Chapter 1 : Reasoning Flashcards

1
Q

System 1

A
  • more primitive group of processes shared by non-human animals
  • operate beneath our awareness, on an intuitive level
  • characterized by quick reactions to sensory inputs
  • help us interpret our surroundings and make “snap judgements”
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2
Q

System 2

A
  • slow, deliberate cognitive process
  • can be controlled and are transparent to introspection
  • explanations and reflections
  • helps us justify, flesh out, and question our snap judgements
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3
Q

Differences Between System 1 & System 2

A

direct control, transparency, effort

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4
Q

Direct Control?

A
  • We have no direct control over System 1 processes
  • We can control, turn on and off System 2 processes
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5
Q

Transparency?

A
  • System 1 processes are not transparent
  • System 2 processes are transparent, i.e. open to consciousness inspection
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6
Q

Effort?

A
  • System 1 processes require little to no effort (quick, efficient)
  • System 2 processes demand effort (slow, deliberate, mentally taxing)
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7
Q

Clarifications

A
  • System 1 & 2 are not separate units of the mind
  • they are different processes that overlap and combine
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8
Q

Systems in Conflict

A
  • System 2 can recognize the faults in System 1
  • cognitive illusions
  • evolutionary mismatch
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9
Q

Cognitive Illusions

A

an involuntary error in our thinking due to System 1 which continues to seem correct, even if we consciously realize t’s not

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10
Q

Evolutionary Mismatch

A

an evolved trait stops being useful due to a new environment

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11
Q

Metaphor

A
  • think of System 1 & 2 as an elephant and rider
  • elephant: System 1
  • rider: System 2
  • elephant has to be guided and trained and can’t be forced to behave
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12
Q

Cognitive Pitfalls

A
  • common, predictable errors in human reasoning
  • include mental glitches and logical fallacies
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13
Q

Shortcuts

A
  • System 1 offers quick but sometimes unreliable answers
  • Problem can be corrected through cognitive reflection; the habit of checking (System 2) initial impressions of supplied by System 1
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14
Q

Heuristic

A

a shortcut used to bypass effortful thinking

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15
Q

Cognitive Reflection

A

The habit of checking initial impressions supplied by System 1, and overriding them when appropriate

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16
Q

Availability Heuristic

A

judging probability of outcomes based on examples from memory

17
Q

Belief Perseverance

A

holding onto beliefs in the face of contradicting evidence

18
Q

Confirmation Bias

A

noticing/focusing on evidence that confirms pre-existing views and neglecting/discounting contrary evidence

19
Q

Evidence Primary Effect

A

give early information more evidential weight than later information

20
Q

Motivated Reasoning

A

forming/maintaining a belief because (at some level) we want it to be true