3.2 psychology Flashcards

1
Q

principles of goal setting

A

SMARTER
- specific
- measurable
- agreed
- realistic
- time-phased
- exciting
- recorded

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2
Q

define goal

A

desired aim or outcome

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3
Q

benefits of setting goals

A
  • motivating, provides objective
  • purpose and direction to training
  • confidence when target achieved
  • check progress
  • control anxiety
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4
Q

types of motivation

A
  • intrinsic
  • extrinsic
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5
Q

define motivation

A
  • desire required to be successful
  • driving force that makes you do smt
  • decide how much effort to put in
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6
Q

define intrinsic motivation

A
  • motivation that comes form simply doing the activity
  • rather than to gain external prizes or rewards
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7
Q

examples of intrinsic motivation

A
  • satisfaction that comes from overcoming a challenge
  • friendships
  • seeing improvements in physical fitness
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8
Q

define extrinsic motivation

A
  • motivating forces that come form outside person and activity
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9
Q

examples of extrinsic motivation

A
  • praise from coach, crowd
  • rewards (money, prizes, trophies)
  • desire for attention/publicity/fame
  • sponsorship/better contract
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10
Q

define arousal

A
  • increased level of mental excitement and alertness
  • state of being excited, keen, and mentally and physically read to perform a task
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11
Q

explain inverted-u theory

A
  • as arousal increases, performance improves
  • up to optimal level of arousal, perform best
  • inc arousal past point, performance decline
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12
Q

characteristics of under-arousal

A
  • athletes under-perform
  • lack drive and determination
  • not excited or focused enough to perform well
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13
Q

characteristics of over-arousal

A
  • athlete feel stressed, anxious, psyched out by opposition
  • physical symptoms (inc HR, sweating, shakiness, nausea)
  • mistakes made and performance decline
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14
Q

optimal arousal for fine skills

A
  • require high level of precision, accuracy, control
  • low level of arousal
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15
Q

optimal arousal for gross skills

A
  • involve large, powerful, mvmts
  • need to be determined, focussed, physically and mentally excited
  • higher level of arousal
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16
Q

types of anxiety

A
  • cognitive
  • somatic
17
Q

define anxiety

A
  • negative reaction from performer to stress
  • cause them to feel worried, nervous, apprehensive
18
Q

causes of anxiety

A
  • uncertainty (not knowing if succeed or not)
  • pressure (fear of failure in important sit)
  • self esteem (what others think if perform poorly)
  • fear of harm (injury)
19
Q

define cognitive anxiety

A
  • mental symptoms that performer feels
  • eg fear, worry, doubt
20
Q

define somatic anxiety

A
  • physical symptoms of anxiety
21
Q

list relaxation techniques

A
  • mental rehearsal
  • visualisation
  • deep breathing
22
Q

describe mental rehearsal

A
  • running thru skill, sequence, event in mind
  • using all senses
23
Q

advantages of mental rehearsal

A
  • allow athletes to familiarise themselves with situation
  • help feel calm and in control
  • serve as distraction from nervousness and worry (cognitive anxiety)
24
Q

describe visualisation

A
  • seeing best possible outcome for skill or technique about to perfom
25
Q

advantages of visualisation

A
  • focus closely on how skill should be perfomed
  • direct attention away from cognitive anxiety
  • feel more confident in ability to execute skill
26
Q

describe deep breathing

A
  • learned way of breathing
  • in deep, calm, focussed way
  • promote relaxation and physical wellbeing
26
Q

advantages of deep breathing

A
  • relieve cognitive anxiety
  • lower adrenaline, prevent HR inc, remove tension muscles (help fine skills)
  • allow uptake more o2, improve stamina/aerobic performance
27
Q

list personality types

A
  • introvert
  • extrovert
28
Q

characteristics of introvert

A
  • enjoy own company and being on own
  • practice alone
  • perform best at lower levels of arousal
  • lower pain tolerance/dislike contact sports
  • prefer sports w fine mvmt and high conc and accuracy
29
Q

characteristics of extrovert

A
  • enjoy interacting w others, get bored easily alone
  • prefer team sports and group practise sessions
  • perform best at higher level of arousal
  • higher pain tolerance/sports with lots of action
  • prefer sports w gross mvmt skills, lower conc and accuracy
30
Q

what activity introverts like

A
  • high conc and accuracy (low arousal)
  • fine skills
31
Q

what activity extroverts like

A
  • low conc and accuracy (high arousal)
  • gross skills