2.1 Design Methods and Processes Flashcards
Iterative Design Process
The circular sequence of stages required to refine a design. Designers will move backwards and forwards between the stages, constantly evaluating what they are doing.
Circular design process
Research -> Ideate -> Prototype -> Test
User-centred Design
To improve users’ experience of using products, focusing on the user and their needs.
Principles of ISO13407
- Take full account of users, task and environment.
- Involve users during design stages
- Consider user evaluation
- Result from iterative design
- Consider whole user experience
- Developed by a multi-disciplinary team
Key needs of consumers
- Physical (age, height, weight)
- Emotional (e.g attachment to brands, society)
- Intellectual
- Sociological (e.g environment)
Primary investigation techniques
- Market research (e.g questionnaires and surveys)
- Empathetic research (immersion) (experiencing limitations such as disability)
- Focus groups
- Product analysis
- Anthropometric data collection
Secondary investigation techniques
Online research or book research on aspects such as style influences, suitable materials, construction methods and relevant anthropometric data.
Development of a design proposal
- Sketch and model potential solutions to a design problem
- Check specification criteria by adding solutions to the design problem
- Selection by the client or potential customer
- Development of aesthetics
- Tests to help size, materials and constructions
- Use scale and full-size models
- Use models to check working elements with productions engineers
- Create dimensions working drawings for manufacturing
The planning, manufacture and evaluation of a prototype
- Plan of manufacture (inc QC procedures)
- Make prototype
- Test and Evaluate
- Make iterative improvement