EXAM ONE 3 Flashcards

1
Q

Mental Skills Training (MST):
Examples
– Goal Setting for Motivation
– Self-talk for Confidence and Focus
– Breathing for Relaxation
– Visualization before games

A

systematic and consistent practice of psychological skills for the purpose of:
1) enhancing performance
2) building mental toughness
3) increasing enjoyment

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2
Q

Mental Skills Training (MST):
Examples

A

– Goal Setting for Motivation
– Self-talk for Confidence and Focus
– Breathing for Relaxation
– Visualization before games

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3
Q

Core Skills
Level I –

A

Basic Skills - broad base for attaining long-term goals, learning, and sustaining daily practice.
They are needed on a day-by-day basis for long periods of time, often months and years.

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4
Q

Core Skills
Level II –

A

Preparatory Skills - used immediately before as pre-game preparation and pre-skill behaviors

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5
Q

Core Skills
Level III –

A

Performance Skills - used during actual performance behavior

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6
Q

NAVY Seals training

A
  • SEAL – Sea, Air, and Land
  • BUDS Camp – 6 months - Basic Underwater Demolition/Seals
  • 75% failure rate in program
  • Taught 4 basic skills pre-training (NLP – Neuro-linguistic programming)
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7
Q

1) Goal-Setting –

A

narrow focus to immediate future

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8
Q

2) Mental Rehearsal (Visualization) –

A

extra experience

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9
Q

3) Self-Talk -

A

Take Charge of Voice

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10
Q

4) Arousal Control –

A

breathing

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11
Q

MST Myths

A

is for “problem” athletes only.
* is for “elite” athletes only.
* means you are mentally weak
* provides quick-fix solution

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12
Q

Keys for Success w/ MST:

A

1) Psychological factors account for most day-to-day performance fluctuations, not a loss in talent.
2) Can be learned if practiced and use in daily routine.
3) Small Gains - must be realistic, it takes time like any physical skill

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13
Q

Training Phases
1. Educational Phase

A
  • Identify area for improvement
  • Recognize importance of skills for performance
  • Taught new skill
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14
Q

Training Phases
2. Acquisition Phase
-

A

Tailor program to meet your needs.
- Practice strategies and techniques
- Develop awareness of when to use

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15
Q

Training Phases
3. Practice Phase

A
  • Over-learn skills so can use at any time
  • Integrate skills into competitions
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16
Q

Confidence

Benefits:
 Brings positive emotions + chemicals
 Creates better concentration
 Changes goals you set
 Allows performance up to full potential

A

“Confidence is like a muscle. The more you use it, the stronger it gets.”
Confidence: belief that you can successfully perform a desired behavior
 Time to Think: Harder mentally (Speed Golf example)
 Professionals Being Interviewed: “Got my confidence back”

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17
Q

Confidence Benefits:

A

 Brings positive emotions + chemicals
 Creates better concentration
 Changes goals you set
 Allows performance up to full potential

18
Q

Trait Confidence –

A

stable level of confidence regardless of situation

19
Q

State Confidence –

A

unstable, fluctuating levels depending on situation

20
Q

Self-Fulfilling Prophecy :

A

expecting an event (good or bad) sets off a chain of events causing it to happen

21
Q

Self-Fulfilling Prophecy :
Option 1
 Opponent Ranked #1
-
Option 2
 Opponent Ranked #1
- know opponent is good, but so are you
- prepare well with positive mindset
- scenario – get down early – won’t panic, stick to process and grind

A

believe opponent is automatically great
- extra stress from level of opponent  play worse
- scenario - get down early – “told you they were too good”

22
Q

Self-Fulfilling Prophecy :
Option 2

A

 Opponent Ranked #1
- know opponent is good, but so are you
- prepare well with positive mindset
- scenario – get down early – won’t panic, stick to process and grind

23
Q

Fear of Failure (atychiphobia):

A

when we allow fear to stop us from doing the things
that can move us toward our goals

24
Q

Expectations:

A

a strong belief that something will happen or be the case in the future

25
Q

Anchoring:

A

cognitive bias where an individuals decisions are influenced by a particular reference point

26
Q

Coach Expectations Model:
Stage 1:

A

Coaches form early expectations
 Leads to inaccuracy (good or bad)

27
Q

Coach Expectations Model:
Stage 2:

A

Expectations influence player behavior
 Frequency of instruction dictated by potential

28
Q

Coach Expectations Model:
Stage 3:

A

Coach behaviors affect athletes performance
 Athlete believes coaches beliefs
 Ex. Low expectations cause poor performance

29
Q

Coach Expectations Model:
Stage 4:

A

Athlete performance confirms coaches original expectations (good or bad)
Recommendations:
 Should realize our initial assessments may be inaccurate
 Emphasize skill improvement rather than outcome

30
Q

Inverted-U Theory
Low Confidence

A

 Anxiety
 Inability to concentrate
 Indecisiveness
 Focus on shortcomings vs. strengths

31
Q

Inverted-U Theory
Optimal Confidence (healthy confidence)

A

 Max effort to achieve goals
 Perform to potential
 Consistency

32
Q

Inverted-U Theory
Overconfidence

A

 Arrogance & ego
 Underestimate opponents
 Complacency
 Lack of full effort when leading
 Lack of preparation

33
Q

Hot Hand” Phenomenon:

A

Belief = Athletes get confident and have the “hot hand”
Truth = Statistically a player is just as likely to make or miss the next shot, regardless
of how many previously made shots

34
Q

Hot Hand” Phenomenon:

A

 No Proven Evidence: “Hot Hand” can not be proven statistically
 Inconsistency: If athlete relies on getting hot, will start to search for the feeling
“Hot Hand” Phenomenon

35
Q

Placebo Effect:

A

a beneficial effect produced by a placebo drug or treatment, which cannot be attributed to
the properties of the placebo itself, and must therefore be due to the patient’s belief in that treatment

36
Q

The Dunning-Kruger Effect:

A

 Why unskilled think they are skilled and vice versa
 High in Confidence, Low in Knowledge/Experience
 Relationship between Belief & Ability
 Experts - often have low belief about self
 Lacking experience = placebo confidence

37
Q

Momentum:

A

an added or gained psychological power which changes interpersonal
perceptions and influences an individuals performance

38
Q

Causes for Lack of Confidence:

A
  • Belief in momentum
  • Belief you can always turn it on
  • Making mistakes
  • Lack of playing time
  • Negative or Poor Self-talk
  • Poor coaching
  • Negative inner-circle
  • No history of success
  • Lack of work ethic or deliberate practice
39
Q

Deliberate Practice:

A

practicing with a clear awareness of the specific components of a skill we’re aiming
to improve and exactly how to improve them

40
Q

Self-Efficacy:

A

belief in your ability to perform a specific task
» Situation-specific form of confidence + how to build
» Experience vs. Told What It’s Like = Confidence Drill

41
Q

6 Ways to Build Self-Efficacy:

A
  1. Performance Accomplishments  What have you done?
  2. Vicarious Experiences (modeling)  What have others done? (Bannister Mile)
  3. Verbal Persuasion  Positive self-talk or support from others
  4. Imaginal Experiences  Imagery/Visualization (i.e. See yourself winning the race)
  5. Physiological States  Response to body functioning (i.e. racing heartbeat, butterflies)
  6. Emotional States  Positivity; In control of emotions
42
Q

Misconceptions About Confidence:

A

 Born with it
 Talent = Confidence
 Fear = No confidence
 Mistakes always destroy confidence
 Ego vs. ConfidenceMisconceptions