aggression Flashcards

1
Q

what is aggression

A
  • the intent to harm and outside the rules of the sports event
  • Aggression can be desirable or unacceptable
  • ‘Aggression is any form of behaviour directed toward the goal of harming or injuring another living being who is motivated to avoid such treatment”
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2
Q

what is the difference between aggression and assertion

A

aggression:
- uncontrolled
- intent to harm
- outside the rules
- reactive
assertion:
- controlled
- no intent to harm
- within the rules
- motivated

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3
Q

what are the theories of aggression

A
  • instinct theory - lorenz 1966
  • frustration aggression hypothesis - dollard 1939
  • social learning theory - bandura 1977
  • aggressive cue hypothesis - berkowitz 1969
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4
Q

what is the instinct theory

A
  • Believes that aggression is innate in individuals.
  • Aggression is an emotion / energy that builds up within individuals, and therefore must be released.
  • Suggests that sporting activity will allow individuals to release their natural aggression in a safe and controlling environment. –> Otherwise it will be release via an anti-social act
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5
Q

what are positives for the instinct theory

A
  • Many ethologists believed that this aggressive instinct has evolved, and it was identified in animals to enable them to survive, e.g. fight, and regain their territory.
  • Aggression can be hard to control - can seem like a natural instinct.
  • Some people are born aggressive/have an aggressive trait they’re born with
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6
Q

what are negatives for the instinct theory

A
  • Primitive man (cave men) were hunter gatherers not warriors, showing aggression wasn’t innate –> it was in later civilisations that humans began to battle/fight/war.
  • Aggression is often learned / copied / influenced by upbringing/influenced by socialisation
  • Too simplistic/ too generalised
  • Aggression is often not spontaneous or aggression is usually provoked
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7
Q

what is the social learning theory

A
  • believes aggression is a learned response. –> therefore, aggression is not an instinct.
  • we learn and copy aggressive acts from others (vicarious processes) –> especially if we see significant others being aggressive or if our aggressive acts are reinforced by significant others.
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8
Q

what are positives for the social learning theory

A
  • Bandura’s Bobo doll experiment demonstrated that children are likely to copy the aggressive role models
  • People’s behaviour is often similar to their significant others. I.e we do see some people being aggressive if they have aggressive role models.
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9
Q

how does the bobo doll experiment give evidence for the social learning theory

A

Bobo doll experiment:
- Bandura demonstrated that children learn and imitate behaviours they have observed in other people.
- The children in Bandura’s studies observed an adult acting violently toward a Bobo doll.
- When the children were later allowed to play in a room with the Bobo doll, they began to imitate the aggressive actions they had previously observed.
- Bandura found that a child is more likely to attend to and imitate those people it perceives as similar to itself.
- Consequently, it is more likely to imitate behaviour modelled by people of the same sex.

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10
Q

what are negatives for the social learning theory

A
  • Sometimes people’s behaviour does not reflect that of their significant others. It can be completely different.
  • People can be aggressive even without seeing aggressive role models (instinct)
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11
Q

What is the frustration-aggression hypothesis

A
  • States that frustration always leads to aggression
  • Because blocking of goals that an individual is trying to reach increases that individuals frustration, which in turn increases aggression.
  • Aggression once initiated will reduce frustration leading to catharsis
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12
Q

draw the frustration-aggression hypothesis + use a sporting example

A
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13
Q

what are positives for the frustration-aggression hypothesis

A
  • Lots of anecdotal evidence in sport. I.e. we often see athletes act aggressively after their goal has been blocked and they have become frustrated. –> Suarez Bite
  • Frustration often leads to aggression
  • People often report a sense of catharsis once frustration is released as aggression
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14
Q

what are negatives for the frustration-aggression hypothesis

A
  • Frustration doesn’t always cause aggression.
  • Better performers can control frustration and arousal.
  • Doesn’t take into account those born with aggressive traits
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15
Q

what is the aggressive cue hypothesis

A
  • States that when an individual is frustrated there is an increase in arousal levels.
  • This creates a readiness for aggression.
  • If aggression is going to occur, then according to Berkowitz, an aggressive cue must be present.
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16
Q

draw the aggressive cue hypothesis

A
17
Q

what are examples of aggressive cues

A
  • People associated with aggressive acts (a coach, player or fans)
  • Sports associated with aggression (contact sports)
  • Places associated with violence (a venue linked to previous experiences of violence acts)
  • Objects associated with aggression (bats, boxing gloves etc)
18
Q

what are positives for the aggressive cue hypothesis

A
  • We often see more aggressive acts in sports like rugby, where aggressive cues are present.
  • We see less aggression in sports like netball, where there are less aggressive cues.
19
Q

what are negatives for the aggressive cue hypothesis

A
  • Even with the increase in arousal and the presence of aggressive cues, some athletes (especially elite) can control aggression. e.g. won’t always lead to an aggressive act.
  • Some people are aggressive even without aggressive cues being present, which may be due to social learning or could be instinctive/an innate trait (instinct theory)
20
Q

what are ways/examples of eliminating aggression

A
  • Stress management/relaxation techniques - E.g. deep breathing, counting to 10 etc.
  • Reinforce/reward/praise non-aggressive acts
  • Show/highlight/praise non-aggressive role models
  • Punish aggressive acts e.g. fine system, drop a player from the team.