Arousal Flashcards

1
Q

Arousal

A

the energised state or the readiness for action that motivates us to behave in a particular way

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2
Q

The 3 arousal theories

A
  1. Drive theory
  2. Inverted U theory
  3. Catastrophe theory
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3
Q

The drive theory

A
  • demonstrates a linear relationship between performance and arousal
  • at low levels of arousal, performance is low
  • performance increases inline with arousal
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4
Q

Key points of drive theory

A
  • quality of performance depends on how well the skill has been learnt
  • motor programmes that have already been learnt are said to be the dominant response
  • dominant response most likely to emerge when a performer experiences increased arousal
  • Hull predicated that as arousal increases in a competitive situation the greater the likelihood of the dominant response occurring
  • behaviour = habit x drive (arousal)
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5
Q

Drive theory practice application

A
  • high arousal would be beneficial for autonomous stage performers because their dominant behaviour would tend to produce a response which is fluent and technically correct
  • the opposite would be true for a novice learner
  • high arousal helps the performance of gross and simple skills
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6
Q

The inverted U theory

A
  • arousal improves performance up to an optimal point
  • past this point, performance begins to decrease
  • the conditions of both under and over arousal severely limit the capacity to learn skills and perform to potential
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7
Q

Key points of the inverted U theory

A

it is important to consider:

  1. Personality - extroverts learn best under conditions of high arousal, introverts under the conditions of low arousal
  2. Type of task - gross, simple and closed = high arousal. Fine, complex and open = low arousal
  3. Stage of learning - cognitive/associative = low arousal. Autonomous = high arousal
  4. Level of experience - experience = high arousal. Novice = low arousal
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8
Q

Affect of under, optimal and over arousal

A
  1. Under-arousal
  • concentration lost because attentional field is too wide
  • many unwanted cutes in the environment
  1. Optimal arousal
  • perfect state
  • attention field is ideal width
  1. Over-arousal
  • causes attentional field to narrow

Performer is often in a state of panic

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9
Q

Catastrophe theory

A
  • claims as somatic arousal increases, the quality of performance improves
  • performance will reach maximum potential at the optimum level only if cognitive (in the mind) arousal anxiety is kept low
  • if high cognitive anxiety coincides with high somatic anxiety, the athlete will go beyond the optimum level of arousal
  • this will cause an extreme decline in performance
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10
Q

Key points of the catastrophe theory

A
  • the drop isn’t on a smooth curve like the inverted U theory, it plummets vertically
  • after a catastrophe, the performer can re-join the upward curve of arousal
  • this return requires the athlete to reduce cognitive anxiety
  • when somatic arousal is low, skill learning and performance can be enhanced if cognitive arousal is increased
  • low levels of physiological and psychological arousal coverage = serious debilitation in learning + performance
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