Chapter 7: Learning Flashcards
Learning
the acquisition of new knowledge, skills, or responses from experience or practice that results in a relatively permanent change in the state of the learner
Habituation
a general process in which repeated or prolonged exposure to a stimulus results in gradual reduction in responding
Sensitization
presentation of a stimulus leads to an increased response/sensitivity to a later stimulus
What period did most of the work on learning theory take place?
Behaviorism (30s-50s) viewed learning as a purely behavioral activity requiring no mental activity
Classical conditioning
when a neutral stimulus produces a response after being paired with a stimulus that naturally produces a response e.g. Ivan Pavlov’s experiment
Unconditioned stimulus (US)
something that reliably produces a naturally occurring reaction in an organism e.g. food
Unconditioned response (UR)
a reflexive reaction that is reliably produced by an unconditioned stimulus e.g. dog’s salivation
Acquisition
phase of classical conditioning when CS (sound of metronome) and the US (food) are presented together
Conditioned stimulus (CS)
a previously neutral stimulus that produces a reliable response in an organism after being paired with a US
Conditioned response (UR)
a reaction that resembles an unconditioned response but it is produced by a conditioned stimulus
Second-order conditioning
a type of learning whereby a CS is paired with a stimulus that became associated with the US in an earlier procedure
What explains why people desire money?
Through second-order conditioning, money can become linked with desirable rewards like a new sports car
Extinction
gradual elimination of a learned response that occurs when the CS is repeatedly presented without the US
Spontaneous recovery
the tendency of a learned behavior to recover from extinction after a rest period without any additional associations between CS and US, may even take place after a second extinction and rest period
Generalization
CR is observed even though the CS is slightly different from the CS used during acquisition; Tendency of CR to occur in the presence of a stimulus similar to CS
Discrimination
the capacity to distinguish between similar but distinct stimuli, displaying a diminished response to new and different stimulus; Tendency for a response to be elicited by one stimulus and not another
Expectation in classical conditioning
a conditioned stimulus sets up a cognitive state of expectation because it has a reliable link with the US
Rescorla-Wagner Model
predicts that conditioning would be easier when the CS is an unfamiliar event because it is not yet associated with expectations
Part of the brain that is critical in eyeblink conditioning
cerebellum, part of the hindbrain and plays a role in motor skills (reflexive behavior) and learning
Part of the brain critical in fear and emotional conditioning
amygdala, particularly the central nucleus, through its links with other areas of the brain for both behavioral (e.g. freezing) and physiological (e.g. increased heart rate and bp) responses
Evolutionary/adaptive value of classical conditioning
1 or 2 trials of rapid learning is enough so one can learn to avoid food that once made it ill; conditioning between US and CS should be able to take place over long interval (e.g. toxic substances often don’t cause illness immediately); aversion should be developed by perceptual qualities like smell or taste rather than ingestion itself and learned aversions should occur more with novel foods
Biological preparedness
a propensity for learning particular kinds of associations over other kinds; each species is biologically predisposed to learn some things more easily than others in ways consistent with their evolutionary history
Operant conditioning
the consequences of an organism’s (active/voluntary) behavior determine whether it will repeat that behavior in the future
Instrumental behaviors (Thorndike)
behavior that requires an organism to do something like solve a problem or manipulate elements of its environment
Law of effect (operant conditioning)
behaviors that are followed by a “satisfying state of affairs” or a reward tend to be repeated, whereas those that produce an “unpleasant state of affairs” or a punishment (no reward) are less likely to be repeated
Operant behavior (Skinner)
behavior that an organism performs that has some impact on the environment
Operant conditioning chamber or Skinner box
allows a researcher to study the behavior of small organisms in a controlled environment
Reinforcer
any stimulus or event that increases the likelihood of the behavior that led to it
Punisher
any stimulus or event that decreases the likelihood of the behavior that led to it