FL Manual 3 Piano Roll/Playlist Flashcards

1
Q

FL STUDIO Piano Roll
Selection time around selection

A

(Ctrl+Enter)
-Selects the time-line range occupied by the notes selected in the Piano roll.

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2
Q

FL STUDIO Piano Roll
Select previous time

A

(Ctrl+Left arrow)
-Shifts a selection made by Ctrl+Left-click and swiping the time-bar, by its own width to the right.

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3
Q

FL STUDIO Piano Roll
Select next time

A

(Ctrl+Right arrow)
-Shifts a selection made by Ctrl+Left-click and swiping the time-bar, by its own width to the left.

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4
Q

FL STUDIO Piano Roll
What is Quantizer?

A

-The Piano roll Quantizer is an advanced note quantizer, that can use standard score files as groove presets.

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5
Q

FL STUDIO Piano Roll
Quantizer, Start Time Knob Functions How?

A

-Lets you mix the original start times of the notes (turn left) with the quantized start times (turn right)

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6
Q

FL STUDIO Piano Roll
Quantizer, Sensitivity Knob Functions How?

A

-Lets you set the snap sensitivity: how close to the grid should be a note feature (start time, end time) to be quantized. Turn the knob to right to increase the sensitivity.

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7
Q

FL STUDIO Piano Roll
Quantizer, Duration Knob Functions How?

A

-Lets you mix the original duration of the notes (turn left) with the quantized duration (turn right). In Quantize End Time mode (see below), this knob mixes the end time position instead.

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8
Q

FL STUDIO Piano Roll
Quantizer, Quantize Modes
Quantize duration

A

-Quantizes the length of the notes according to the snap grid. The start time is quantized in all modes.

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9
Q

FL STUDIO Piano Roll
Quantizer, Quantize Modes
Quantize end time

A

-Snaps the end time of the notes to the snap grid. The start time is quantized in all modes.

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10
Q

FL STUDIO Piano Roll
Quantizer, Quantize Modes
Leave duration

A

-Retains the original note duration after snapping the start time of the notes. The start time is quantized in all modes.

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11
Q

FL STUDIO Piano Roll
Quantizer, Quantize Modes
Leave end time

A

-Retains the original end time of the notes. The start time is quantized in all modes.

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12
Q

FL STUDIO Piano Roll
Quantizer, Quantize Modes
Levels knobs

A

-With these controls you can mix the original note properties (turn left) with those used in the groove preset (turn right). The start time is quantized in all modes.

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13
Q

FL STUDIO Piano Roll
How do Quantizer Groove Templates work?

A

-Only the position and length of the notes are used. Pitch is ignored.
–Note start times are attracted to the nearest start time of the notes in the template.
—Similar process occurs for the end times.
Note velocities set to zero (0) will delete the note

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14
Q

FL STUDIO Piano Roll
Randomizer does what?

A

-The Randomizer creates random notes in the Step Sequencer, or Piano roll (depending on the selected window). The notes can be based on a chord map and the tool allows pan, velocity and pitch randomization, etc.

NOTES: 1. Several options (such as Length, Variation, Stack, etc.) are available only for the Piano roll window. 2. Notes created by the randomizer have the length of the current snap. The Length and Variation controls won’t work if SNAP is set to ‘(none)’.

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15
Q

FL STUDIO Piano Roll
Randomizer is useful for quickly doing what?

A

-Making small adjustments in PAN, VEL, REL, MOD X, MOD Y, and PITCH throughout without manually touching any of the note properties.
–ALT+R
NOTE: Can also adjsut the pattern of notes themselves.

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16
Q

FL STUDIO Piano Roll
Riff Machine does what?
Hotkey?

A
  • Generates melodies in the Piano roll (depending on the settings made in the tabs)
  • -ALT+E
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17
Q

FL STUDIO Piano Roll
Riff Machine, Building a Riff Consists of what 8 steps?

A
  1. Progression - A series of long notes are selected according to the general mood you desire.
  2. Chords - The note series is transformed into chords ready for the Arpeggiator step.
  3. Arpeggiation - The chord is chopped up and arpeggiated to create a basic ‘riff’.
  4. Mirror - Vertical and horizontal transformations of the arpeggio are made to add interest.
  5. Levels - Note parameter levels are randomized (to a user specified degree) to add variation.
  6. Articulation - Note lengths/transitions are varied to change playing ‘style’.
  7. Groove - Note quantization is varied to add rhythmic feeling.
  8. Fit - Note range and key is specified.
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18
Q

FL STUDIO Piano Roll
Riff Machine
Notes created by the Riff Machine have what length?

A

-The length of the current Piano roll snap. The Length and Variation controls won’t work if SNAP is set to ‘(none)’.

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19
Q

FL STUDIO Piano Roll
Scale Level Tool does what?
Hotkey?

A
  • The Scale Levels tool allows easy manipulation of the velocity level data associated with the selected notes.
  • -This is a great way of raising the overall volume of a performance while maintaining the relative note velocity differences.
  • –If you are using plugins in Patcher, there is also a live version of this tool; VFX Level Scaler.
  • —ALT+X
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20
Q

FL STUDIO Piano Roll
When you have notes with varying velocities but want to scale the velocities together, how do?

A

-ALT-X, Scale Level Tool.

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21
Q

FL STUDIO Piano Roll
Strum tool does what?
Hotkey?

A
  • The Strum tool shifts the timing and velocity of the individual notes in chords to simulate strumming
  • -ALT+S
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22
Q

FL STUDIO Playlist
The Playlist window is what?

A

-A stack of multi-purpose ‘Clip Tracks’ that can hold Patterns Clips, Audio Clips and Automation Clips.

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23
Q

FL STUDIO Playlist
Pattern Clips can hold two types of data which are?

A

-MIDI notes and/or controller movements (stored as ‘event automation’).

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24
Q

FL STUDIO Playlist
What are Playlist Arrangements?

A
  • Duplicate Playtlists for testing multiple arrangements.
  • -It’s right next to pattern selector at the top bar.
  • –NOTE: Can merge arrangements together, soooo can work on a project arrangement cleaner and more clear.
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25
Q

FL STUDIO Playlist
Arrangement Merging, what are your options for merging positionally and modally?

A

Position
-Start: Merge from the start of the Playlist
–Current: Merge from the start of the current selection
—End: Append to the end of the current Playlist data.
Mode
-Insert: The inserted data moves the existing data to the right. –Merge: The merged data is blended with the destination data. —Replace: The source data replaces destination arrangement.

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26
Q

FL STUDIO Playlist
How to make a vertical selection in the playlist?
How to move it?

A
  • CTRL Left-click drag
  • -SHIFT Left-click drag
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27
Q

FL STUDIO Playlist
How do you cycle focus pop to front of different types of clips?(Audio, Automation, MIDI)

A

-M

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28
Q

FL STUDIO Playlist
How can you easily select a clip you would like to add to the playlist?

A

-Top Left of Playlist, click on the clip type icons.

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29
Q

FL STUDIO Playlist
How can you quickly zoom vertically so that it shows everything?

A

-CTRL Right-click on a Playlist Track header

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30
Q

FL STUDIO Playlist
How do you Re Order the Playlist Tracks?

A

-SHIFT+Mouse Scroll on Track Headers

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31
Q

FL STUDIO Playlist
How to Auto name a playlist track the name of the first clip used?

A

-Right Click Header, A

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32
Q

FL STUDIO Playlist
When having an audio or instrument track in the playlist, How does renaming it function?

A
  • Renaming in the playlist or mixer will only rename it between the two.
  • -Renaming it in channel rack will rename it in the mixer and playlist together.
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33
Q

FL STUDIO Playlist
Hold (Shift) when dropping plugins on track headers to do what?

A

-Prevent the Plugin GUI from opening.

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34
Q

FL STUDIO Playlist
Drop Effects plugins on Instrument and Audio Playlist track headers and what will happen?

A

-They will be added to the linked Mixer Track.

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35
Q

FL STUDIO PLAYLIST
Double-click on Pattern Clips will do what?

A

-Open the Piano roll.

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36
Q

FL STUDIO Playlist
Instrument and Audio Track Mixer routing works how?

A
  • Instrument Track Channels stay linked to the selected Mixer Track as the routing selector is changed.
  • -The selector dims to indicate that it is part of a grouping. Mixer Tracks then move instead of re-routing when the control is adjusted.
  • –When grouped, routing automation is not possible.
  • —To re-route an Instrument or Audio track group, first Right-click the Playlist Track header and choose Track mode > Unassigned, then to re-route the Instrument Channels as needed. —–Audio Track Audio Clips will re-route.
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37
Q

FL STUDIO Playlist
To Reset the vertical size of a Playlist Track Header, do what?

A

-ALT+ Left Click on the Divider

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38
Q

FL STUDIO Playlist
Consolidate this track (freezing) works how? And how to do it?

A
  • Right click track header, O
  • -Converts all Pattern and Audio Clip/s on the track to a single Audio Clip and mutes the source Clips.
  • –The new Audio Clip is routed to the Master Mixer Channel.
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39
Q

FL STUDIO Playlist
How to select all clips in a layered stack if they are not grouped?

A

CTRL+Left Click

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40
Q

FL STUDIO Playlist
How to Toggle Picker Panel?

A

-ALT+P

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41
Q

FL STUDIO Playlist
CTRL Left-clicking on a playlist time marker does what?

A

-Select the time from that marker to the next marker.

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42
Q

FL STUDIO Playlist
How do you slip edit data?

A

-Press S and then drag inside a clip to reposition the contents.

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43
Q

FL STUDIO Playlist
How do you Swap Clips inside playlist?

A
  • Top left drop down
  • -S or Select source pattern
  • –Pick the pattern you want to swap it to.
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44
Q

FL STUDIO Playlist
What if I want to make new patterns with the same name and numbered?

A

-Make them unique in the playlist and they will have a new pattern with a higher number.

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45
Q

FL STUDIO Playlist
How to select and move all instances of a clip?

A

-Clip menu dropdown, Select all similar clips

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46
Q

FL STUDIO Automation
What are some ways to create automation clips for VST plugins?

A
  • TOOLS>L>A
  • -ADD>A
  • –Right click Multilink Controller in toolbar>A>Click
  • —On Audio Clip automation , clip menu, AV or AP
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47
Q

FL STUDIO Automation
Initialized controls - When an Automation Clip is created using the Right-click menu option, the control’s value will be initialized with the current value. That is, the original value will be saved, and so remembered after the Automation Clip is deleted or unlinked. When you start the song, the control will return to this single value.
2 ways to remove?

A
  • Browser > Current project > Patterns > Initialized controls list, then Right-Click and select ‘Delete event
  • -Set the control to the desired starting level and Right-Click it to select ‘Init song with this position’.
48
Q

FL STUDIO Automation
What are some ways to get more precise values when drawing automation?

A
  • CTRL or SHIFT to lock axis.
  • -Copy and Paste Values
  • –Short Automation clip and duplicate it where you need it. Or make unique.
  • –Holding CTRL when changing curves to get fine control.
  • —-Modifying the MIN MAX in automation Clip Channel Settings
49
Q

FL STUDIO Automation
How to reset an automation curves tension?

A

-Right click on it

50
Q

FL STUDIO Automation
Dragging the last control point does what?

A

-Resizes the automation clip

51
Q

FL STUDIO Automation
Rather then drawing fine curves, if you want to get prceise you might what to do what?

A

-Change the MIN MAX settings in the automation clip channel settings.

52
Q

FL STUDIO Playlist
Performance Mode is what and functions how?

A
  • Performance Mode is saved per-project and lets you trigger Clips from the Playlist to play in any order.
  • -When the project is playing using a mouse or touch on the Playlist, the typing keyboard or a controller to trigger Clips.
  • –The purpose is to create ‘remixes’ of a project’s Clip content (Audio, Pattern & Automation). Performance mode works by designating the area before the Start Marker as a ‘Performance Zone’ from where Clips can be triggered, out of sequence, between tracks.
  • —One Clip can play per track, so if you need more simultaneous Clips, use more tracks. Enabling Record mode will capture performances and lay out triggered Clips after the Start marker for later rendering.
53
Q

FL STUDIO Playlist
Performance Mode
How to change how each track responds to Clip Triggering?

A

-Playlist track header >Right click Menu > Performance settings

54
Q

FL STUDIO Playlist
Performance Mode Clip Triggering Options
Press
Retrigger

A

-Clip triggers on each press (the track Trigger sync setting determines immediacy).

55
Q

FL STUDIO Playlist
Performance Mode Clip Triggering Options
Press
Hold & stop

A

-Clip triggers on press, plays while held and stops on release.

56
Q

FL STUDIO Playlist
Performance Mode Clip Triggering Options
Press
Hold & motion

A

-Clip triggers on press, plays while held and proceeds one ‘Motion’ step on release, as defined by the Motion setting for the track.

57
Q

FL STUDIO Playlist
Performance Mode Clip Triggering Options
Press
Latch

A

-Repeated presses cycle between play and stop.

58
Q

FL STUDIO Playlist
Performance Mode Clip Triggering Options
Motion
Stay

A

-Play selected only.

59
Q

FL STUDIO Playlist
Performance Mode Clip Triggering Options
Motion
One shot

A

-Play once and stop.

60
Q

FL STUDIO Playlist
Performance Mode Clip Triggering Options
Motion
March & wrap

A

-Play then march to the next Clip, at the end wrap back to the first Clip. Sub-Clips are not played. NOTE: Horizontal groupings will define which Clips ‘March’ on the track when a member of the group is triggered. This also leaves the ungrouped Clips to march if any of this category is triggered on the track. You may have any number of mutually exclusive groups on a track.

61
Q

FL STUDIO Playlist
Performance Mode Clip Triggering Options
Motion
March & stay

A

-Play then march to the next Clip and stay on the last.

62
Q

FL STUDIO Playlist
Performance Mode Clip Triggering Options
Motion
March & stop

A

-Play and march to the next Clip then stop at the last.

63
Q

FL STUDIO Playlist
Performance Mode Clip Triggering Options
Motion
Random

A

-Play random Clips on the track (repetition allowed). Sub-Clips are not included.

64
Q

FL STUDIO Playlist
Performance Mode Clip Triggering Options
Motion
Exclusive random

A

-Clips are randomly played without any Clip playing twice in a row. Sub-Clips are not included.

65
Q

FL STUDIO Playlist
Performance Mode Clip Triggering Options
Trigger Sync
Off

A

-Clips start as soon as triggered.

66
Q

FL STUDIO Playlist
Performance Mode Clip Triggering Options
Trigger Sync
1/4 beat to 4 beats

A

-Clips are triggered on the next 1/4 to 4 beats.

67
Q

FL STUDIO Playlist
Performance Mode Clip Triggering Options
Trigger Sync
Auto

A

-Defined by the length of the Clip being triggered (up to 4 beats).

68
Q

FL STUDIO Playlist
Performance Mode Clip Triggering Options
Trigger Sync
Queue

A

-Clips can be queued by selecting any number of Clips/Markers in any order. Playback will follow the order they were selected.

69
Q

FL STUDIO Playlist
Performance Mode Clip Triggering Options
Trigger Sync
Tolerant

A

-Clips normally missed when triggered slightly late will be triggered immediately, so a small part at the beginning of the Clip will be truncated (this is usually preferable to delaying the Clip until the next bar).

70
Q

FL STUDIO Playlist
Performance Mode Clip Triggering Options
Position Sync
Off

A

-Play starts from the beginning of the Clip.

71
Q

FL STUDIO Playlist
Performance Mode Clip Triggering Options
Position Sync
1/4 beat to 4 beats

A

-Playback starts within the Clip to the nearest 1/4 to 4 beats.

72
Q

FL STUDIO Playlist
Performance Mode Clip Triggering Options
Position Sync
Auto

A
  • Playback starts from the current song position.
  • -This allows you to start playback from the correct point inside a Clip regardless of when it was triggered.
73
Q

FL STUDIO Playlist
How does Performance Mode work?

A

-Performance mode works by triggering Clips from the Performance Zone.

74
Q

FL STUDIO Playlist, Performance Mode
How does the Performance Zone work?

A
  • Performance Zone - This is defined by the area between the start of the Playlist and the ‘Start’ Time Marker.
  • -Only Clips in the Performance Zone can be triggered in Performance Mode.
  • –Clip per-track playback - Only one Clip per Playlist track can play at a time. To simultaneously play more Clips trigger Clips on other Playlist tracks.
75
Q

FL STUDIO Playlist, Performance Mode
How to show Automated Playback modes and Triggering options?

A

-Right-click a Playlist track header area to show the automated playback modes and triggering options.

76
Q

FL STUDIO Playlist, Performance Mode
Playback modes and Triggering options:
No time-markers used

A

Columns are defined by each bar of the grid.

77
Q

FL STUDIO Playlist, Performance Mode
Playback modes and Triggering options:
Time markers & regions - Overlapping Clips work how?

A

-It only matters what Time Marker region a Clip starts in for it to be assigned to a key/button.

–A Time Marker region is defined by any two Time Markers.

—Clips that start in a preceding Marker region and overlap the following Marker region will be ignored for the following region.

78
Q

FL STUDIO Playlist, Performance Mode
Playback modes and Triggering options:
Time markers & regions - Round robin

A

-Where more than one Clip is placed between time-markers, Clips play in a round-robin.

79
Q

FL STUDIO Playlist, Performance Mode
What are Scenes and how do they work?

A
  • Scenes are groups of Clips that can be triggered together (more details here).
  • -Time markers are one way to create scenes as they vertically group Clips on the same bar/grid position.
  • –Most supported Clip-launching controllers have the ability to trigger Scenes and may also have +Scene buttons.
  • —These allow you to add or take away scenes from the currently playing Clips.
  • —-Scene launching is not possible from a generic MIDI keyboard.
  • —–Sub-Clips will cycle in a round-robin, each time the Scene is re-triggered the next Clip in the group plays, then back to the beginning again.
80
Q

FL STUDIO Playlist, Performance Mode
Stacked clips - While Clips can be stacked, it’s not be possible to see/predict/control which Clip will be triggered first in the round-robin.
You can trigger Clips from your Typing keyboard, a MIDI keyboard or other controllers. Most popular ‘Clip-launching controllers’ controllers are supported.

A
81
Q

FL STUDIO Playlist, Performance Mode
Setting up a performance mode project
From an existing project:

A
  • Save your project (the following steps will make destructive changes to the original layout).
  • -Select Tools > Misc macros > Prepare for performance mode
  • –Add or delete Time Markers as required.
  • —Remember, the time markers are used to define columns/rows of buttons, depending on your controller.
  • —-Place Clips in the Playlist tracks in related rows aligned with Time Markers as needed.
  • —–For example; Melody progressions on one track, Bass progressions on another, percussion on yet another.
  • ——Per track, set the Performance settings as desired.
82
Q

FL STUDIO Playlist, Performance Mode
Setting up a performance mode project From a new project:

A
  • Select Tools > Misc macros > Prepare for performance mode.
  • -Add or delete Time Markers as required. —Remember the time markers are used to define columns/rows of buttons, depending on your controller.
  • —Place Clips in the Playlist tracks in related rows aligned with Time Markers as needed.
  • —-For example; Melody progressions on one track, Bass progressions on another, percussion on yet another.
  • —–Per track, set the Performance settings as desired.
83
Q

FL STUDIO Playlist, Performance Mode
Useful Options and Settings
Options > Audio settings > Play truncated notes on transport*

A

-Plays notes when playback is started mid-note in a Pattern Clip.

84
Q

FL STUDIO Playlist, Performance Mode
Useful Options and Settings
Options > Project general settings > Play Truncated notes in clips*

A
  • Ensures notes in Clips, on the same track, cut each other and themselves.
  • It also plays notes overlapping slice points in Pattern Clips.
85
Q

FL STUDIO Playlist, Performance Mode
Useful Options and Settings
Audio Clip Declicking

A
  • Use ‘Generic (bleeding)’ as a starting point.
  • -This will preserve drum transients while minimizing clicks at the end of sliced Audio Clips.
86
Q

FL STUDIO Playlist, Performance Mode
Useful Options and Settings
Playlist Menu > View > Precise time indicator, Performance clip progress & Performance track progress

A

-Show visualizations to aid in identifying Clip progress.

87
Q

FL STUDIO Playlist, Performance Mode
Useful Options and Settings
Vertical Playlist Zoom*

A
  • Zoom levels of 24 or less (see Hint-bar) display clips as ‘tiles’, as shown above.
  • -This system allows you to edit Automation Clips and see other Clip types in more detail by increasing the Zoom.
  • –If Performance mode is not selected, tiling starts at a vertical zoom of 10 or less.
88
Q

FL STUDIO Playlist, Performance Mode
Useful Options and Settings
Options > General settings > Auto select linked modules - Set to OFF.

A
  • Channel buttons will select the plugin interface for editing, without MIDI control take-over of the plugin.
  • This lets you play one plugin while editing the interface of another.
  • To change the target of your MIDI controller - Left-click the Channel selector LED.
89
Q

FL STUDIO Playlist, Performance Mode
Useful Options and Settings
Auto-fit (Shift + 6)

A

-Will fit the Performance Zone in the horizontal width of the Playlist.

90
Q

FL STUDIO Playlist, Performance Mode
What is a Scene?

A

-A ‘Scene’ is any group of Clips, on independent tracks, that can be triggered to start playing together.

91
Q

FL STUDIO Playlist, Performance Mode
Clip Grouping
Marker Regions

A
  • These automatically group the first Clip on each track following the Marker position.
  • -Any subsequent Clips, within the region defined by the marker and the next, are treated as ‘Sub Clips’. Trigger a Marker Scene/Group - Click anywhere along the Marker region defined by two Markers.
92
Q

FL STUDIO Playlist, Performance Mode
Clip Grouping
Clip Groups

A
  • Clip Groups don’t need to be time-aligned as you can group any collection of Clips by holding (Ctrl + Shift) and click on Clips to be included in the group, then press (Shift + G) to group them.
  • -Trigger a Scene/Clip Group - Hold (Ctrl + Left-click) any member of the group.
93
Q

FL STUDIO Playlist, Performance Mode
Clip Grouping
Track Groups

A
  • To create, click on the track divider, below the track you want to group with, then drag upward until a Track Group is created.
  • -To Ungroup Tracks repeat the process dragging up until the group is undone. Trigger a Scene/Track Group - Hold (Ctrl + Left-click) any Clip in the Folder group.
  • –Track groups are a good way of creating Scenes that span a limited number of tracks s opposed to Marker regions that trigger all Playlist tracks.
94
Q

FL STUDIO Playlist, Performance Mode
Using Scene & +Scene functions on controllers

Column/Scene 1 - Bass A (track 1), Drums A (track 2), Vocal A (track 3).
Column/Scene 2 - Bass B (track 1), no clip (track 2), Vocal B (track 3).
Scene button - If Scene 1 is playing (Bass A, Drums A & Vocal A) and Scene is used to trigger Scene 2, FL Studio will replace Scene 1 with Scene 2 and play Bass B, none & Vocal B. No surprises there.

+ Scene button - If Scene 1 is playing (Bass A, Drums A & Vocal A) and +Scene 2 is triggered FL Studio will play Bass B, Drums A & Vocal B. Since, Drums A (track 2) is not replaced by anything in Scene 2. Remember only one Clip per Playlist track can be triggered at a time, so +Scene will replace playing Clips with any new Clips on the same track in the next Scene but leave any Clips on unused tracks (in the new scene) playing.

NOTE: Sub Clips - are any grouped Clip/s, following the first Clip on a track, that follow in the same Scene/Group. Sub Clips can be triggered by repeated presses OR by velocity if the controller supports it (velocity triggering auto-mapped by the number of Sub Clips into the MIDI velocity range).

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95
Q

FL STUDIO Playlist, Performance Mode
How to Record a performance

A

-Right-Click the Record button and select ‘Clips’. Then press Record and Play to start your performance. Clips will be saved after the start marker as triggered

96
Q

FL STUDIO Playlist, Performance Mode
How to Trigger two Clips on the same key/pad

A

-Group Clips as described in the section above then (Ctrl+click) any Clip that is part of the group. Pad controllers automatically trigger Grouped Clips when used with Scene or +Scene.

97
Q

FL STUDIO Playlist, Performance Mode
How to Mute / Unmute all track groups

A

Alt + Left-click) any group member’s mute button.

98
Q

FL STUDIO Playlist, Performance Mode
MIDI Controllers
Any MIDI controller that sends MIDI notes can be used to trigger Clips in Performance Mode, however ‘Pad’ style controllers are particularly well suited to live performance. NOTE: If your controller has been auto-detected by FL Studio it’s best to use the default MIDI port settings as this will allow you to share your projects easily with others using the same controller/s. The port number is just a unique internal ‘address’ used to differentiate one controller from another, including two or more of the same type.

Mouse/Touch-screen - See also Multi-touch performance mode controls.
Pre trigger Clips - Prior to pressing play use the Mute tool to activate/deactivate Clips. Remember only one Clip per track can play simultaneously.
Trigger Clips/Markers (Left click) - Click on a Clip/Marker (or anywhere above the Marker group).
Trigger Scenes/Groups (Ctrl+click) - Any Clip that is part of the Scene.
Stop Clips/Scenes/Groups - (Right click) - Any Clip, Group member or Marker region.
Bypass snap (Alt+click) - Bypass snap.
Queue(Shift+click) - Queue Clips/Groups/Marker Groups.
Add Marker group (Ctrl + Left click) Marker or anywhere above the Marker group. except that Ctrl+click adds the scene (+Marker groups)
Stop a Playlist track (Left click) - a Playlist track header.
NOTE: These actions can be used in combination. For example, (Left-clicking) a Playlist track header with (Alt) held will stop it immediately rather than waiting for the next snap period.

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99
Q

FL STUDIO Playlist, Performance Mode

Piano Keyboards / Note mapping - Each octave maps to a row of 12 Clips/Groups (one Clip per note in the octave). The lowest octave C0 is the first Playlist track, the highest octave C10, the 10th track. Use the octave switch on your controller to access Playlist tracks outside your controllers range. There are additional functions explained in the setup and mapping section, see Mapping non-configured controllers.
Pad style - Your controller will either be preconfigured, linked below, with customized keys/pads for performing all the functions listed under the Mouse/Touch-screen section above (and more) OR not pre-mapped so you can custom configure it by mapping pads to MIDI keys as explained below. Generic setup: If you are using a pad-style controller not pre-configured to work with Performance Mode, see Mapping non-configured controllers.

Typing keyboard - Right click the Typing keyboard to Piano keyboard switch and select ‘Performance mode’. Set ‘Performance mode MIDI channel’ to 1. Keys are grouped to trigger 5 Clips on the first 8 Playlist tracks as shown below:

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100
Q

FL STUDIO Playlist, Performance Mode
NOTE: The keyboard does not become linked to the Playlist tracks/Clips until Play is pressed & Performance mode MIDI channel is set to 1.

A
101
Q

FL STUDIO Playlist, Performance Mode
Setting up a MIDI Controller
Any MIDI controller that sends MIDI notes can be used to trigger Clips in Performance Mode.

A

Select your controller - Make sure your controller is selected and enabled in the F10 > MIDI options.
MIDI Channel
Pre-configured controllers - The device should be detected and pre-set.
Non pre-configured controllers - Set your MIDI controller AND MIDI options ‘Playlist performance mode MIDI channel’ to Channel 1. Any additional controllers not on this channel will still be available for normal controller duties for playing Instruments or modulating Effects & FL Studio parameters. Remember the lowest MIDI channel controls the upper-most active Instrument Channel.
MIDI Ports- If your controller is specially supported as a Performance Mode controller (and has visual feedback), set your MIDI controller INPUT and OUTPUT ports to match (something other than the default ‘—’). Set one and double-click to set the other port.
Multiple controllers - Set each controller’s INPUT and OUTPUT ports to matching and unique values for each controller.

Pre-configured controllers
There is a list of controllers dedicated to Clip launching, typically feature more pads (often 4x4 or 8x8) and usually include controller feedback and full functionality:

102
Q

FL STUDIO Playlist, Performance Mode

Playlist Menu - Performance Related
Performance mode - Activates performance mode as described above.
View - Progress and Clip content helpers.
Content in title bars - Selects whether you see notes, audio or envelopes in the larger tiled Clips.
Precise time indicator - When selected the Clip progress and Playlist clock are continuous. When off progress is ‘steppy’ dependent on horizontal zoom level.
Performance clip progress - Shows a progress indicator on individual Clips, either in the Clip title-bar or over the Clip in ‘tile’ mode (set by vertical zoom 24 or less).
Performance track progress - Shows a progress clock on the Track title area.
NOTE: Turn these off if you have an older PC struggling for graphic resources, if you simply prefer a different look OR you are using a controller and not looking at the Playlist on a screen and want to keep processor load to a minimum.

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103
Q

Performance Mode Guidelines
The following suggestions will minimize the probability of audible glitches during a performance:

Don’t load plugins or change presets - during a performance.
Optimize CPU and memory settings - See Optimizing FL Studio performance. Pay particular attention to ASIO buffer length (10+ ms), Multithreading on, Smart disable for all plugins & use Polylimit on plugins to keep voice counts down.
Burn in plugins - Some plugins can cause hiccups when voices/features are used for the first time. Try running your project with the Master volume down to make sure all plugins have been exercised. This will mean any calls to cache memory and/or software features/libraries are likely to have been made.
Keep on disk - Turn it off and keep total loaded audio below 4 GB. If ‘Keep on disk’ is used, at least make sure you have more RAM than audio in the project AND exercise the project (as per Burn in) to improve cache performance. This means making sure to scroll (horizontally and vertically)the Playlist so ALL the Clips and their contents have been displayed at least once.

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104
Q

FL STUDIO
What is 3x OSC?

A
  • 3x Osc is a deceptively powerful 3 x Oscillator, subtractive synthesizer feeding the FL Studio Sampler.
  • -To reduce CPU load the oscillators are anti-aliased during rendering only.
105
Q

FL STUDIO
What is Autogun?

A
  • Autogun is a universe of sounds waiting to be discovered.
  • -Based on the Ogun synthesizer engine and Soundgoodizer effects processor
  • –Autogun contains 4,294,967,296 preset
  • —Magic dust - 0 to 100% magic provided by Soundgoodizer.
106
Q

FL STUDIO
What is BassDrum?

A

-BassDrum is a flexible Bass/Kick drum synthesizer with sample-layer support

107
Q

FL STUDIO
BassDrum
What are BassDrum’s Oscillators and main parameters?

A
  • The main BassDrum synthesis consists of two Oscillators (Main & Slave) and a sample layer (usually to add noise or texture).\
  • -Following that there are sub-bass, distortion and pitch controls.
108
Q

FL STUDIO
BassDrum
How does DURATION Knob Work?

A

-This is a master envelope that controls the duration of all generators. There is no release time so BassDrum will sound until the duration is reached, even if the note is released before the duration time is reached.

109
Q

FL STUDIO
BassDrum
How does SAMPLING RATIO Knob Work?

A

-Acts similar to a pitch control with a little difference: This changes the internal sampling rate (not base/peak frequencies) to resample the entire plugin output. Low settings result in a gritty ‘aliased’ sound.

110
Q

FL STUDIO
BassDrum
Hows does the MAIN Oscillator work? BASE. PEAK. SLIDE

A

-The Main Oscillator controls set the start, end and glide-time of the oscillator. Kick sounds are typically synthesized by a very fast slide from a high to low frequency.
BASE - End frequency.
PEAK - Starting frequency.
SLIDE - Frequency slide time.

111
Q

FL STUDIO
BassDrum
How does the SLAVE Oscillator work?

A
  • The Slave Oscillator mirrors the Main Oscillator, but here controls are relative to the Main Oscillator settings. Set in the minus range to be below or positive to be above the Master Oscillator’s settings.
  • -BASE - End frequency offset (+/- 100%).
  • –PEAK - Start frequency offset (+/- 100%).
  • —SLIDE - Frequency slide time offset(+/- 100%).
  • —-PHASE - Slave Oscillator’s phase offset relative to the Master. Phase is achieved through a delay relative to Main. The Slave Oscillator will sound after Main Oscillator with positive settings and will lead to phase cancellations of frequencies from the Main Oscillator.
112
Q

FL STUDIO
BassDrum
How does CLICK Work?

A
  • Specialized click generator
  • -LEVEL - Click loudness.
  • –CUT - Larger values selectively filter low-frequencies from the click sound.
  • —FREQ - Frequency of click Oscillator
113
Q

FL STUDIO
BassDrum
How does Master DRIVE, SUB-BASS, ATTACK Work?

A
  • DRIVE - Saturation-like distortion.
  • -SUB-BASS - Sub-bass gain. Sub-bass frequency is relative to the Main & Slave Oscillators.
  • –ATTACK - Quick level fade-in. Useful to soften the initial click and/or to find better balance between the BassDrum and other sounds such as a Hi-Hat in the mix.
114
Q

FL STUDIO
BassDrum Middle Layer

A
  • You can drag and drop samples directly on BassDrum to load them.
  • -< Selector > - Choose a sample by clicking on the arrows OR in the center to open the sample menu. Use Load to select samples from your browser.
  • –A, D, S - Volume envelope, Attack, Decay and Sustain levels.
  • —Delay - Timing of the sample layer relative to the oscillators. -100% the sample leads the oscillators. 0% the sample and oscillators sound simultaneously. +100% the sample follows the oscillators.
  • —-PITCH - Sample pitch.
  • —–FLT - Left = Low Pass filter (removes high frequencies). The knob changes the cutoff frequency.
  • ——MIX - Relative level of the sample layer (0 to 100%).
115
Q
A