#2.2 u3aos1 - stages of learning Flashcards

1
Q

learning process
3 marks

A

the path taken from being unskilled to an expert.
progress through the stages is dependent on:
- the learner
- the skill
- the learning environment

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2
Q

three stages of the learning process
3 marks

A
  1. cognitive stage
  2. associative stage
  3. autonomous stage
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3
Q

cognitive learning stage
3 marks

A

first stage of learning where
the beginner is focusing on fully understanding
and mentally processing how to perform a new skill

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4
Q

characteristics of learner in the cognitive stage
8 marks
(realistically if yk like 5 ur good)

A
  • poor sequence and coordination of the skill
  • frequent errors
  • poor error detection + correction
  • inconsistent performance
  • low movement efficiency
  • rapid improvement
  • high attentional demand to the skill
  • trial and error learning
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5
Q

characteristics of coach in the cognitive stage
4 marks

A
  • give simple, short, clear verbal instruction
  • provide demonstrations
  • use part-practice for complicated skills
  • give feedback on error detection and error correction
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6
Q

associative learning stage
4 marks

A

the second stage of learning
where the learner is focusing on how to perform the skill and
constantly refining their movement
and player decision-making by environment

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7
Q

characteristics of learner in the associative stage
5 marks

A
  • better consistency and accuracy
  • fewer errors
  • ability to self-correct and self detect errors
  • improved timing and corrdination
  • decreased attentional demand to the skill
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8
Q

characteristics of coach in the associative stage
3 marks

A
  • give feedback on error detection and error correction
  • provide specific feedbakc to suit the learners needs
  • design practice opportunities to expose the learner to relevant cues increase player decision-making
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9
Q

autonomous stage
3 marks

A

final stage of learning where
the expert finds their performance to be almost automatic
with little to no conscious effort.

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10
Q

characteristics of the player in the autonomous stage
7 marks

A
  • high-level skill performance
  • few errors + consistent performance
  • well-developed error detection and correction
  • automatic performance
  • attention on decision-making to open environments
  • small performance improvement
  • adjustment to skill performance
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11
Q

characteristics of the coach in the autonomous stage
5 marks

A
  • organise practice well
  • design appropriate sessions and coaching
  • motivate the learner
  • stimulate competition standards during practice
  • provide appropriate feedback
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12
Q

performance curves
1 mark

A

graphs used to track performance

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13
Q

the four general shapes of performance curves
4 marks

A
  • negatively accelerating
  • positively accelerating
  • linear
  • S-shaped
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14
Q

negatively accelerating
1 marks

A

improvement is rapid at first and then slows down

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15
Q

positively accelerating
1 mark

A

improvement is slow at first and then rapidyl improves

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16
Q

linear
1 mark

A

increase in performance is directly proportional to practice time

17
Q

s-shaped
1 mark

A

improvement starts slow, increases rapidly, and then tapers off.