Chapter 11: Problem Solving Flashcards

1
Q

Problem

A

Obstacle between the present state & a desired goal state and solution is not immediate

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
2
Q

Well-defined Problems

A

Usually have a single correct answer and certain procedures will lead to solution eg. math

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
3
Q

Gestalt Approach to Problem Solving

A

emphasizes that problem-solving involves restructuring perception of the problem, rather than simply applying algorithms or rules; solving a problem requires a sudden insight or “Aha!” moment, often achieved by perceiving the problem’s structure in a new way

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
4
Q

Ill-defined Problems

A

No one “correct” answer and path to solution is unclear eg. college major choice

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
5
Q

Fixation

A

a tendency to focus on a specific characteristic of the
problem that prevents consideration of other possibilities that would lead to a solution

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
6
Q

Functional Fixedness

A

restricting use of an object to its familiar functions; hinders problem-solving by limiting people to only seeing objects in their usual, intended use

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
7
Q

The Candle Problem

A

experiment designed to demonstrate the concept of functional fixedness; reveals how people tend to fixate on the typical, familiar use of an object; people tend to see the box of thumbtacks only as a container, limiting their ability to use it as a support or a platform to hold the candle

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
8
Q

Two String Problem

A

challenges people to tie two strings together that are hanging from the ceiling, but are too far apart to reach. The solution requires recognizing and using an object in the room (hammer or pliers) as a weight to swing one string and capture the other demonstrating insight and overcoming functional fixedness

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
9
Q

Mental Set

A

cognitive bias where individuals tend to approach problems using methods that have been successful in the past, even if it’s not the most effective approach for the current problem (fixation)

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
10
Q

Information-Processing Approach

A

explains problem-solving by likening the human mind to a computer, focusing on how information is received, processed, stored, and retrieved to solve problems

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
11
Q

Water Jug Problem

A

the experiment shows how mental sets can hinder the solving of novel problems; people used methods that they had used previously to find the solution even though there were quicker and more efficient methods available.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
11
Q

Initial State vs Goal State

A
  • conditions at the beginning of the problem
  • desired state; the solution to the problem
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
12
Q

Intermediate States

A

refer to the various situations or steps a problem-solver navigates between the initial problem state and the final goal state

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
13
Q

Operators

A

refer to the possible actions or rules or steps that a problem solver can apply to a current state to reach a desired goal state

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
14
Q

Problem Space

A

the area or framework where you explore and define the problem before attempting to find a solution. It involves understanding the problem’s context, customer needs, and the various challenges involved

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
15
Q

Means-end analysis

A

problem-solving strategy where you identify differences between your current state and the goal state, then create subgoals to eliminate those differences

16
Q

Subgoals

A

intermediary goals or objectives that learners break down a larger problem into to make it more manageable and easier to solve

17
Q

Acrobat Problem

A

highlights the role of mental set and functional fixedness in problem-solving demonstrating how individuals often get “stuck” in a particular way of thinking or interpreting a problem, hindering them from finding the solution

18
Q

Think-Aloud Protocol

A

research method in cognitive psychology where participants verbalize their thoughts while performing a task, providing insights into their cognitive processes

19
Q

Analogical Problem Solving

A

process of using solutions to similar problems, known as “analogies,” to solve new problems by identifying similarities between a new problem and a previously solved one, and then applying the solution

20
Q

Surface features

A

Specific elements that make up the problem (e.g, radiation rays, armies)

21
Q

Analogical Transfer

A

the ability to apply knowledge or solutions from one situation to a new, related situation, even when the surface features of the two situations differ significantly

21
Q

Duncker’s Radiation Problem

A

involves finding a way to use radiation to destroy a tumor without damaging the surrounding healthy tissue. The problem highlights how mental habits and fixed perspectives can hinder creative problem-solving

21
Q

Analogical encoding

A

a process where individuals learn and transfer knowledge by explicitly comparing two situations that share a common structure, even if the surface features are different

22
Q

Structural features

A

Underlying principle that governs the solution (e.g.,
approaching from many directions)

23
Q

Analogical paradox

A

describes the surprising discrepancy between how easily we use analogies in everyday life and how difficult they are to demonstrate in laboratory settings

23
Q

Vivo problem-solving research

A

studying problem-solving processes and strategies in real-world, naturalistic settings rather than in highly controlled laboratory environments

24
Q

Convergent thinking

A

a process focused on finding a single, well-defined solution to a problem, often using logic and reasoning

25
Q

Creativity

A

viewed as a crucial aspect of problem-solving, involving the generation of novel and useful ideas to address challenges

26
Q

Divergent thinking

A

a thought process focused on generating a wide variety of ideas and solutions to a problem, often involving creativity and exploring multiple possibilities

27
Q

Alternative use task

A

A divergent thinking test where you name as many uses as possible for a common object (like a brick). It’s used to measure creativity

28
Q

Executive control network (ECN)

A

plays a crucial role in problem-solving by facilitating top-down cognitive control, including attentional control, working memory, and cognitive flexibility enabling us to adapt our behaviour, make flexible choices, and adjust to changing environments.

29
Q

ECN and DMN in creativity

A

Creativity often involves interaction between the two: DMN generates ideas (divergent thinking), and ECN helps refine and evaluate them (convergent thinking). So, effective creativity blends imagination and control.