Gagne's Nine Events Of Instruction - Theory Flashcards

1
Q

Create change, curiosity, relevance (offer an example or demonstration).

A

Event 1: Gain attention.

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2
Q

Focus attention of learner. Prepare for what is to come. Create order. Opportunity for advance organizer.

A

Event 2: Describe the objectives.

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3
Q

Create memory retrieval, attempt to link to a familiar task.

A

Event 3: Stimulate recall of prior knowledge.

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4
Q

Offer: inductive vs. deductive decisions. Clarity. What features are emphasized? What examples are used?

A

Event 4: Present material.

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5
Q

Offer: Cues, hints, direction or lack of them? Suggest organization and metacognitive devices?

A

Event 5: Provide guidance.

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6
Q

Practice

A

Event 6: Elicit performance.

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7
Q

Offer: Reinforcement, satiation, best feedback is “natural,” like when car starts up. Kinds: natural, adequacy, summative & formative (prompting).

A

Event 7: Provide feedback.

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8
Q

Activate retrieval, reliable proof of skill (not by chance), valid (reflect the objective?), chance for feedback.

A

Event 8: Assess performance.

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9
Q

Offer: Organization and context. Over-learning.

A

Event 9: Enhance transfer & retention.

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