Chapter 4 - Vector algebra Flashcards
What are direction cosines?
The direction cosines (or directional cosines) of a vector are the cosines of the angles between the vector and the three coordinate axes.
Define OP’s direction cosines (l, m, n) in regards to x, y and z.
l = x / r
m = y / r
n = z / r
If P har coordinates (2, -1, 3), find the length oP and the direction cosines of OP.
OP2 = (2)2 + (-1)2 + (3)2
= 4 + 1 + 9
This gives OP = sqrt(14)
Direction cosines are:
l = 2*sqrt(1/14)
m = -sqrt(1/14)
n = 3sqrt(1/14)
When are two vectors equal?
Two vectors a and b are equal if and only if they have the same modulus and the same direction and sense.
In component form, two vectors are equal if and only if the components are equal, that is:
a1 = b1, a2 = b2, a3 = b3
If k is a scalar and the vectors are related by a = kb then:
if k > 0, a is a vector in the ____ as b with magnitude k times the magnitude of b.
same direction
If k is a scalar and the vectors are related by a = kb then:
if k < 0, a is a vector in the ____ as b with magnitude k times the magnitude of b.
opposite direction
What is a vectors modulus?
A vectors modulus is a vectors length or magnitude. It’s written as |a| or |OA| (with arrow on top).
What is a unit vector?
A unit vector is a vector with modulus 1.
It’s written with a hat: â
â = a / |a|
What does the triangle law say about vector addition?
If two vectors a and b are represented in magnitude and direction by the two sides of a triangle taken in order then their sum is represented in magnitude and direction by the closing third side.
What does the commutative law say?
a + b = b + a
Order does not matter
What does the associative law say?
The brackets do not matter and can be omitted.
(a+b) + c = a + (b + c)
What does the distributive law say?
k(a + b) = ka + kb
We can multiply brackets out by the usual laws of algebra.
How do you subtract vectors?
We define subtraction in the obvious way:
a - b = a + (-b)
Where -b is the same vector as b, but facing the opposite way.
What letters are most commonly used to describe the three coordinate unit vectors in 3D-space?
i, j and k.
i for x-axis, j for y-axis, and k for z-axis.
How do you add the vectors (a1, a2, a3) and b1, b2, b3)?
By adding each of the respective components together:
(a1+b1, a2+b2, a3+b3)