EMPOTECH 1st Quarter Flashcards

1
Q

defined as the computer controlled integration or multiple forms of media that include text, graphics, audio , video, etc

A

Multimedia

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2
Q

worldwide network of computers

A

INTERNET

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3
Q

one of the most powerful communication tools.

A

ONLINE ENVIRONMENT

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4
Q

” the ultra intelligent electronic agent “

A

DANIEL BURRUS

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5
Q

this agent will recognize you when you get in front of it

A

FACIAL RECOGNITION

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6
Q

web can be immediately used by anyone already familliar with a computer

A

EASY TO USE

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7
Q

the open design of the web makes it easy to build web browsers for a wide range of devices

A

UNIVERSAL ACCESS

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8
Q

development of sites greatly multiplied the power and usefulness of the web by providing the capabilities of effective search the content of millions of web pages in seconds.

A

SEARCH CAPABILITIES

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9
Q

save sound , pictures , text in non -elec tronic forms

A

ANALOGY MEDIA

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10
Q

transmit the information recorded in the waves into a more flexible format, namely digitalized code that can be transferred.

A

DIGITAL MEDIA

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11
Q

uses of media ( GIVE THE 4 )

A

ENTERTAINMENT
EDUTAINMENT
BUSINESS COMMUNICATION
PUBLIC ACCESS INFORMATION

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12
Q

represent info and active content written using navigation controls for the viewer

A

LINEAR MULTIMEDIA

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13
Q

info receiving user interactive to control progress as used with a computer game

A

NONLINEAR MULTIMEDIA

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14
Q

it is used in application available with internet connectivity

A

ONLINE MULTIMEDIA

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15
Q

it is an application presented and used without internet

A

OFFLINE MULTIMEDIA

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16
Q

combines features of online and offline applications

A

HYBRID MULTIMEDIA

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17
Q

these media typically interact with a computer keyboard , mouse, touch screen, on - screen controls and text entry allowing user to make decisions as to what takes place next

A

INTERACTIVE MULTIMEDIA

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18
Q

also known as immersive multimedia a technology replicate an environment real or imageness

A

VIRTUAL REALITY

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19
Q

trend is ser to the idea of online connectivity and multimedia use. It will be more efficient if one is connected to the web for her to be able to benefit from all multimedia technologies

A

CONNECTIVITY AND MULTIMEDIA

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20
Q

entry landscapes are now made interactive to the public like the features of local shopping kiosks, that are interactive , wifi hotpots and movement sensors

A

INTERACTIVE PUBLIC SPACES

21
Q

software is used for multimedia project like games, developments, animation and info processing

A

REALTIME CONTENT PRODUCTION

22
Q

incorporated in this emerging technology 3D printing technologies used by engineers for prototyping and even in the fashion industry

A

WEARABLE TECHNOLOGY AND 3D PRINTING

23
Q

has greatly influenced the way people communicate

A

ICT

24
Q

changed the way people write letters

A

ELECTRONIC MAILS

25
Q

gave way for people to see each other while online

A

VIDEO CONFERENCING

26
Q

enabled people to talk and exchange ideas real time over the net

A

SOCIAL NETWORKING

27
Q

collective of online communications channel dedicated to community based input , interaction , content sharing and collaboration

A

SOCIAL MEDIA

28
Q

gogoogogogog

A

gegeggege

29
Q

Takes advantage of social networking to help a company increase brand exposure and broaden customer reach.

A

SOCIAL MEDIA MARKETING

30
Q

establishing a facebook page allows people who like your brand and the way you conduct business to like a page which creates a venue for communication.

A

SOCIAL CUSTOMER RELATIONSHIP MARKETING

31
Q

A strategy for drawing new and unique visitors to a website by adding social media links to content

A

SOCIAL MEDIA OPTIMIZATION

32
Q

practice of gathering data from blogs and social media websites and analyzing that data to make business decision

A

ENTERPRISE SOCIAL NETWORKING

33
Q

usualy involves engaging and blending business and IT services froma mix of internal and external providers

A

CROWD SOURCING

34
Q

refers to using the internet email or ther telecommunication technologoes to harass or stalk another person.

A

CYBERSTALKING AND LOCATION DISCLOSURE

35
Q

involves the capability of website to filter through information using the third party advertisments and applications

A

SOCIAL PROFILING AND THIRD PARTY DISCLOSURE

36
Q

the privacy agreement in social media network states that the network owns all of the content that the users upload

A

INVASIVE PRIVACY AGREEMENT

37
Q

even when there are age restriction on social media , teens and even children still become visitms of cybercrimes.

A

ABUSE ON PRETEENS AND TEENAGERS OVER THE INTERNET

38
Q

investigators rely sometimes on social media access to monitor and locate criminals

A

LAW ENFORCEMENTS PROWLING THE NETWORKS

39
Q

it allows users to use social media to spread gossip and hoax information

A

MOB RULE

40
Q

norms pf appropriate responsible technology use

A

DIGITAL CITIZENSHIP

41
Q

lasted from 1983 - 1986

A

PEOPLE POWER REVOLUTION

42
Q

radio broadcast

A

RADYO VERITAS

43
Q

also known as 2001 EDSA Revolution. fueled after 11 prosecutors walked out in the impeachment trial

A

EDSA DOS

44
Q

series of protest that manly took place in luneta park aug 22 - 26 2013 misuse of PDAF

A

MILLION PEOPLE MARCH

45
Q

during typhoon yolanda it was a vital tool for people across the globe to track the situation of their relatives.

A

YOLANDA PEOPLE FINDER

46
Q

alteration of mechanism within social structure

A

SOCIAL CHANGE

47
Q

enumerations the sections essential to the proposal

A

ORGANIZATION

48
Q

consists of layout and typography of the document

A

RECQUIRED FORMAT