Chapter Five - Learning Flashcards

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1
Q

What is the definition of learning?

A

A relatively permanent change in behaviour, capabilities, or knowledge resulting from practice or experience

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2
Q

What is classical conditioning?

A

A form of learning that enables us to associate or anticipate certain response to events based on the continuous pairing of stimuli

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3
Q

What is generalization and discrimination?

A

Generalization is when a conditioned response is evoke by a similar stimulus

Discrimination is distinguishing between a conditional stimulus and one that is similar

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4
Q

What is operant conditioning?

A

When we learn to behave based on how our actions are reinforced or punished

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5
Q

What does reinforcement mean and what types are their?

A

Stimulus that increases repetition of behaviour

Positive = apply
Negative = remove
Immediate or Delayed
Primary = basic needs
Secondary = associations
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6
Q

What is the difference between positive and negative punishment?

A

Positive = adding an unpleasant stimulus to decrease behaviour

Negative = removing pleasant stimulus to decrease behaviour

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7
Q

Effectiveness of punishment depends on: (3)

A

Timing, Intensity, Consistency

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8
Q

What are the four types of schedules of reinforcement?

A

Fixed Interval
Variable Interval
Fixed Ratio
Variable Ratio

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9
Q

What did B.F. Skinner do?

A

trained pigeons and mice with operant conditioning

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10
Q

Who is Albert Bandura?

A

Bobo doll experiment to show how we mimic or repeat what we experience

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11
Q

Is gaming positive or negative?

A

Both. Gaming feeds the learning process by building on experience, develops motor skills, provides feedback.

It also normalizes violence, increases aggression, socially isolates individuals and is addictive

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