3.2.4 - the role of the media Flashcards

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1
Q

Body image

A

Refers to how you think, perceive, + feel about your body as well as how you think others can see you (can refer to general size, shape, appearance, and weight).

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2
Q

Body image cont.

A
  • Engagement + exposure to image-related content + media can impact the way a person thinks about their body (comparison to what media portrays as the ‘ideal’).
  • Fixating on unrealistic results = neg psych wb as many images are digitally manipulated + distorted.
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3
Q

Restrictive diets

A

Limiting intake of a particular food, food group, or overall energy consumption; often associated with the desire to loose weight (don’t align with ADG’s).

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4
Q

Restrictive diets cont.

A
  • Restricting nutrient dense foods result in underconsumption of essential nutrients.
  • Commonly stem from neg body image.
  • Promote feelings of guilt or shame when diets are ‘broken’ resulting in further restricting as punishment (cycle).
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5
Q

Comfort eating

A

Consuming foods as a reaction to an emotional state rather than hunger or appetite. The consumption of these foods provides a sense of wb + pleasure.

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6
Q

Comfort eating cont.

A
  • Foods chosen often hold a nostalgic + sentimental values (influenced by range of factors).
  • Overconsumption of foods can occur as the individual loses their ability to regulate hunger + satiety. This self-sooting strategy is therefore harmful to H+WB as discretionary foods are consumed.
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7
Q

Commericals

A
  • Young attractive people having fun
  • Fitness models to promote health + fitness products
  • Relationships (familial)
  • Sustainability claims
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8
Q

Music + jingles

A
  • Catch consumers attention by providing a quick associated with brand.
  • Hear jingle - triggers thinking of product - increases want of product.
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9
Q

Advergames

A
  • Entice a younger audience + promote active engagement with reward programs that create an experience for the consumer + establishes a relationship with the brand.
  • Ideal of winning products = rush of excitement/psych response (triggers rewards system in brain and release if feel-good hormone dopamine).
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10
Q

Celebrity endorsements + sponsorships

A

If a product is endorsed by an idol/someone they look up to, they are more likely to trust the messages portrayed + purchase the product.

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11
Q

News + print media

A
  • Mostly provide unbiased, balanced, + factual information.
  • News of product recall and the like.
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12
Q

Social media

A
  • Unreliable as anyone can post (impacts received of food information).
  • Can also create opportunities for growth in food + health literacy for consumers.
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