Chapter 11: Memory pt. 2 Flashcards

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1
Q

morris water maze

A

tank of coloured water
- hidden platform

use spatial cues within the room

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2
Q

radial arm maze

A

e.g. finding food in environment

relation to nature (i.e. replenishment rate)

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3
Q

how do rats accomplish spacial memory in the radial maze?

A
  • NOT through odour cues or using a fixed response pattern!

- landmarks!

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4
Q

Landmark use in radial maze

suzuki et al (1980

A
  • rich group had extra-maze stimuli: specific stimulus associated with each arm
  • poor group did not
  • measure: # of choices until all 8 arms entered and food food consumed
  • results: rich group needed less choices with consistent trials (large decrease from trial 1, before levelling out)
    poor group did not decrease # of choices by many at all, way higher # of choices made
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5
Q

Effect of delay in radial maze (Beatty and Shavalia, 1980)

A

rats allows to enter 4 of 8 arms
then removed for diff delay periods
measured the % of correct choice after they were returned to maze

= delays up to 4hours did not disrupt performance

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6
Q

Radial maze response strategies (Hoffman et al, 1999)

A

when tested with radial arm maze on the ground:

  • minimize travel distance
  • use arms as path
  • random
  • thigmotaxis (follow walls)
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7
Q

stages of memory

A
  1. acquisition (encoding)
  2. retention (storage)
  3. retrival
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8
Q

what and how we remember depends on…

A

all there stages of memory

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9
Q

acquisition of stimulus control

A

our experiences are coded in ND for retention and retrieval

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10
Q

stimulus coding

A

how a stimulus is represented in memory

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11
Q

meories/experiences are not stored as ___ of …..

A

replicas

of what actually happened

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12
Q

2 ways an animal encodes and represents the world

A

cognitive maps

navigational maps

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13
Q

coding in a natural spatial task

A

beacon: marks the location of goal
landmark: distinct stimulus that has a fixed relation tot he goal

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14
Q

Navigational coding strategies

A

landmark

beacon

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15
Q

Navigational coding strategies: geometry

A

equivalent corners

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16
Q

Geometry and features info in a spatial orientation task (Batty et al. 2009)

A

Feature training BCCH (geometry also available)

  • if using features only, then all corners are correct
  • if using geometry then long left, short right is correct
  • if using features before geometry, then the top is correct
  • if using geometry before features then long left, short right is correct
  • feature training MOCH (geometry also available)
  • BCCH and MOCH encode sptial cues differently
  • geometric info is less preferred strategy by MOCH
17
Q

Does an animal remember where is has been and where is has yet to go?

A

prospective coding and retrospective coding