Chapter 3 Flashcards

1
Q

Figure ground perception

A

perceiving any object (the figure) as distinct from its surroundings (the ground).

Faces and goblet

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2
Q

Gestalt

A

In perception, the whole may exceed the sum of its parts.

Image of triangles

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3
Q

Under Gestalt
Proximity

A

Thanks to proximity, we group nearby figures together. We see not six separate lines, but three sets of two lines

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4
Q

Under Gestalt
Continuity

A

Through continuity, we perceive smooth, continuous patterns rather than discontinuous ones. This pattern could be a series of alternating semicircles, but we perceive it as two continuous lines—one wavy, one straigh

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5
Q

Under Gestalt
Closer

A

Using closure, we fill in gaps to create a complete, whole object. Thus, we assume that the circles on the le are complete but partially blocked by the (illusory) triangle. Add nothing more than little line segments to close off the circles and your brain may stop constructing a triangle.

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6
Q

Visual cliff

A

model of a cliff with a “drop-off” area that was actually covered by sturdy glass. They placed 6- to 14-month- old infants on the edge of the “cliff” and had one of the parents coax the infants to lean over the glass or crawl out onto it oMost infants refused to do so, indicating that they could perceive depth.

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7
Q

Retinal disparity

A

Because there is space between your eyes, each retina receives a slightly different image of the world. By comparing these two images, your brain can judge how close an object is to you.

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8
Q

Interposition

A

When an object blocks another, we assume that the blocking object is in a position between our eyes and the block object

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9
Q

Monocular clues

A

depth cues available to each eye separately

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10
Q

Relative height

A

Higher= further away

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11
Q

Perpetual consistency

A

Regardless of the viewing angle, distance, and illumination, we can identify people and things in less time than it takes to draw a breath.

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12
Q

Relative luminance

A

the amount of light an object reflects relative to its surroundings (FIGURE 18.21). White paper reflects 90 percent of the light falling on it; black paper, only 10 percent.

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13
Q

Shape consistency

A

we perceive the form of familiar objects, such as the door in FIGURE 18.22, as constant even while our retinas receive changing images of them

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14
Q

Perceptual adaption

A

But we humans adapt to distorting lenses quickly. Within a few minutes your throws would again be accurate, your stride on target. Remove the lenses and you would experience an a ereffect: At first your throws would err in the opposite direction, sailing off to the right; but again, within minutes you would readapt.

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15
Q

Frequency

A

Perception of pitch
Short wavelength: high pitched sound
Long wavelength: low pitch sound

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16
Q

Amplitude

A

Loudness
High amplitude: loud sound
Low amplitude: low sound

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17
Q

Classical conditioning

A

We learn to expect and prepare for significant events such as the arrival of food or pain (classical conditioning)

Link 2 stimulus to anticipate and event

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18
Q

Operant conditioning

A

We learn to repeat acts that bring rewards and to avoid acts that bring unwanted results

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19
Q

Cognitive learning

A

We learn new behaviors by observing events and people, and through language, we learn things we have neither experienced nor observed

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20
Q

Classic conditioning examples

A

We learn that a flash of lightning signals an impending crack of thunder; when lightning flashes nearby, we start to brace ourselves. We associate stimuli that we do not control, and we respond automatically

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21
Q

Operate conditioning examples

A

A) being polite B) getting a treat C) behavior straightened

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22
Q

Cognitive learning examples

A

Chimpanzees, for example, sometimes learn behaviors merely by watching other chimpanzees perform them. If one animal sees another solve a puzzle and gain a food reward, the observer may perform the trick more quickly. So, too, in humans: We look and we learn.

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23
Q

Neutral Stimulus

A

A stimulus which does not trigger a response

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24
Q

Unconditioned stimulus

A

A stimulus that triggers a natural response

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25
Q

Conditioned response

A

Dwight salivating when the computer turns off

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26
Q

Generalization and discrimination

A

Gen: the tendency to have conditioning responses triggered by related stimuli

Discrimination: responding to specific stimuli preventing generalizations

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27
Q

B.F. skinner

A

Skinner developed a behavioral technology that revealed principles of behavior control.

Shaping behavior by conditioning

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28
Q

Positive reinforcement

A

Adding something good

Giving a treat when doing something good

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29
Q

Negative reinforcement

A

Ending something unpleasant

The beeping in your car when you aren’t buckled

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30
Q

Positive punishment

A

You Add something bad

Spanking

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31
Q

Negative punishment

A

You TAKE away something pleasant

No tv time

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32
Q

Shapping

A

Guiding a creature toward the behavior by rewarding behavior that comes closer and closer to the desired behavior

33
Q

Memory

A

The persistence of learning over time through the storage and retrieval of information and skills

34
Q

Recall

A

Previously learned and unconsciously stored “fill in the blank”

35
Q

Recognition

A

“Multiply choice” you identify which stimuli matches stored information

36
Q

Relearning

A

How much less work it takes to learn information you have studied before

learning something more quickly when you learn it a second or later time.

37
Q

Short term memory

A

Hold information not to just rehearse it but to process it

38
Q

Auditory rehearsal

A

Repeating a password

39
Q

Executive function

A

Choosing what to attend to/ respond to

40
Q

Visospatial “sketchpad”

A

Rearranging room furniture in your mind

41
Q

Working memory

A

New sensory information + long term memories

is actively linking what you’re reading with what you already know

42
Q

Explicit/ declarative memories

A

Facts and experience we can recall
Effort to process
Studying

43
Q

Implicit memories

A

Memories we aren’t fully aware of and thus don’t declare
Automatic processing
Without awareness you are making a memory

44
Q

Processing

A

Deep- semantically, meaning of the word
Shallower- the sounds of the word
Most shallow- structural appearance of the letter

45
Q

Self referencing effect

A

Relating materials to ourselves; aid retention

46
Q

Chunking

A

Taking a lot of information and breaking it into chunks

47
Q

Mnemonics

A

A memory ‘trick’ that connects information to exsisting memories such as images

ROY G BIV

48
Q

Explicit memory

A

Meanings of words
Retrieval and use of explicit memories
frontal lobe

49
Q

Encoding and storage

A

Hippocampus
Memories are not stored in hippocampus
Forming an explicit memory happens in the hippocampus

50
Q

Implicit memories

A

Skills and procedures
The cerebellum forms and stores our conditioned response
We can recall a phobia response

51
Q

Concept

A

A mental grouping of similar objects, events, states, ideas, and/or people, etc.
A concept can be represented and communicated by an image, or by a word such as “chair” “party” or “democracy”

52
Q

Prototype

A

Prototypes are a mental image or best example of a category
Prototypes fail us when examples stretch our definitions, as in considering whether a stoll is a chair
Prototypes fail us when the boundary between concepts is fuzzy, as in judging blue-green colors of computer-blended faces
Prototypes fail us when examples contradict our prototypes, such as considering whether a whale is a mammal, or a penguin is a bird

53
Q

Trial and error

A

Trial and error involves trying various possible solutions, and if that fails, try others
When it’s useful: perfecting an invention like the light bulb by trying a thousand filaments
When it fails: when there is a clear solution but trial and error might miss it forever

54
Q

Heuristic

A

A heuristic is a short-cut, step-saving thinking strategy or principle that generates a solution quickly but possibly in error

55
Q

Heuristic

A

A heuristic is a short-cut, step-saving thinking strategy or principle that generates a solution quickly but possibly in error

56
Q

Algorithm

A

step-by-step procedures that guarantee a solution. But step-by-step algorithms can be laborious and exasperating. To find a word using the 10 letters in SPLOYOCHYG, for example, you could try each letter in each of the 10 positions—907,200

57
Q

Insight

A

an abrupt, true-seeming, and o en satisfying solution

A Ha

58
Q

Confirmation bias

A

Refers to our tendency to search for information that confirms our current theory, disregarding contradictory evidence
Natural tendency: if I’m right then fact X will confirm my theory. I must look for fact
Scientific practice: if I’m right then fact D will disprove or at least confirm my theory. I must search for Fact D

59
Q

Intuition

A

our fast, automatic, unreasoned feelings and thoughts.

60
Q

Confirmation bias

A

no bothering to seek out information that contradicts your ideas
Benefits & downsides:
Enables quick solutions, but misses finding out when first guesses are wrong

61
Q

Belief perseverance

A

our tendency to cling to our beliefs in the face of contrary evidence.

62
Q

availability heuristic

A

operates when we evaluate the commonality of an event based on its mental availability. Anything that
makes information pop into mind—its vividness, recency, or distinctiveness—can make it seem commonplace. Watching a horrific terrorist beheading implants a fear of global terrorism that lingers

63
Q

Framing

A

the way we present an issue—can be a powerful tool of persuasion for good or ill, as psychologists and economists have together learned.

64
Q

Language

A

consists of the use of symbols to represent, transmit and store meaning/information

65
Q

phonemes

A

The smallest unit of sound: vowels and consonants

66
Q

Morphemes

A

Units of meaning

67
Q

0-4 m

A

receptive language: associating sounds with facial movements and recognizing she sounds are broken into words

68
Q

4m

A

productive language: babbling in multilingual sounds and gestures

69
Q

10m

A

babbling sounds more like the parents’/household’s language

70
Q

12m

A

one-word stage: understanding and beginning to say many nouns

71
Q

18-24m

A

two-word tweet speech: adding vers and masking sentences but missing words; see bird

72
Q

Deaf and blind children

A

Deaf and blind children can use complex adapted language by using other senses that are heightened
Sign language has the syntax, grammar, and complex meaning of any spoken language

73
Q

Worfs hypothesis

A

because the Hopi do not have past tense forms of verbs, it is hard for the, to think about the past

74
Q

Singlets

A

words for objects, actions, and states that our language doesn’t seem to have a name for

75
Q

Speaking word

A

Broca area and motor cortex

76
Q

Hearing words

A

Wernicke area and audio cortex

77
Q

Hearing words

A

Wernicke area and audio cortex

78
Q

linguistic relativism

A

Words influence our thinking