Chapter 2: Motor Learning Flashcards

1
Q

a set of processes associated with practice or experience leading to relatively permanent changes in the capability for producing skilled action

A

motor learning

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2
Q

learn new skills in healthy subjects

A

conventionally

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3
Q

reacquire skills lost due to injury or disease

A

recovery of function

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4
Q

motor learning emerges from the interaction between what three things?

A

individual, task and environment

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5
Q

a set of process of acquiring knowledge about the world

A

learning

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6
Q

ability to show modification

A

plasticity

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7
Q

process associated with practice or experience leading to relatively permanent changes in capability to generated skilled actions

A

learning

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8
Q

temporary changes in motor behavior

A

performance

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9
Q

what is the best way to promote neuroplasticity?

A

transfer to other context/environments, number of reps, of frequency and degree of intensity

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10
Q

what are the different non declarative (implicit) learning types?

A

non associative, associative, procedural

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11
Q

what is non declarative (implicit) learning?

A

associated with motor learning; involving reflex pathways

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12
Q

what are the two types of non associative learning and what is non associative learning?

A

habituation and sensitization
occurs when animals are given a single stimulus repeatedly, the nervous system learns about the characteristics of that stimulus

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13
Q

decrease in responsiveness after repeated exposure to non painful stimuli

A

habituation

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14
Q

increased responsiveness following a threatening or noxious stimuli

A

sensitization

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15
Q

learns to predict relationships

A

associative learning

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16
Q

what are the two types of associative learning?

A

classical and operant conditioning

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17
Q

learning to pair two stimuli; an initially weak stimulus becomes highly effective in producing a response when it becomes associated with another, stronger stimulus

A

classical conditioning

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18
Q

learning to associate a response with a consequence (if positive, to be repeated; if negative, to be avoided)

A

operant conditioning

19
Q

learning tasks that can be performed automatically without attention or unconsciously (habit)

A

procedural

20
Q

require processes such as awareness, attention and reflection, and results in knowledge of facts/events

A

declarative (explicit) learning

21
Q

practice can make transition from ___ to ___ knowledge

A

declarative to procedural

22
Q

sensory feedback from the ongoing movement is compared within the nervous system with the stored memory of the intended movement

A

closed-loop theory

23
Q

used in the selection and initiation of the movement

A

memory trace (used in closed loop)

24
Q

built up over a period of practice and became the internal reference of correctness

A

perceptual trace (used in closed loop)

25
Q

contain rules for creating the spatial and temporal patterns of muscle activity needed to carry out a given task under a variety of contexts

A

generalized motor programs

26
Q

an abstract representation stored in memory following multiple presentations of a class of objects

A

schema

27
Q

used to select a specific response; rules for the motor control

A

recall schema

28
Q

used to evaluate the response; the expected sensory consequences

A

recognition schema

29
Q

search for optimal strategies (perception and action) to solve task and environmental constraints

A

ecological theory

30
Q

feedback on the movement pattern during movement (how did the learner feel?)

A

knowledge of performance

31
Q

feedback on the outcome given at the end of the movement (how did the learner do?)

A

knowledge of results

32
Q

three stages of the Systems Three stage Model

A

novice, advanced, expert

33
Q

there is a reduction of the number of degrees of freedom of the joints to be controlled to a minimum

A

novice stage (first stage)

34
Q

the performer begins to release additional degrees of freedom, by allowing movements at more joints involved in the task

A

advanced stage (second stage)

35
Q

individual has now released all the degrees of freedom necessary to perform the task in the most efficient and coordinated way

A

expert stage (third stage)

36
Q

rely on sensory inputs during the movement

A

intrinsic feedback

37
Q

external sources to supplement intrinsic feedback

A

extrinsic feedback

38
Q

doing the same task several reps before staring the next

A

blocked practice

39
Q

practicing various tasks in a random order

A

random practice

40
Q

more time on practicing in a trial that on rest; tpractice/trest > 1

A

massed practice

41
Q

amount of time on practicing between trials is equal to or less than on that of the rest; tpractice/trest < = 1

A

distributed practice

42
Q

break whole task down into individual steps

A

task analysis

43
Q

physically guided through the task

A

guidance learning

44
Q

through trial and error; achievable problem solving skills

A

discovery learning