Biomechanics: Impulse Flashcards

1
Q

How do we calculate force?

A
  • F= MA
    ( force= mass x acceleration).
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2
Q

Define impulse

A
  • The length of time a force is applied to an object or the body and relates to a change in momentum that occurs as a consequence.
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3
Q

How is impulse calculated?

A
  • Force x time
    (Basically how long a force is applied).
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4
Q

Key fact about impulse

A
  • Impulse is equal to a change in momentum.
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5
Q

What is a positive impulse?

A
  • If an individual or object is accelerated, it is called positive impulse.
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6
Q

What is a negative impulse?

A
  • If an individual or object is slowed down/ decelerated, it is called negative impulse.
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7
Q

When do these impulses happen in sport?

A
  • When a force (impulse) is applied in sport over a period of time to help something speed up or slow down.
  • Basically more time in contact with something to speed it up or slow it down.
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8
Q

Examples of acceleration (increase in velocity/ positive impulse)

A
  • Discus spin.
  • Drive in cricket.
  • Shoulder pass in netball.
  • Push pass in hockey.
  • Smash in tennis.
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9
Q

Examples of deceleration (decrease in velocity/ negative impulse)

A
  • Catching a ball in cricket.
  • Stopping a hockey ball.
  • Landing a somersault in gymnastics.
  • Eccentric phase in plyometric training.
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10
Q

Impulse and sprinting

A
  • Positive impulse is gained through the push phase of the stride.
  • Negative impulse is generated by ‘footfall’ where the foot lands to provide a braking action.
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11
Q

Look at force time graphs

A
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12
Q

Acceleration phase of a 100m sprint

A
  • Net impulse is positive.
  • Performer is accelerating.
  • Sprinter is at the start of the race.
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13
Q

Constant phase of a 100m sprint

A
  • Net impulse= zero.
  • Runner is at a constant velocity; no acceleration or deceleration.
  • Sprinter is mid way through the race.
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14
Q

Deceleration phase of a 100m sprint

A
  • Net impulse is negative.
  • Performer is decelerating.
  • Sprinter towards the end of the race.
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