problem or issue that affects the functionality of your product.

34
Q

Epic

A

A large chunk of work consisting of multiple issues.

35
Q

Story

A

Also known as ‘user stories’ are short feature requests from the perspective of an end-user.

36
Q

Quality Assurance

A

A set of planned and systematic activities implemented to monitor the project processes in a way that project quality requirements are fulfilled. Quality assurance is done during the project and involves regular quality audits.

37
Q

Quality Control

A

Involves the use of standardized practices to evaluate whether the resulting product of a project meets quality expectations or not. The process is conducted after the product has been created to identify any changes that might be required in the quality assurance process.

38
Q

Quality Planning

A

A process that identifies the expected quality standards that are to be met during the project, and creating systems which ensure these standards are met with effectiveness. In quality planning, it is determined how vigilant a team needs to be when fulfilling the quality standards.

39
Q

Quality Management Plan

A

A detailed plan consisting of stakeholders’ quality expectations, quality assurance, and quality control policies to successfully execute a project.

40
Q

Burn down chart

A

A burndown chart or burn down chart is a graphical representation of work left to do versus time. The outstanding work (or backlog) is often on the vertical axis, with time along the horizontal. A burn down chart is a run chart of outstanding work. It is useful for predicting when all of the work will be completed.

41
Q

Burn up chart

A

The burnup chart or report provides a visual representation of a sprint’s completed work, compared with its total scope. With insights and warnings on your project’s progress, the burnup chart or report helps you identify problems such as scope creep or a deviation from the planned project path.

42
Q

Scope creep

A

Scope creep in project management refers to changes, continuous or uncontrolled growth in a project’s scope, at any point after the project begins. This can occur when the scope of a project is not properly defined, documented, or controlled.

43
Q

Parametric estimating

A

A process that uses a statistical relationship between historical data and other variables (e.g., square footage in construction) to calculate an estimate for activity parameters, such as cost, budget, and duratio

44
Q

Analogous estimating

A

Analogous estimating is a technique that uses information from a similar past project in order to estimate the cost and duration of a planned project. This approach is often used when there is limited data available for a project, making it difficult to generate accurate estimates.

45
Q

Three-point estimating

A

A management technique to determine the probable outcomes of future events based on available information. The term refers to the three-points it measures: the best-case estimate, the most likely estimate, and the worst-case estimate.

46
Q

Scrumban

A

A project management methodology that combines two common Agile strategies: Scrum and Kanban

47
Q

Team Charter

A

A document that outlines what your team stands for and how they operate. By creating a document of shared goals, strategies, and processes, your team can start every project on a united front.

48
Q

Extreme programming (XP)

A

An agile software development framework that aims to produce higher quality software, and higher quality of life for the development team. XP is the most specific of the agile frameworks regarding appropriate engineering practices for software development.

49
Q

Solution requirements

A

Describe the features, functions, and characteristics of a product, service, or result that will meet the business and stakeholder requirements. Solution requirements are further grouped into functional and non-functional requirements.

50
Q

Lean development approach

A

A concept that emphasizes optimizing efficiency and minimizing waste in the software development process

51
Q

Eliminating waste (lean approach)

A

eliminate anything and everything that does not add value from the perspective of your customer.

52
Q

Fail fast

A

To fail fast means to have a process of starting work on a project, immediately gathering feedback, and then determining whether to continue working on that task or take a different approach—that is, adapt. If a project is not working, it is best to determine that early on in the process rather than waiting until too much money and time has been spent.

53
Q

Workflow diagram

A

workflow diagram—also known as a workflow chart—provides a graphic overview of a business process or system. Usually, you’ll use these diagrams to visualize complex projects after you’ve completed the initial research and project planning stages.

54
Q

Forming stage

A

the process of putting the structure of the team together. Team members feel ambiguous and conflict is avoided at all costs due to the need to be accepted into the group.

55
Q

Storming stage

A

As the team begins to move towards its goals, members discover that the team can’t live up to all of their early excitement and expectations. Their focus may shift from the tasks at hand to feelings of frustration or anger with the team’s progress or process.

56
Q

Norming stage

A

members shift their energy to the team’s goals and show an increase in productivity, in both individual and collective work.

57
Q

Performing stage

A

members feel satisfaction in the team’s progress. They share insights into personal and group process and are aware of their own (and each other’s) strengths and weaknesses.

58
Q

Adjourning stage

A

The stage when the team comes to an end. This can be due to a number of reasons, such as the team completing its task or disbanding due to conflict

59
Q

Scope Statement

A

document that defines all the elements of the project scope as well as assumptions, project requirements and acceptance criteria. Your project scope statement will act as the primary tool for stakeholders and teammates to reference and use as a guideline to accurately measure project success.

60
Q

Resource Histogram

A

A resource histogram is a stacked bar chart that is used for resource allocation in project management. It’s basically a resource planning graph that displays the amount of time a resource is scheduled to work over a period of time. It can also be used to determine resource availability.

61
Q

Pareto Chart

A

A visual representation of the most important factors in a given field or project in order to identify and prioritize issues. In general, this tool can be used to identify the most critical factors in a given product or process.

62
Q

Gantt Chart

A

A chart in which a series of horizontal lines shows the amount of work done or production completed in certain periods of time in relation to the amount planned for those periods.

63
Q

Tornado diagram

A

a bar chart that helps project managers with the sensitivity analysis to determine the impact of various risks on a project. This is placed in descending order so that the project manager can take decisions on the high impact items first.

64
Q

Scope baseline

A

a document that establishes the deliverables included in a project

65
Q

Schedule baseline

A

projected schedules, based on information that is known to date. Dates and estimates in baseline schedules are expected to change through execution.

66
Q

Cost baseline

A

projected budgets that predict the overall cost of a project in a particular period. They are also called time-phased budgets because they are budgets that are linked to a specific time period.

67
Q

Performance measurement baseline

A

schedule baseline, cost baseline and scope baseline. The combination of all three baselines is referred to as the performance measurement baseline. A baseline is a fixed schedule, which represents the standard that is used to measure the performance of the project.

68
Q

Undistriputed budget

A

Budget associated with specific work scope or contract changes that have not been assigned to a control account or summary level planning package

69
Q

Control account

A

A management control point where the integration of scope, budget, actual cost and schedule takes place, and where the measurement of performance will occur.

70
Q

Wideband Delphi Technique

A

a consensus-based estimation technique for estimating effort. Useful when estimating time to do a task. Participation of experienced people and they individually estimating would lead to reliable results. People who would do the work are making estimates thus making valid estimates.

71
Q

What if scenario analysis

A

allows project managers to consider variables in their project portfolio, and examine how new projects or different scenarios of project plans might impact the big picture: capacity, workloads, and utilization of project teams.

72
Q

High touch low tech

A

a Term in the area of Business Process Management describing the level of automation and personal interaction of a process. A Low Tech, High Touch process has a no or low level of automation and a high level of personal interaction.

73
Q

Story card (product backlog items)

A

the technique used for documenting project scope, quality requirements, estimates, and priority of the deliverables in an Agile/Scrum project.

74
Q

Hawthorne effect

A

the alteration of behaviour by the subjects of a study due to their awareness of being observed.

75
Q

Vanity metrics

A

statistics that look spectacular on the surface but don’t necessarily translate to any meaningful business results. Examples include the number of social media followers or the number of views on a promotional video.