Chapter 10-The Internet Flashcards
Packet Switching
Sending digital messages in chunks through any open pathway, to be reassembled at their destination.
Protocols
Software codes that enable one computer to communicate with another.
World Wide Web
A simplified means of navigating the Internet based on hypertext links and graphical user interfaces.
Hypertext Links (hyperlinks)
Highlighted words and images within a web page that allow the user to move to another site by pointing and clicking a mouse button.
Browser
A software program that enables a user to move around the internet.
Graphical User Interface (GUI)
A set of browser features such as icons and hot spots that allow users to navigate websites easily.
Uniform Resource Locator (URL)
An internet address that connects the user to a website on a particular computer.
Hypertext Transfer Protocol (http)
The protocol that enables computers to recognize links on the World Wide Web.
Hypertext Markup Language (HTML)
The basic computer language used to write hypertext transfer protocol (http).
Java
An advanced programming language used for animated images and advanced sound applications.
Streaming
Sending live video and broadcasting over online applications.
Buffering
Downloading and saving a video file at the same time it is being viewed.
Web 2.0
The idea of a second-generation internet that is highly participatory, allowing users to improve it as they use it.
Mashup
Online participation in which users combine material and add to the application as they use it.
Cloud Computing
Using online software applications rather than tools and information housed on a personal computer.