1.3 Network Connections and Protocols Flashcards

1
Q

LAN (Local Area Network)

A
  • A computer network over a small geographical area
  • such as an office or a school.
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2
Q

WAN (Wide Area Network)

A
  • A computer network over a large geographical area.
  • WANs are usually made up of interconnected LANs.
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3
Q

Wi-Fi (wireless Ethernet)

A

Allows devices to connect to a LAN wirelessly (uses high frequency radio).

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4
Q

Wi-Fi frequency –

A

different channels run on different frequencies.

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5
Q

Client-server network -

A
  • Has a powerful central server which provides resources (such as files),
  • a login system
  • software updates to clients connected to the network.
  • Clients request services, the server responds.
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6
Q

Peer-to-peer network

A
  • Computers are all at the same level and connected to each other. - There is no central server.
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7
Q

Network topologies:

A

A network topology is the physical layout of the network (when viewed from above).

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8
Q

Mesh topology

A

All devices (nodes) connected to all other devices (nodes)

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9
Q

Star topology -

A

Uses a central switch, with all devices (nodes) connected to the central switch.

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10
Q

Wireless Access Points (WAPs) –

A

allow wireless (Wi-Fi) connections to a LAN.

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11
Q

Routers –

A

allow Internet connection (forwards data packets onto the Internet) and can be used to create WANs

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12
Q

Switches –

A

connect devices over a LAN (using MAC addresses to get the data across the Local Area Network).

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13
Q

Network Interface Controller/Card (NIC) –

A
  • a piece of hardware inside each computer that allows it to connect to a LAN.
  • NICs contain the MAC address.
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14
Q

Transmission media –

A

Cat-5 (Ethernet cables) and fibre-optic cables.

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15
Q

Domain Name System (DNS) -

A

DNS converts human-readable domain names (such as google.com) into computer-readable IP addresses (such as 243.6.83.5)

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16
Q

Web hosting -

A
  • Paying a company (such as GoDaddy) to store your website online.
  • They store your HTML files on their servers and allow people to view your website using their web browsers.
17
Q

The cloud

A
  • simply another word for “online” storage (remote storage).
  • Usually you would pay a company to store your data.
18
Q

Cloud computing

A

using software that is being run on a remote computer (usually pay a monthly subscription to use it).

19
Q

A Virtual Private Network (VPN) -

A
  • Appears to network users like they are connected to a physical LAN or WAN without needing to be anywhere near the physical part of the network.
  • They need to login with a username and password.
  • Once logged in, they can access files, folders and software as though they were physically in the same building as the network.
20
Q

Ethernet -

A
  • A protocol and set of standards for communicating over a Local Area Network.
  • The Ethernet protocol controls how data is sent and received across a Local Area Network as well as the connectors and cabling.
21
Q

HTTP (Hyper Text Transfer Protocol) -

A

HTTP allows web browsers to request websites from web servers (this runs on port 80).

22
Q

HTTPS (Hyper Text Transfer Protocol Secure) -

A

HTTPS is the secure (encrypted) version of HTTP, suitable for exchanging sensitive information, e.g. bank details.

23
Q

FTP (File Transfer Protocol) -

A
  • FTP allows large files and folders to be transferred across the Internet.
  • Website developers might use this to upload their HTML files to be hosted on a web server.
24
Q

POP (Post Office Protocol) -

A

Allows users to download an email once only.
- When it has been downloaded, it is removed from the email server.

25
IMAP (Internet Message Access Protocol) -
This is a modern email protocol that allows users to view their emails on the email server and download as many emails as they want on multiple devices.
26
SMTP (Simple Mail Transfer Protocol) -
- used for sending emails and for transferring emails from one email server to another. - For example, it will send an email from Hotmail’s email server to Gmail’s email server
27
Packet switching -
data is sent as individual chunks (data packets) that are routed through a network.
28
Data packets –
chunks of data with an IP address, routed across a network.
29
Network layers - TCP/IP model
The TCP/IP four-layer model is a something that network engineers use to understand and troubleshoot network problems.
30
Factors affecting the performance of networks:
- Number of devices connected - bandwidth - latency