Chapter 3 Flashcards
Popular software development method that uses an iterative workflow and incremental delivery of software in short iterations.
Agile
A document that provides justification for investing in a project.
Business case
A senior manager who acts as a key proponent for a project.
Champion
The actions that involve formalizing acceptance of the project or phase and bringing it to an orderly end
Closing process
A product or service produced or provided as part of a project.
Deliverable
Conditions, not under the immediate control of the team, that influence, constrain, or direct the project, such as government and industry standards, legal/regulatory requirements, marketplace conditions, and organizational culture.
Enterprise environmental factors
The actions to begin projects and project phases.
Initiating processes
A Technique that provides visual cues to guide workflow
Kanban
A meeting held at the beginning of a project so that stakeholders can meet each other, review the goals of the project, and discuss future plans.
Kick-off meeting
A plan that describes how things should be done to manage a project.
Methodology
The actions taken to measure progress toward achieving project goals, monitor deviation from plans, and take corrective action.
Monitoring and controlling processes
Plans, processes, policies, procedures, and knowledge bases such as templates and lessons-learned reports.
Organizational process assets
A distinct stage in a project development
Phase
The actions that involve devising and maintaining a workable scheme to ensure that the project meets its scope, schedule, and coast goals as well as organizational needs.
Planning processes
A series of actions directed toward a particular result
Process
A document that formally recognizes the existence of a project and provides a summary of the project’s objectives and management.
Project charter
An organizational entity created to assist project managers in achieving project goals.
Project management office (PMO)
A project management methodology with eight process groups developed in the UK
PRojects IN Controlled Environments (PRINCE2)
A project management methodology that uses an iterative software development process that focuses on team productivity and delivers software best practices to all team members.
Rational Unified Process (RUP) framework
The leading agile development method for completing projects with a complex, innovative scope of work.
Scrum
A comprehensive and flexible system for achieving, sustaining, and maximizing business success; uniquely driven by close understanding of customer needs, disciplined use of facts, data, and statistical analysis, and diligent attention to managing, improving, and reinventing business processes.
Six Sigma
A document that includes details related to the identified project stakeholders
Stakeholder register
A technique for analyzing information to determine which stakeholders’ interests to focus on and how to increase stakeholder support throughout the project
Stakeholder analysis
A document that describes best practices for what should be done to manage a project
Standard
A file with a preset format that serves as a starting point for creating various documents so that the format and structure do not have to be re-created.
Template
Include the project’s customers, competitors, suppliers, and other outside groups that are potentially involved in or affected by the project
External stakeholders
Generally include the project sponsor, project team, support staff, and internal customers for the project
Internal stakeholders
A series of phases that a project passes through from its start to its finish; can by predictive, adaptive, or hybrid
Project Lifecycle
The first phase of a project
Starting The Project
A distinct stage in the project development; most projects have these as part of their lifecycle
Phase
The second phase of a project
Organizing and Preparing
The third phase of a project
Carrying Out the Project Work
The fourth and final phase of a project
End the Project
Held before beginning a project, as well as before starting each phase
Review Phase or Phase Gate Meeting
Most time should be spent on this phase of a project
Executing Phase
After __ phase, most time should be spend on this phase of the projcet
Planning Phase
Usually the shortest phases of a project
Initiating and Closing Phases