chapter 5 Flashcards

1
Q

coordination

A

the patterning of head, body, and/or limb motions relative to the patterning of the patterning of environmental objects and events

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2
Q

degrees of freedom

A

of independent elements or components in a control system and the # of ways each component can vary

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3
Q

degrees of freedom problem

A

a control problem that occurs in the designing of a complex system that must produce a specific result

the design problem involves determining how to constrain the system’s many degrees of freedom so that it can produce the specific result

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4
Q

open-loop control system

A

a control system in which all the information needed to initiate and carry out an action as planned is contained in the initial instructions to the effectors

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5
Q

closed-loop control system

A

a system of control in which, during the course of an action, feedback is compared against a standard or reference to enable an action to be carried out as planned

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6
Q

feedback

A

info from the sensory system that indicates the status of a movement to the CNS;

in a closed loop control system, feedback is used to make corrections to an ongoing movement

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7
Q

theory

A

accurately describes a large class of observations

makes definite predictions about results of future observations

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8
Q

motor learning and control theories focus on

A

explaining human movement behavior

providing explanations about why people perform skills as they do

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9
Q

motor program

A

a memory representation that stores info needed to perform an action

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10
Q

generalized motor program (GMP)

A

memory representation of a class of actions that share common invariant characteristics;

provides the basis for controlling a specific action w/in the class of actions

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11
Q

invariant features

A

a unique set of characteristics that defines GMP and does not vary from one performance of the action to another

-identifying signature of a GMP

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12
Q

parameters

A

features of the GMP that can be varied from 1 performance of a skill to another;

features of a skill that must be added to the invariant features of a GMP before a person can perform a skill to meet the specific movement demands of a situation

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13
Q

relative time

A

the proportion, or %, of the total amount of time required by each component of a skill during the performance of that skill

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14
Q

schema

A

a rule or set of rules that serves to provide the basis for a decision; drives the performance

in Schmidt’s schema theory, an abstract representation of rules governing movement (GMP)

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15
Q

dynamical systems theory

A

explaining the control of coordinated movement that emphasizes the role of info in the environment and the dynamic properties of the body and limbs;

it is also known as the dynamic pattern theory

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16
Q

non-linear behavior

A

a behavior that changes in abrupt, nonlinear ways in response to systematic linear increases in the value of a specific variable

(e.g., the change from smooth to turbulent water flow in a tube at a specific increase in water velocity; the change from a walking to a running gait at a specific increase in gait velocity).

17
Q

stability

A

a behavioral steady state of a system that represents a preferred behavioral state and incorporates the notion of invariance by noting that a stable system will spontaneously return to a stable state after it is slightly perturbed

18
Q

attractors

A

the stable behavioral steady states of systems.

In terms of human coordinated movement, attractors characterize preferred behavioral states, such as the in-phase and anti-phase states for rhythmic bimanual finger movements

19
Q

order parameters

A

functionally specific variables that define the overall behavioral of a system;

they enable a coordinated pattern of movement to be reproduced and distinguished from other patterns;

known also as collective variables

20
Q

control parameters

A

coordinated mvoement control variables (ex. tempo, speed, force) that freely change according to the action situation

they may change a system’s behavior from 1 coordination pattern to another.

according to the dynamical systems view of motor control when a control parameter is systematically varied, an order parameter may remain stable or change its stable state characteristic at a certain level of change of the control parameter

21
Q

self-organization

A

emergence of a specific stable pattern of behavior due to certain conditions characterizing a situation rather than to a specific control mechanism organizing the behavior

ex. in the physical world hurricanes self-organize when certain wind and water temp conditions exist

22
Q

coordinative structures

A

functionally specific collections of muscles and joints that are constrained by the nervous system to act cooperatively to produce an action; sometimes referred to as muscle, or motor, synergies.

23
Q

perception-action coupling

A

he spatial and tempo- ral coordination of vision and the hands or feet that enables people to perform eye-hand and eye-foot coordination skills; that is, the coordination of the visual perception of the object and the limb move- ment required to achieve the action goal.

24
Q

affordance

A

he reciprocal fit between the char- acteristics of a person and the characteristics of the environment that permit a specific action to occur, such as stairs having the physical characteristics to permit stair climbing.

25
Q

characteristics of an attractor

A
  • identified by order parameters (walking)
  • control parameters (speed) influence order parameters
  • min. trial-to-trial performance variability
  • stability - retains present state despite disturbance
  • energy efficient