3.1.2.1 Skill, skill Continums & Transfer Of Skills Flashcards

1
Q

Skill

A
  • Learnt capacity/ability
  • bring about pre-determined results
  • maximum certainty often
  • minimum outlay of time energy or both
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2
Q

8 Characteristics of a skill:

A
  1. goal directed
  2. pre determined (objective)
  3. learnt not just result of maturing
  4. efficient and economic (no energy wasted)
  5. flowing/aesthetically pleasing
  6. recognised technique (right time and place)
  7. consistent success
  8. result of receiving info - making right decision
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3
Q

Abilities;

A

Inherited, innate

  • enduring traits
  • genetics

E.g. co-ordination, balance, agility, reaction time

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4
Q

Continuum’s:

A
  1. Open - closed
  2. Grossed - fine
  3. Self paced- externally paced
  4. Discrete - serial - continuous
  5. Organisation
  6. Complexity

Not always at same point on the continuum (practise vs match)

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5
Q

Open skill

A
  • affected by unstable/unpredictable changing environment
  • adapt to others actions = lots of decisions

E.g. pass in football or hockey

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6
Q

Closed skill:

A
  • less decision making
  • predictable, stable unchanging environment
  • performed same always

E.g shot put throw

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7
Q

Gross skill

A
  • major body movement (large muscles groups) = little fine control
  • associated with strength, power, endurance

E.g rugby tackle

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8
Q

Fine skill

A
  • fine delicate movements = small muscles groups
  • associated with accuracy & precision
  • good hand eye coordination

E.g throwing a dart/return table tennis shot/firing pistol

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9
Q

Discrete skill

A
  • short time span
  • clear beginning and end
  • short sharp action

E.g. throwing a dart, tennis serve

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10
Q

Continuous skill

A
  • no clear beginning or end (on-going)
  • movement pattern continuously repeats

E.g front crawl in swimming, cycling

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11
Q

Serial skill

A
  • discrete skills linked = continuous task
  • integrated movement
  • first movement triggers next

E.g. floor routine in gymnastics

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12
Q

Self paced skill

A

-performer controls rate of execution & initiation of skill

E.g. high board dive, taking a penalty

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13
Q

Externally paced skill

A
  • rate of execution (outside performers control)
  • external conditions = initiate movement

E.g. returning a serve in tennis, starting pistol in race

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14
Q

Low organisation skill

A
  • skill can be easily broken down into parts
  • each individual part can be practised in isolation

E.g. triple jump, swimming (leg, arm action)

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15
Q

High organised skill

A
  • not easily broken down into parts
  • sub routines merge
  • can’t be practised in isolation

E.g. front somersault(manual/mechanical guidance) volley in football

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16
Q

Simple skill;

A
  • limited decision making, few decisions
  • not a lot for performer to think about

E.g. forward role in gymnastics

17
Q

Complex skill

A
  • many decisions
  • lots of info
  • number of factors = a decision

E.g. dribbling in football, ice hockey shot,
dribbling in hockey ( cognitive parts = position of opponent, psychomotor parts = stick action)

18
Q

4 types of skill transfer:

A
  1. Positive
  2. Negative
  3. Zero
  4. Bilateral
19
Q

Positive skill transfer

A
  • learning of one skill makes it easier to/helps the learning of another
  • due to similarities (shape/form)

E.g. football lofted pass and rugby conversion kick

basketball pass and netball pass

20
Q

Negative skill transfer

A
  • learning of one skill makes it harder to learn another/hinders the learning of another
  • due to similarities/familiarity in environment = confusion

E.g. cricket over arm bowl and a javelin throw, tennis vs Badminton serve (arm vs wrist)

21
Q

Zero skill transfer

A

-learning of one skill has no impact on the learning of another

E.g. kayaking and pushing out of the blocks in a sprint

22
Q

Bilateral skill transfer

A
  • learning of one skill on one side of the body (e.g.on the right)
  • learning of skill is passed across the body from limb to limb
  • makes it easier to learn the same skill on the other side (e.g. the left)

E.g. a shot in football on both sides

23
Q

transfer & theory of transfer

A

-the effect of learning and performance of one skill on the learning and performance of another