chapter 5 Flashcards

1
Q

bottom up processing

A
  • physical stimuli influences how we percieve them
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2
Q

top down processing

A
  • existing knowledge of objects influences how we perceive them
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3
Q

recognition

A
  • ability to match a currently viewed item with an item in memory
  • perceptual matching of something currently present to our visual system with a stored representation in memory
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4
Q

representation

A
  • process translating stimulus information into a perceptual experience of that stimulus
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5
Q

perceptual organization

A
  • multiple objects in the environment are grouped allowing us to identify multiple objects in complex scenes
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6
Q

grouping

A
  • elements in a figure are brought together into a common unit or object
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7
Q

segregation

A
  • process of distinguishing 2 objects as being distinct or discrete
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8
Q

figure ground organization

A
  • experience viewers have as which part of an image is front and which part of an image is in the background of a scene
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9
Q

gestalt laws of perceptual grouping
good continuation

A
  • smooth edges, more likely to be seen as continuous
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10
Q

gestalt laws of perceptual grouping
law of proximity

A
  • elements close together are seen as a unified group
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11
Q

gestalt laws of perceptual grouping
law of similarity

A
  • elements that are similar are seen as a unified group, any similarity
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12
Q

gestalt laws of perceptual grouping
law of symmetry

A
  • elements symmetrical perceived as a unified group
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13
Q

gestalt laws of perceptual grouping
law of common fate

A
  • elements moving together seen as a unified group
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14
Q

edge completion

A
  • perception of a physically absent but inferred edge, complete the perception of a partially hidden object
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15
Q

perceptual interpolation

A
  • being able to see an object as a whole even if it is partially obstructed
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16
Q

illusory contours

A
  • perceptual edges that exist because of edge completion but are not physically present
17
Q

geons

A
  • basic units of objects, consisting of simple shapes such as cylinders and pyramids
18
Q

recognition by components

A
  • theory stating object recognition occurs by representing each object as a combination of basic units (geons)
  • we recognise objects by geons
19
Q

viewpoint invariance

A
  • an object does not change when the observer sees the object from a new vantage point
20
Q

V4

A
  • area of the brain involved in color vision and shape perception
21
Q

inferotemporal area

A
  • area of the temporal lobe involved in object perception, recieves input from V4 and other areas in the occipital lobe
22
Q

fusiform face area

A
  • area in the inferotemporal area of the temporal lobe that specializes in recognising familiar faces