Chapter 10- Learning Flashcards

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1
Q

Nonassociative learning

A

Occurs when an organism is repeatedly exposed to one type of stimulus; types: habituation & sensitization

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2
Q

Habit

A

An action that is performed repeatedly until it becomes automatic, and habituation follows a very similar process; “tune out” stimulus

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3
Q

Dishabituation

A

Occurs when the previously habituated stimulus is removed; if the stimulus were presented again, the person will react to it as if it were a new stimulus and is likely to respond even more strongly to it than before

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4
Q

Sensitization

A

When there is an increase in responsiveness due to either a repeated application of s stimulus or a particularly aversive or noxious stimulus; stimulus produces a more exaggerated response

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5
Q

Classical conditioning

A

Described by Ivan Pavlov and is sometimes called Pavlovian conditioning; occurs when a neutral stimulus, paired with a previously meaningful stimulus, eventually takes on some meaning itself; John Watson demonstrated with Little Albert

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6
Q

Conditioned stimulus (CS)

A

The initially neutral stimuli

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7
Q

Unconditioned stimulus (US)

A

The initially meaningful stimulus

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8
Q

Unconditioned response (UR)

A

The naturally occurring response; the response to the US does not have to be learned

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9
Q

Conditioned response (CR)

A

The response to the CS after conditioning

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10
Q

Forward conditioning

A

In which the CS is presented before the US, can be further divided into delay conditioning

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11
Q

Delay conditioning

A

In which the CS is present until the US begins

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12
Q

Trace conditioning

A

In which the CS is removed some time before the US is presented

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13
Q

Generalization

A

Grouping things together that look alike

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14
Q

Discrimination

A

Distinguishing among similar but distinct stimuli

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15
Q

Acquisition

A

Takes place when the paring of the natural and neutral stimuli have occurred with enough frequency that the neutral stimulus alone will elicit the conditional response

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16
Q

Extinction

A

The elimination of the conditioned response; can be achieved by presenting the CS without the US repeatedly

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17
Q

Spontaneous recovery

A

Where the original response disappears on its own, but then is elicited again by the previous CS at a later time; occurs when the CR reappears quickly but less strongly after the subject has been re-exposed to the pairing of the original neutral stimulus and US; demonstrates that even though the learning is not evident during the extinction period, the association between the CS and CR is still stored in the brain

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18
Q

Second-order conditioning

A

A previous CS now is used as the US; a special case of higher order conditioning, which, in theory, can go up to any order as new CSs are linked to old ones

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19
Q

Contiguity approach

A

Pavlov and Watson believed that the pairing of the neutral and natural stimuli occurred because they are paired in time

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20
Q

Contingency approach

A

Robert Rescorla believes that the CS and US get paired because the CS comes to predict the US; demonstrated through blocking, in which a natural stimulus was paired with two neutral stimuli

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21
Q

Operant conditioning (instrumental conditioning)

A

Involved an organism’s learning to make a response in order to obtain a reward; B.F. Skinner pioneered the study; Edward L. Thornlike discovered operant conditioning and proposed the law of effect: a behavior is more likely to recur if reinforced

22
Q

B.F. Skinner and operant conditioning

A

Trained rats to press a lever in order to get food

23
Q

Shaping with rat experiment

A

A rat first receives a food reward for being near the lever, then for touching the lever, and finally for pressing the lever; also referred to as differential reinforcement of successive approximations

24
Q

Natural reinforcement

A

Doesn’t need to be learned to be reinforced; example food

25
Q

Primary reinforcement

A

Provided by natural reinforcers, food, water, sex

26
Q

Secondary reinforcement

A

Provided by learned reinforcers; example money

27
Q

Positive reinforcement

A

A reward or event that increases the likelihood that a particular type of response will be repeated

28
Q

Negative reinforcement

A

The removal of an aversive event in order to encourage the behavior

29
Q

Omission training

A

Seeks to decrease the frequency of behavior by withholding the reward until the desired behavior is demonstrated

30
Q

Schedule of reinforcement

A

Refers to how often an organism receives reinforcement for a given type of response

31
Q

Continuous reinforcement schedule

A

Every correct response that is emitted results in a reward

32
Q

Partial (or intermittent) reinforcement schedules

A

Schedules of reinforcement in which not all responses are reinforced

33
Q

Fixed-ratio schedule

A

One in which the reward always occurs after a fixed number of responses

34
Q

Variable-ratio schedule

A

One in which the ratio responses to reinforcement is variable and unpredictable; example slot machine

35
Q

Fixed interval schedule

A

One in which reinforcement is pressured as a function of fixed periods of time, as long as there is at least one response; example salaried employee

36
Q

Variable interval schedule

A

Reinforcement is presented at differing time intervals, as long as there is at least one response

37
Q

Punishment vs. reinforcement

A

Reinforcement increases behavior, while punishment decreases it; punishment is the process by which a behavior is followed by a consequence that decreases the likelihood that the behavior will be repeated; positive punishment involves the application, or pairing, of a negative stimulus with the behavior; punishment involves the removal of a reinforcing stimulus after the behavior has occurred

38
Q

Escape

A

An individual learns how to get away from an aversive stimulus by engaging in a particular behavior; helps reinforce the behavior so they will be willing to engage in it again

39
Q

Avoidance

A

Occurs when a person performs a behavior to ensure an aversive stimulus is not presented

40
Q

Token economy

A

An artificial economy based on tokens; these tokens act as secondary reinforcers, in that the tokens can be used for purchasing primary reinforcers such as food

41
Q

Learned helplessness

A

Occurs when consistent effort fails to bring rewards; if this situation persists, the subject will stop trying; Martin Seligman’s dog and electric floor example

42
Q

Donald Hebb

A

Proposed that human learning takes place by neurons forming new connections with one another or by the strengthening of connections that already exist

43
Q

Eric Kandel

A

A neuroscientist; examined classical conditioning in aplysia; paired a light touch (CS) with a shock (US); this pairing causes the aplysia to withdraw its full (UCR)

44
Q

Neuromodulators

A

Strengthen the synapses between the sensory neurons and the motor neurons involved

45
Q

Long-term potentiation

A

A physiological change that correlates with a relatively stable change in behavior as a result of experience; involves both presynaptic and post synaptic neurons at a given synapse;

46
Q

Social learning

A

(Observational learning); learning based on observing the behavior of others as well as the consequences of that behavior; vicarious learning

47
Q

Albert Bandura

A

Research on social learning; children watch films of adults beating up an inflatable clown doll called Bobo; illustrated modeling

48
Q

Baduras four conditions for observational learning

A

Learner must pay attention to the behavior in question; behavior must be remembered; motivation for learner to produce behavior at later time; potential for reproduction of learned behavior

49
Q

Conditioned taste aversion (CTA)

A

Aka Garcia effect; John Garcia demonstrated that animals that eat a food that results in nausea induced by a drug or radiation will not eat that food if they ever encounter it again; research showed certain species are built to learn certain associations more easily then others, and it shows that classical conditioning might be occurring through the access of some concept

50
Q

Stimulus generalization

A

Creating an aversion to similar things you don’t like

51
Q

Edward Tolman

A

Rats in a maze with and without a reinforcer; cognitive representation: mental representation of the maze; latent learning: learning that is not outwardly expressed until the situation calls for it

52
Q

Learning

A

A relatively permanent or stable change in behavior as a result of experience