Arousal + Motivation Flashcards
Intrinsic motivators
Winning Physical Health Stress release Confidence Enjoyment Rivalry
Extrinsic motivators
Trophies
Money
Selection
Advantages and disadvantages (extrinsic)
+ large motivational force
+ good for younger children
+ good for participation
+ feel satisfaction
- becomes devalued
- over reliance
- demotivating if dont win
Advantages and disadvantages (intrinsic)
+ motivation at any time
+ don’t rely on anyone
+ reliable and constant
+ long lasting
- not everyone can become self motivated
- not good for extroverts
- Cognitive learners may struggle
Arousal is defined as
Sense of excitement and readiness to perform
Name three theories
Drive theory
Inverted U theory
Catastrophe theory
Drive theory characteristics
Dominant response most likely
Fine/complex skills for introvert/beginner gets worse with arousal
Gross/simple skills for extrovert/expert gets better with arousal
Only experts can perform at really high arousal
Evaluation of drive theory
Doesn’t explain a dip in performance
Only explain gross/simple skills
Inverted U theory characteristics
Under arousal
- no motivation
- attention is broad
- lacking energy
Optimum arousal
- ideal attention
- energised
- focused
- good decision making
Over arousal
- nervous
- tension in body
- lose fluency
- hyper vigilance
- poor decision making
Inverted u theory evaluation
Best explains the performance of games due to perception and decision making
The increase and decrease in performance isn’t as likely to be smooth as graph suggests
More likely to be zone of optimum performance
Catastrophe theory characteristics
Catastrophe occurs when semantic and cognitive anxiety high
Recover through breathing techniques and visualisation
Can recover to a mediocre level
Catastrophe theory evaluation
Less likely to happen to extroverts
Only one that taxes into account of cognitive anxiety