Assassin's Creed Flashcards
Who was Assassin’s Creed 3 : Liberation Produced By?
Ubisoft, an independent French video game publisher.
When was the game released?
October 30th 2012
What platforms is the game available on?
Originally on PS Vita but was released in 2014 was released on PS3, Xbox 360 and Microsoft Windows.
What is the significance of the social/cultural context for this game in the franchise?
The whole franchise has many ethnically diverse protagonists but Liberation offers a protagonist who is both ethnically diverse and female.
What is the protagonist called and what is her descent?
Aveline De Grandpre and she is French/African.
When is the game set?
18th century
How did the franchise make this game successful in terms of distribution?
Released at the same time as Assassin’s Creed 3 and encouraged people to buy the PSVita console. Pre-orders of the game included exclusive downloadable content.
What age rating did the game get?
PEGI 18
How was an audience targeted?
Handheld PSVita means more casual gaming experience
Female protagonist means the game offers female gamers identification in a primarily male game.
How can Albert Bandura’s theories be applied to the game?
The audience might mimic the violence they see in game.
How can Henry Jenkins theories be applied to the game?
Fan discussion communities, fan made parody videos providing gamers with additional experiences to the game.
How can the regulation of this game be questioned? (Livingston and Lunt)
The question of whether the developers should self regulate the game as many people under the age rating will inevitably get hold of the game.
How can Hesmondhalgh’s industry theory be linked to the Assassins Creed franchise?
It minimises risk by being on a handheld device, maximises audiences by having links with Assassin’s Creed 3. A female protagonist will encourage a whole new audience to enter the franchise and potentially buy more games in the future.
How did technological change affect the Assassins Creed franchise?
PS Vita combines a big budget console experience with mobile gaming convenience which was new for the franchise that had usually been based on PlayStation and Xbox.
Who was the PS Vita made by?
Sony Interactive Entertainment