Arousal Flashcards
1
Q
Arousal
A
the energised state or the readiness for action that motivates us to behave in a particular way
2
Q
The 3 arousal theories
A
- Drive theory
- Inverted U theory
- Catastrophe theory
3
Q
The drive theory
A
- demonstrates a linear relationship between performance and arousal
- at low levels of arousal, performance is low
- performance increases inline with arousal
4
Q
Key points of drive theory
A
- quality of performance depends on how well the skill has been learnt
- motor programmes that have already been learnt are said to be the dominant response
- dominant response most likely to emerge when a performer experiences increased arousal
- Hull predicated that as arousal increases in a competitive situation the greater the likelihood of the dominant response occurring
- behaviour = habit x drive (arousal)
5
Q
Drive theory practice application
A
- high arousal would be beneficial for autonomous stage performers because their dominant behaviour would tend to produce a response which is fluent and technically correct
- the opposite would be true for a novice learner
- high arousal helps the performance of gross and simple skills
6
Q
The inverted U theory
A
- arousal improves performance up to an optimal point
- past this point, performance begins to decrease
- the conditions of both under and over arousal severely limit the capacity to learn skills and perform to potential
7
Q
Key points of the inverted U theory
A
it is important to consider:
- Personality - extroverts learn best under conditions of high arousal, introverts under the conditions of low arousal
- Type of task - gross, simple and closed = high arousal. Fine, complex and open = low arousal
- Stage of learning - cognitive/associative = low arousal. Autonomous = high arousal
- Level of experience - experience = high arousal. Novice = low arousal
8
Q
Affect of under, optimal and over arousal
A
- Under-arousal
- concentration lost because attentional field is too wide
- many unwanted cutes in the environment
- Optimal arousal
- perfect state
- attention field is ideal width
- Over-arousal
- causes attentional field to narrow
Performer is often in a state of panic
9
Q
Catastrophe theory
A
- claims as somatic arousal increases, the quality of performance improves
- performance will reach maximum potential at the optimum level only if cognitive (in the mind) arousal anxiety is kept low
- if high cognitive anxiety coincides with high somatic anxiety, the athlete will go beyond the optimum level of arousal
- this will cause an extreme decline in performance
10
Q
Key points of the catastrophe theory
A
- the drop isn’t on a smooth curve like the inverted U theory, it plummets vertically
- after a catastrophe, the performer can re-join the upward curve of arousal
- this return requires the athlete to reduce cognitive anxiety
- when somatic arousal is low, skill learning and performance can be enhanced if cognitive arousal is increased
- low levels of physiological and psychological arousal coverage = serious debilitation in learning + performance