Fundamentals of Instruction Flashcards
Define human behavior.
Product of factors that cause people to act in predictable ways
Person’s attempt to satisfy certain needs
What are examples of human needs?
Physiological Security Belonging Self-Esteem Cognitive Aesthetic Self-Actualization
What are common defense mechanisms?
Repression Denial Compensation Projection Rationalization Reaction Formation Fantasy Displacement
Define anxiety.
Worry, nervousness about something that is going to happen (real or imagined)
How can anxieties be countered?
Reinforce enjoyment
Treat fears as normal
Introduce certain maneuvers with care
What is a normal reaction to stress?
Rapid
Rational
Within limits of training/experience
What is an abnormal reaction to stress?
Inadequate/absent response
Random or illogical
What are the 3 elements of communication?
Source
Symbols
Receiver
What characteristics of a “receiver” should be considered?
Abilities
Attitudes
Experiences
What are the barriers to effective communication?
Confusion between the symbol and the symbolized object
Overuse of abstractions
Interference
Lack of common experience
What are ways to develop instructional communication skills?
Role playing
Instructional communication
Questioning
Instructional enhancement
What is Learning Theory?
Principles that explain how people gain skills, knowledge, attitudes
How can you determine if a student has “learned”?
Change in behavior is observed
Define Behaviorism.
Reinforcing desired behaviors
What is Cognitive Theory?
Concerned with the process of thinking
Define perceptions.
Giving meaning to external stimuli
What factors affect perceptions?
Physical Goals and values
Self-concept
Time and opportunity
Element of threat
Define insight.
Grouping perceptions into meaningful wholes
How can you help students develop insights?
Show how each piece relates to others
Provide safe environment
Help student maintain positive self-concept
What are the 3 phases of acquiring knowledge?
Memorization
Understanding
Application
What is the instructor’s role in acquiring knowledge?
Ask students to recite/practice
Ask questions
Present opportunities to apply knowledge
Demonstrate benefits of applying knowledge
Introduce new topics to support objectives
What are the Laws (Principles) of Learning?
Readiness Exercise Effect Primacy Intensity Recency
What are the 3 Domains of Learning?
Cognitive-thinking
Affective-feeling
Psychomotor-doing
What are the 4 basic Levels of Learning?
Rote-memorization
Understanding-comprehension
Application-putting to use
Correlation-combining new information with previously learned
What are the 6 levels of the Cognitive Domain?
Knowledge-remembering
Comprehension-understanding
Application-using
Analysis-breaking down into parts
Synthesis-putting parts together into new whole
Evaluation-making judgments on merits of ideas
What are the 5 levels of the Affective Domain?
Receiving-paying attention Responding-complies/reacts voluntarily Valuing-acceptance Organization-rearranging value system Characterization-incorporates value into life
What are the 7 levels of the Psychomotor Domain?
Perception-aware of stimuli
Set-relates cues/knows
Guided response-performs as demonstrated
Mechanism-performs simple acts well
Complex overt response-performs complex acts
Adaptation-modifies for special problems
Origination-new movement patterns/creativity
What are the 4 instructional levels of the Psychomotor Domain?
Observation
Imitation
Practice
Habit
What are 4 basic characteristics of effective learning?
Purposeful
Experience
Multifaceted
Active
What are the 3 stages of acquiring skill knowledge?
Cognitive-factual/memorizing steps
Associative-connecting steps with likely outcomes
Automatic response-can do multiple tasks simultaneously
What is the Power Law of Practice?
Practice increases proficiency exponentially
Define learning plateau.
Progress slows down
Can be caused by over-practice
What are the 3 types of practice?
Deliberate-aimed at goal/done with feedback
Blocked-drilling
Random-mixing up skills
What are the problems associated with over-practice?
Unproductive
Motivation declines
Errors increase
Define Scenario-Based Training.
Real-world experiences
Clear objectives
Use local environment
Tailored to student
What information is needed for Scenario-Based Training?
Scenario destination(s)
Desired student outcome(s)
Desired level of student performance
Possible inflight scenario changes
What are characteristics of a good scenario?
Not a test No single correct answer No obvious answer Engages all 3 learning domains Interactive Should not promote errors Promotes situational awareness and decision-making
Define “slip” (Error).
Plans to do one thing, but does something else
Define “mistake” (Error).
Plans to do the wrong thing and does it
Result of misunderstanding
What are some ways to reduce errors?
Learning/practicing Taking time Checking for errors Using reminders Developing routines Raising awareness
Define memory.
Ability to encode, store, and retrieve information
What are the 3 types of memory?
Sensory-receives/processes input from environment
Short term-stored for about 30 seconds
Long term-relatively permanent
Ability to retrieve knowledge depends on:
Frequency
Recency
What are the 2 biggest threats to remembering?
Lack of frequent usage
Lack of understanding