4.1 social and cultural influences Flashcards

1
Q

define leisure

A
  • time spent away from work and free from obligations
  • free time, which many allocate to recreational activities
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
2
Q

define physical recreation

A
  • physical activity or pastime that promotes
  • health, relaxation, enjoyment
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
3
Q

define sport

A
  • activity that involves physical exertion and skill
  • either as an individual or part of a team
  • competing against another person or team
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
4
Q

define play

A
  • taking part in a sport or activity for enjoyment
  • winning is not important, rules often made up/adapted
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
5
Q

factors that influence what recreational activities people do during leisure time

A
  • age
  • interests
  • social circumstances
  • family influences
  • peer influences
  • facilities available
  • area where u live
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
6
Q

factors that influence growth in leisure activities

A
  • inc leisure time
  • adv in tech
  • impr healthcare
  • better health awareness
  • more leisure facilities
  • red. cost of equipment
  • impr. travel methods
  • wider media coverage
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
7
Q

levels of sports development pyramid

A
  • elite
  • performance
  • participation
  • foundation
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
8
Q

characteristics of elite level

A
  • only highest level performers
  • move from regional to national squads
  • gov bodies responsible for perfomer development and provide funding
  • high level of support
  • sacrifices made, lifestyle revolves around training and comp
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
9
Q

characteristics of performance level

A
  • focus on developing performance toward elite stage
  • focus on 1/2 sports
  • training/comp more important and regular
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
10
Q

characteristics of participation level

A
  • make choices about which sports enjoy and pursue further
  • organised sporting activities at clubs/leisure centre
  • more structure than foundation, but enjoyment still main focus
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
11
Q

characteristics of foundation level

A
  • largest num of people
  • beginners and younger people
  • learning basic skills/fundementals
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
12
Q

types of sponsorship

A
  • financial support
    clothing/footwear/equipment
  • provision of specialist facilities
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
13
Q

advantages of sponsorship to performer/team

A
  • funding allow to train and compete full-time
  • receive best clothing/equipment
  • become wealthy thru sponsorship
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
14
Q

disadvantages of sponsorship to performer/team

A
  • support may be withdrawn if athletes image damaged
  • sponsor may go bankrupt and withdraw funding
  • must perform extra duties, affecting training schedule
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
15
Q

advantages of sponsorship to sponsor

A
  • being linked to success: raise sponsor profile
  • display brand help inc sales and revenue thru advertising
  • sponsorship money generally not taxed
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
16
Q

disadvantages of sponsorship to sponsor

A
  • negative role models could damage sponsor image
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
17
Q

advantages of sponsorship to sport/event

A
  • funding to improve coaching and training facilities
  • fund community schemes: inc participation
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
18
Q

disadvantages of sponsorship to sport/event

A
  • pressure from sponsorship lead to rule changes, affect flow of game
  • minority sports may lose out as sponsors prefer high-profile sports
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
19
Q

advantages of sponsorship to audience/spectators

A
  • funding used to improve spectator facilities, impr viewing experience
  • raise sports profile, inc media coverage, allow supporters to watch from home
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
20
Q

disadvantages of sponsorship to audience/spectators

A
  • sponsorship deals may cause media companies to enforce pay per view
  • timings of games may change as sponsors want prime time exposure
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
21
Q

types of media coverage

A
  • television
  • internet/social media
  • print
  • radio
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
22
Q

advantages of media coverage to performer

A
  • place spotlight on performer, make easier to attract sponsorship
  • funding, inc prize money
  • develop reputation, become role models, achieve fame
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
23
Q

disadvantages of media coverage to performer

A
  • lack of privacy for performer and fam
  • comments and behaviour can lead to fines and loss of sponsorship
24
Q

advantages of media coverage to sport/event

A
  • standards of performance improve: media funding used to develop coaching/training facilities
  • improved coverage inc interest and awareness, inspire more people to attend events and participate
25
Q

disadvantages of media coverage to sport/event

A
  • may choose to watch at home: reduce attendances at events
  • obsession with stats and records, distract from skills of sport
  • minority sports receive less attention and funding, affecting participation and developmet
  • sports may change format to suit media needs
26
Q

advantages of media coverage to audience/spaectators

A
  • develop spectator facilities of stadia, improve viewing experience
  • watching from home: higher quality and insider knowledge from expert analysis
27
Q

disadvantages of media coverage to audience/spectators

A
  • pay-per-view channels costly, cant afford to follow events
  • event timings altered to suit media interests, not players/fans
28
Q

advantages of being a host nation

A
  • stadia/training facilities
  • home adv
  • inc national pride
  • imp tourism
  • inc employment
  • legacy implications
  • infrastructure
29
Q

difference between professional and amateur

30
Q

use of tech in sport

A
  • decision-making by officials
  • recording time/distance
  • enhancing performance
31
Q

positive impact of technology on officials

32
Q

positive impact of technology on performers

33
Q

positive impact of technology on audience/spectators

34
Q

positive impact of technology on sport/event

35
Q

negative impact of technology on officials

36
Q

negative impact of technology on performers

37
Q

negative impact of technology on audience/spectators

38
Q

negative impact of technology on sport/event

39
Q

factors affecting access to physical activity

A
  • age
  • gender
  • disability
  • social/cultural influences
40
Q

factors affecting participation

A
  • access
  • discrimination
  • education
  • environment/climate
  • family
  • financial considerations
  • media coverage
  • role models
  • time/work commitments
41
Q

strategies to increase participation

A
  • promotion
  • provision
  • access
42
Q

how does age influence what recreational activities people do in leisure time

A
  • old people likely to choose low intensity activities
  • over more physically demanding ones
43
Q

how does family influences influence what recreational activities people do in leisure time

A
  • family members may show interest in/encourage you
  • to pursue certain activities
44
Q

how does where u live influence what recreational activities people do in leisure time

A
  • affect activities available to u
  • national culture may influence
45
Q

how does social circumstances influence what recreational activities people do in leisure time

A
  • many unable to afford expensive activities
46
Q

how do peer influences influence what recreational activities people do in leisure time

A
  • if peer grp approve/encourage
  • more likely
47
Q

how do facilities influence what recreational activities people do in leisure time

A
  • availability/standard
  • influence activities able to take part in
48
Q

how do interests influence what recreational activities people do in leisure time

A
  • more likely to take part in activities
  • that spark interest
  • vs those we care less abt
49
Q

how does more leisure time influence growth of leisure activities

A
  • more free time for rec. activities
50
Q

how does technological advancement influence growth of leisure activities

A
  • hh tech
  • free up time for leisure activities
51
Q

how does health awareness influence growth of leisure activities

A
  • health benefits of exercise
  • motivating to participate
52
Q

how does improvement in healthcare influence growth of leisure activities

A
  • medical procedures allow elderly/serious injury
  • regain ability to exercise
53
Q

how does media influence growth of leisure activities

A
  • increase interest and participation
54
Q

how does better travel methods influence growth of leisure activities

A

more people can access facilities

55
Q

how does lower equipment costs influence growth of leisure activities

A
  • access sports/activities
  • previously couldnt afford
56
Q

how do better facilities influence growth of leisure activities

A

improve choice and accessibility