2- Basic Concepts and Principles Flashcards

1
Q

Adaptation

A

A reduction in responding when evoked by an antedecent stimuli that is repeated over a prolonged time.

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2
Q

Antecedent

A

Anything that happens right before a behavior happens.

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3
Q

Automatic Reinforcement

A

alone reinforcement

Something you can do on your own to increase occurrence of a behavior.

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4
Q

Automaticity of Reinforcement

A

Behavior is modified by consequences, without the person’s knowledge or intent.

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5
Q

Aversive Stimulus

A

An energy change that you don’t like or want.

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6
Q

Behavior

A

Dead Man Test

The activity of a living organism.

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7
Q

Behavior Change Tactic

A

A technological method for changing behavior, based on one or more principles of behavior, that can be generalized.

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8
Q

Conditioned Punisher

A

A previously neutral stimulus is paired with an established punisher, which now makes that stimulus punishing.

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9
Q

Conditioned Reflex

A

An automatic response that is learned through continuous exposure.

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10
Q

Conditioned Reinforcer

A

A previously neutral stimulus that is paired with an established reinforcer, which now makes that stimulus reinforcing.

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11
Q

Conditioned Stimulus

A

A previously neutral stimulus that is paired with a reflexive behavior to elicit a learned response.

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12
Q

Consequence

A

Anything occurring after a behavior happens.

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13
Q

Contingency

A

Consequence for a behavior.

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14
Q

Contingency Shaped Behavior

A

Behavior that is modified based on consequences.

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15
Q

Contingent

A

Based on the reinforcement or punishment history.

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16
Q

Deprivation

A

I Want it

Limited or no access to a reinforcer or item.

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17
Q

Discriminated Operant

A

A learned behavior that occurs more frequently with a specific antecedent over the other.

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18
Q

SD

A

Discriminative Stimulus- signals that reinforcement is available.

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19
Q

Environment

A

Everything that surrounds an organism that can be explored with the 5 senses.

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20
Q

Extinction

A

Happens Once

No longer providing reinforcement for a previously reinforced behavior.

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21
Q

Habituation

A

When an eliciting stimuli is presented over a short period of time, the strength of the behavior diminishes.

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22
Q

Higher-Order Conditioning

A

aka secondary conditioning

Pairing a neutral stimulus with a conditioned stimulus that results in a conditioned reflex.

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23
Q

History of Reinforcement

A

The collection of a person’s learning experiences within a specific response class or as part of a person’s personal repertoire.

24
Q

Joint Control

A

Two forms of verbal behavior combine for stimulus control of a response.

25
Q

MO

A

not thirsty after drinking a bottle of water.

Motivating Operation- How valuable something is at a specific moment in time.

26
Q

Negative Punishment

A

The removal of a stimulus that decreases the likelihood of a behavior.

27
Q

Negative Reinforcement

A

The removal of a stimulus that increases the likelihood of a behavior.

28
Q

Neutral Stimululs

A

A stimulus that does not have any affect on the behavior.

29
Q

Ontogeny

A

On to TJ Maxx

Selectionism through someone’s personal learning history.

30
Q

Operant Behavior

A

learned

Operant behavior is under the control of the person exhibiting the behavior, because it is learned.

#S-R-S

31
Q

Operant Conditioning

A

S-R-S pairing

The use of reinforcement or punishment based contingencies, to change behavior.

32
Q

Phylogeny

A

Rabbit Example

Selectionism through a species.

33
Q

Positive Punishment

A

Adding a stimulus that decreases the likelihood of a behavior.

34
Q

Positive Reinforcement

A

Adding a stimulus that increases the likelihood of a behavior.

35
Q

Principles of Behavior

A

Punishment, reinforcement, and extinction.

36
Q

Punisher

A

Something that decreases the future frequency of a behavior.

37
Q

Punishment

A

Something that decreases the future frequency of a behavior.

38
Q

Reflex

A

An automatic reaction that is not learned.

39
Q

Reinforcement

A

Something that increases the future frequency of a behavior.

40
Q

Reinforcer

A

Something that increases the future frequency of a behavior.

41
Q

Repertoire

A

toolbox

Skills or set of knowledge that we already have.

42
Q

Respondent Behavior

A

involuntary

Behavior that is elicited due to the antecedent alone, and which is needed for survival.

43
Q

Respondent Conditioning

A

pavlovsdog

The process of pairing of a neutral stimulus with an unconditioned stimulus to eventually elicit the conditioned response.

#classicalconditioning

44
Q

Respondent Extinction

A

Repeatedly presenting the conditioned stimulus in the absence of the unconditioned stimulus to reduce occurence of conditioned response.

45
Q

Response

A

A single instance of behavior.

46
Q

Response Class

A

A group of behaviors with the same function.

47
Q

Rule-Governed Behavior

A

before

Behavior that is under the control of a rule.

48
Q

Selectionism

A

Darwin’s Theory

Attributes that benefit a species are selected and survive leading to more adaptive repertoires.

49
Q

Socially Mediated Contingency

A

A behavior is affected by another person.

50
Q

Stimulus

A

5 Senses

An energy change in the environment.

51
Q

Stimulus Class

A

Stimuli that share similarities.

Formal, temporal, functional
+ Feature and Arbitrary

52
Q

Stimulus Control

A

An energy change in the environment that has control over a behavior.

53
Q

Stimulus- Stimulus Pairing

A

NS + US = CS
#Pavlov’s Dog

54
Q

Three- Term Contingency

A

ABC

Antecedent, Behavior, and Consequence.

55
Q

Unconditioned Punisher

A

unlearned down

Something that you are born with that decreases the likelihood of a behavior.

56
Q

Unconditioned Reinforcer

A

unlearned up

Something that you are born with that increases the likelihood of a behavior.

57
Q

Unconditioned Stimulus

A

An energy change in the environment that you have no learning history with yet.