Chapter 4 - Engaging Learners Through Instructional Methods Flashcards

1
Q

Accommodators

A

Via David Kolb.

Sometimes referred to as concrete-active.

Similar to “Convergers,” but these learners are more inclined to experiment with the technology, create “what-if” scenarios for themselves and combine knowledge to see the outcome of their combinations.

Preference: These learners like a loosely structured training event that allows them time to test their theories and understanding of a technology.

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2
Q

Active Learning

A

Hands-on involvement with the technology.

The learner is actively involved in the technology and topic through exercises, hands-on activities and interactions with the instructor and other participants.

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3
Q

Andragogy

A

Via Malcolm Knowles, Theory of Adult Education

Describes the science and applications used to teach adults.

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4
Q

Assimilators

A

Via David Kolb.

Sometimes called abstract-reflective learners.

Learners who want to know the very specific directions to reach a desired result.

They want to understand the exact step-by-step instructions to apply the technology in their work and lives.

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5
Q

Attitude

(Gagne’s Conditions of Learning #4)

A

Via Gagne’s Conditions of Learning (Category 4)

The learners’ attitude toward the training, the instructor, the technology, and themselves affects their abilities to learn.

The instructor can reward and recognize proper behavior to promote good learning.

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6
Q

Auditory / Verbal Learners

A

Learners that like to listen to an instructor explain technical concepts.

But, in addition to listening to a good lecture, they also like to interact with the instructor and other people in the classroom.

Preference: Group conversations and opportunities to discuss questions.

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7
Q

Cognitive Learning Theory

A

Focuses on how people process and retain information.

Less concerned with the behavior the learning brings about than with how the learning happens internally within each participant.

This theory begins the instructional design and its effect on learning.

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8
Q

Cognitive Strategies

(Gagne’s Conditions of Learning #3)

A

Part of Gagne’s Conditions of Learning (Category #3)

Learners will internally process what the instructor is teaching by using the learning strategies.

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9
Q

Constructivist Learning Theory

A

Posits that learners’ cognitive development is based on experiences.

The outcome of a learning opportunity, whether in the class or through self-directed discovery, is that the learners make sense of the experience based on the outcomes of current and previous learning experiences.

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10
Q

Convergers

A

Via David Kolb.

Sometimes called abstract-active learners.

These people thrive with detailed, hands-on activities with the technology in order to learn how the technology works.

Preference: They prefer to be active in labs and testing rather than in lecture-driven training.

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11
Q

Divergers

A

Via David Kolb.

Sometimes referred to as concrete-reflective.

These people use the concrete experience and reflection to best learn.

These learners want to experience the technology you’re teaching, but they must understand how the information will be applied in their jobs and lives.

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12
Q

Gain attention

(Via Gagne’s #?)

A

Via Gagne #1

One of nine categories of learning as defined by Gagne.

The instructor must get the participant attention by linking the subject matter to the participants’ lives and making the topic interesting.

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13
Q

Inform Objectives

(Gagne’s #?)

A

(Via Gagne’s #2)

One of nine categories of learning as defined by Gagne.

Learners tneed to know what the instructor is going to teach, and the objectives help the learner anticipate and set expectations for the class.

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14
Q

Stimulate recall of prior knowledge

(Gagne’s #?)

A

Gagne’s #3.

One of nine categories of learning as defined by Gagne.

Based on past experiences or previous training the instructor builds new information on working memories of the participant.

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15
Q

Present Stimulus Material

(Via Gagne #?)

A

Via Gagne’s #4.

One of nine categories of learning as defined by Gagnes.

The instructor teaches the objectives in an interesting, engaging way.

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16
Q

Providing Learning Guidance

(Gagne’s #?)

A

Part of Gagne’s 9 categories of learning (#5)

The instructor helps the learner understand the new material through demonstration, repetition, and applied examples such as case studies.

17
Q

Eliciting Performance

(Via Gagne’s #?)

A

Via Gagne’s #6

One of nine categories of learning as defined by Gagne.

The instructor offers time for the learner to practice the new information through exercises, additional demonstrations, and confirmation of understanding.

18
Q

Providing Feedback

(Via Gagne’s #?)

A

Gagne’s #7

One of nine categories of learning as defined by Gagne.

The learners need feedback on their performance and understanding.

This can mean corrections and reinforcement or confirmation of understanding.

19
Q

Assessing Performance

(Gagne #?)

A

Via Gagne (#8)

The instructor may test the learners’ knowledge through:

  • assessment exams,
  • exercise without coaching,
  • or other methods for the learner to show understanding of the material.
20
Q

Enhance retention and transfer

(Via Gagne’s #?)

A

Via Gagne’s #9

One of nine categories of learning as defined by Gagne.

The instructor makes a determination of skills learned by the participants.

The participants apply the skills and are able to retain and retrieve the information at will.

21
Q

Intellectual Skills

(Via Gagne Conditions of Learning #2)

A

Part of Gagne’s Conditions of Learning (#2).

Learners will use prerequisite skills and knowledge to process new, relative knowledge, to experiment with the technology to solve a problem for deeper understanding, and to apply new information to current problems.

22
Q

Kolb’s Learning Cycle

A

David Kolb defined four elements that create a cycle of learning and understanding.

Adult learning can begin at any of the elements, as the cycle is like an ongoing spiral based on experience and current understanding.

The four elements are:

  • Concrete experience
  • Observation and reflection,
  • Forming abstract concepts,
  • and testing knowledge in new situations
23
Q

Motor Skills

(Via Gagne’s Conditions of Learning #5)

A

Via Gagne’s Conditions of Learning #5.

The learner will complete a physical movement by first learning the correct movement from the instructor, practicing the correct movement over and over, and then refining the movement based on feedback and outcomes of the movement.

24
Q

Passive Learning

A

The learner absorbs information through listening, reading, and reason.

The participant accepts what the instructor says and then applies the information on exams, feedback, and in the workplace.

25
Q

Pedagogy

A

Used to describe the process of teaching; it’s the vocation and strategies for teaching.

Pedgagy is more closely related to teaching children than adults.

26
Q

Robert Gagne’s Conditions of Learning

A

This theory states that the expected outcomes of education require specific training in consideration of the type of learners in the education process.

The trainer must recognize and accommodate the learning style of the participant.

Includes:

  • Verbal information
  • Intellectual skills
  • Cognitive strategies
  • Attitude
  • Motor skills
27
Q

Tactile / Kinesthetic Learners

A

These learners remember by doing.

Any hands-on exercises or lab components are usually appealing to these learners.

28
Q

VAK Model

A

Visual, Audiotry, Kinesthetic.

This model describes the learning styles of visual, auditory and kinesthetic.

Visual learners learn better by watching and observing, such as through demonstrations.

Auditory learners prefer you to lecture and explain concepts to them, as they learn best through auditory signals.

The kinesthetic learner must touch, experience, and interact with the subject matter in order to learn the technology.

29
Q

Verbal Information

(Gagne’s conditions of learning #1)

A

Part of Gagne’s Conditions of Learning (#1).

The learner needs the instructor to teach the information in logical segments, provide enough information so that the learner can comprehend and process the concepts, and to link the topic to the learners’ roles and lives.

30
Q

Visual / Nonverbal Learners

A

These learners like to see demonstrations, videos, illustrations, and charts.

They learn best by watching an instructor interact with the technology or demonstrate esoteric concepts by walking them through a figure or workflow.

31
Q

Visual / Verbal Learners

A

These learners like to listen to you talk but who also like it when you write down key notes on a whiteboard or through a PowerPoint presentation are considered visual/verbal.

A good technical lecture that includes a slide deck, demonstrations, and notes jotted on a whiteboard will appeal to these learners.

32
Q

Cognitive Learning Theory’s
Five Learner Activities

A

1. Determine what needs to be learned. The participant internally determines what information they need to pay attention to.

Instructor action: Get attention, help see importance of the information, encourage learners.

2. Build upon existing knowledge. Learners need to process the information by linking new knowledge to existing knowledge.

Instructor action: Relate the new knowledge to learner’s experience.

3. Structure the knowledge. Learners will mentallyh structure new information in a way that best suits them.

Instructor action: Stress the learning objective, keep topics in small segments, use illustrations and organized presentations.

4. Integrate the new knowledge. Learners will integrate new information with existin ginformation as a one comprehensive component of knoowledge.

Instructor action: Accurately present new information in a logical manner.

5. Reinforce the new knowledge. Learner will reinforce the new information by practicing what they’ve learned.

Instructor action: Give time for practice, exercises, feedback and testing.

33
Q

Constructivist Learning Theory

(6 characteristics?)

A
  1. Learning must be linked to learners’ roles or personal lives.
  2. Learners define what the outcome of the tasks will create.
  3. Learners break the task down into subtasks and create the expected outcome.
  4. Learners will discover knowledge by working with others while being guided by the instructor.
  5. Learners will discover alternative approaches to reach the same expected outcomes.
34
Q
# Define Didactic Approach
to training.
A

It’s the traditional, instructor-led training where the focus is strictly on a specific topic with: lecture - demonstrate - practice - review…

35
Q

State the primary focus of the
Cognitive Learning Theory

A

The individual learners will:

  • accept
  • process
  • store
  • retrieve

the learned information, there’s also responsibility for the instructor to teach the information in a way that helps the learner learn.

36
Q

Learning Styles

A