Bandura Flashcards

1
Q

In what key way did the Bobo doll study by Bandura et al (1961) extend findings by Bandura and Walters (1959)?

A

They tested imitation behaviour when it was not directly rewarded.

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2
Q

In 1974, what was Bandura elected president of?

A

APA

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3
Q

Who is the most citated psychologist?

A

Bandura

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4
Q

What is the Catharsis hypothesis?

A

– Idea that venting your frustrations helps to process emotions. Enables you to get out built up frustration.

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5
Q

Who believed in the process of reducing a complex by allowing it to be expressed or vented

A

– Breuer & Freud

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6
Q

What is reciprocal determinism?

A

environment causes our behaviour, but behaviour also causes our environment

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7
Q

What did Miller and Dollard research?

A

animals and children imitate an adult model when they get directly rewarded for it

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8
Q

What did Rosenblith find?

A

Sex differences in imitative behaviour of children

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9
Q

What were the main hypotheses of the study?

A
  1. Children who observe an adult model performing aggression imitate the adult and display similar aggressive behaviours
  2. Children imitate same-sex models more than opposite-sex models.
  3. Boys are more likely to imitate aggression, especially with a male model.
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10
Q

How many participants were there?

A

72

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11
Q

What was the mean age of participants

A

52 months

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12
Q

What was the cover story?

A

the experimenter (E) and the child encountered the adult model who was invited to come and join in the game

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13
Q

What happened in the non-aggressive condition?

A

– The model assembled the tinker toys in a quiet, subdued manner totally ignoring the Bobo doll

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14
Q

What happened in the aggressive condition?

A

– The model assembled the tinker toys for about a minute.

– Then the model turned to the Bobo doll and spent the remaining time aggressing towards it.

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15
Q

What aggressive acts did the model do?

A
  • The model laid Bobo on its side, sat on it and punched it repeatedly on the nose
  • Struck it on the head with the mallet
  • Tossed it in the air and kicked it around the room
  • This was repeated approximately 3 times, interspersed with verbally aggressive responses such as “Sock him in the nose” – “Throw him in the air” – “Kick him” – “Pow”
  • And two non-aggressive comments: “He keeps coming back for more” – “He sure is a tough fella”.
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16
Q

Why was it independently coded by either the male model or anotehr coder?

A

so that one or the other coders had no knowledge of the condition

17
Q

What were the imitative aggressive behaviours?

A
  • Physical aggression (e.g., sitting on Bobo, hitting with the mallet)
  • Verbal aggression
18
Q

What were the non-imitative aggressive behaviours?

A
  • Punching Bobo
  • Other non-imitative aggression
  • Aggressive gun play
19
Q

Was ‘More (imitative) aggressive behaviour in the aggression condition than the non-aggression and control conditions’ supported?

A

yes.

•	Children in the aggressive groups:
–	Were more likely to sit on the doll
–	Display physical aggression
–	Verbal aggression
–	Punch the Bobo doll
–	Mallet aggression
–	Engage in non-imitative aggression
20
Q

Was ‘Children imitate same-sex models more than opposite-sex models’ supported?

A

yes

Males –> more aggression when exposed to male model
Females –> more aggression when exposed to female model
Although no significant interaction

21
Q

Was ‘Boys imitate aggression more than girls, especially with a male model’ supported?

A

partially.

  • Boys imitated more physical aggression
  • No differences on imitated verbal aggression
  • Aggression by the male model was more likely to be seen as appropriate by both the boys – “Al’s a good socker, he beat up Bobo. I want to sock like Al” – and the girls – “That man is a strong fighter … He’s a good fighter like Daddy”.
22
Q

What are general issues with banduras study?

A
Generalisability,
ecological validity,
aggression or play,
sociodemographics,
ethical considerations
23
Q

WHat is social learning theory a bridge between

A

behaviourist and cognitive learning theories by encompassing attention, memory, and motivation

24
Q

Which 3 models were there?

A

A live model, a verbal instructional model, a symbolic model

25
Q

What are the mediational processes?

A

Attention, retention, motivation, reproduction

26
Q

WHy may violence in video games be worse than in movies?

A

active involvement,
identification,
direct reward

27
Q

What did Anderson find an increase in when studying effects of video games?

A

Aggressive thoughts, feelings, behaviour

28
Q

What did Anderson find a decrease in when stuyding effects of video games?

A

helping behaviour and empathy

29
Q

Who found no long-term effect of gaming on aggression

A

Kuhn et al 2018

30
Q

How does modelling therapy work?

A

• Phobic people watch a model act out the process of conquering their fear (e.g., of snakes)
- Actor is initially scared of the snake, and may take some time to approach, but ultimately touches the snake