Chapter 7 - Technology-Based Training Methods Flashcards
Adaptive Guidance
An instructional strategy to assist trainees in making effective learning decisions
Adaptive Learning
Training programs that tailor and adjust training content and material to the specific needs of trainees
Asynchronous training
Training that is pre-recorded and available
to employees at any
time and from any
location
Augmented reality
Computer-generated virtual imagery (e.g., graphics, text, and other visual elements) information is overlaid onto a real-world environment in real time
Blog
A website that contains
commentary and
information on a
subject
Communities of practice
Groups of employees who share similar concerns and problems and meet regularly to share their experiences and knowledge, learn from each other, and identify new approaches for working and solving problems
Computer-based simulation games
Instruction delivered via personal computer that immerses trainees in a decision-making exercise in an artificial environment in order to learn the consequences of their decisions
Computer-based training
Training that is delivered via the computer for the purpose of teaching job-relevant knowledge and skills
Customization
Tailoring instructional
elements to meet
trainee preferences
and needs
E-Learning
The use of computer
network technology
such as the intranet
or Internet to deliver information or instruction to individuals
Electronic performance support system (EPSS)
A computer-based
system that provides
information, advice,
and learning experiences to improve performance
Gamification
The use of game mechanics and elements from video games to engage and motivate employees in the workplace
Generative learning
A self-initiated and learner-controlled form of collaborative learning in which individuals in a social network share ideas and information, and in the process solve problems and create new knowledge
Human interaction
The extent to which trainees are able to interact with the instructor and one another during a training program
Instructor-led training (ILT)
Training methods that
involve an instructor or facilitator who leads, facilitates, or trains online
Knowledge sharing
Providing task information and know-how to help and collaborate with others to solve problems, develop new ideas, or implement policies or procedures
Learning control
The degree to which the trainee has control over various instructional features during a lesson or training program, such as the content, sequence, and/or the pace of training