edu 211 Flashcards
What is TPACK?
Technological Pedagogical Content Knowledge
TPACK (or TPCK) is a theoretical framework that combines three kinds of teacher knowledge and tries to take into account how each of these knowledges work together in practice.
who created tpack
Punya Mishra and Matt Koehler (2006)
why was TPACK created
to help teachers understand how their knowledge domains intersect in order to effectively teach and engage students with technology.
what is tpack based off
the work of Educational Psychologist Lee Shulman (1986), who suggested that all teachers need to develop at least two overlapping knowledge domains: Content Knowledge (CK) and Pedagogical Knowledge (PK).
Content Knowledge (CK) vs Pedagogical Knowledge (PK)
CK is a teacher’s subject matter knowledge; and PK is knowledge of how students’ learn, teaching practices and an understanding of the purposes, values and aims of education
PCK (Pedagogical Content Knowledge)
the intersection of CK and PK. PCK refers to a teacher’s knowledge of how to effectively engage students in learning specific subject area concepts and skills including the ability to scaffold content for students and anticipating misconceptions.
what does TPACK add to PCK
TPACK adds technological knowledge to PCK
What is the difference between TPK and TCK?
TCK: How technology is used in a content area to assist deep and lasting learning:
TPK: Your understanding on how choose and manage technology for your students
Education technology definition
Educational technology involves the disciplined application of knowledge for the purpose of improving learning, instruction, and/or performance.
Educational technology is the study and ethical practice of facilitating learning and improving performance by creating, using and managing appropriate technological processes and resources.
Sidney Pressey made what when
1920s automated teaching machine
What was the automated teaching machine
Designed to be a multiple choice testing advice and students who got it right got candy
Sidney Pressey was motivated by what
Behaviourism
Lazerte’s Problem Cylinder
Developed by Emey Lazerte in the1930s
Works like a combination lock
If you got the answer, pin would set up in the right place and would unlock it if everything was right
B F Skinners made what when
Teaching machine 1954
B F. Skinner’s teaching machine (1954)
Programming instruction
Program assessment device
Wanted to improve teaching methods for math and spelling
What are some key ideas from Skinner that have influenced the design of teaching machines
Immediate knowledge: leads to learning the correct behaviour; (more efficient approach).
Motivating effect: the student is free of anxiety because they get quick feedback…
The student is free to move at their pace…
The student follows a carefully constructed program, in small steps; What he referred to as programming instruction.
Mastery learning resulted in the average student learning faster.
what does PLATO stand for
Programmed Logic Automated Teaching Operations
When was PLATO made
1960
Who was PLATO developed by
Don Bitzer
what is PLATO
(computer teaching machine)
computer made to be a teacher
Teacher could program it to help teach
Learning from technology: early machines
They were designed for teaching
Learning from a machine was influenced by behaviorism
Lessons learned from developing these early machine to deliver instruction are still very evident in many of today’s classrooms (in-person or online).
Mindtools
Technological Tools that can support and enhance problem solving and critical thinking.
Learning Process of Mindtools
Engagement, Generativity, Control
What is learning?
Brain structure
Environment/ surrounding stimuli
Based on Associations
Occurs in a social/cultural context
Skinner and Behaviourism
Believed it could replace teachers
attempted to describe human behavior in terms of rewards/punishments
Skinner beahviourism today
Educational Games often employ instant positive feedback, to reinforce players to continue playing…
In technology-supported learning environments, behavioural changes are evident in drill-and-practice programs that use instant positive feedback, this reinforces the student to continue interacting with the instructional program.
Jean Piaget’s theory of Constructivism
A learner must construct/build their own knowledge progressively through experiences.
Stage theorist (intellectual development & biological development are linked)
Stages of Piagets theory of constructivism
Stage 1: Sensorimotor (birth - ~2)
(develop object permanence)
Stage 2: Preoperational ( ~2 - ~7)
(use egocentric language) … … “I” this “I” that…
Stage 3: Concrete operational ( ~7 - ~12) (physical objects)
Stage 4: Formal operational
( ~12 - forever)
Vygotsky: Social Constructivism
Children Co-construct knowledge through interaction with others (peers, advanced peers, adults)
Learning can lead development
Child counting objects (level of assisted performance)
Development cannot be separated from its social context.
Language development plays a central role in cognitive development
Piaget vs Vygotsky social constructivism
Whereas Piaget was more about the individual,
Lev Vygotsky was more about the community.
Bruner: Constructivism
Concrete ————————————Abstract
Enactive Iconic Symbolic
(Doing) (Images)
Bruner promotes
idea of Discovery Learning
Discovery Learning
takes place best in problem solving situations, where the learner draws on past experiences and existing knowledge to discover facts and relationships.
Learner interacts with the world by exploring and manipulating objects, wrestling with questions, or performing experiments.
Learner is more likely to remember concepts when knowledge is discovered..
Constructionism (Seymour Papert)
Learners work best when they can construct something
when the learner is engaged in the construction of something external or at least sharable… a sand castle, a machine, a computer program, a book, [a robot]
Diagram depicting three overlapping circles representing areas of focus for integrating technology into the education environment
Learning about, from, with technology