13 Lecture Flashcards

1
Q

What is a contract

A
  • defines the basic parameters of a project
  • defines the basic rules of collaboration
  • deines how to deal with uncertainties
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2
Q

Which two projects are there?

A
  • Client Project

- Contractor Project

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3
Q

Which two roles are there in Contracting

A
  • Client

- Contractor

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4
Q

What does the Client do?

A
  • Define initial requirements
  • Request proposal
  • Monitor projects
  • Acceptance testing
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5
Q

What dies the Contractor do?

A
  • Submit offers

- Ship results

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6
Q

What are the basic procedures?

A
  • Prepare offer
  • Develop/ submit Offer
    (- Development
  • acceptance of the system under development
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7
Q

What are the usual contract types

A
  • Fixed Price

- Time & Material

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8
Q

Describe the fixed price contract type

A
  • Price is fixed
  • Milestone-based progress definition
  • Low flexibility regarding changes
  • Risk transferred to the contractor
  • Requires fully-specified system
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9
Q

Describe the time & material contract time

A
  • Price is based on actual effort
  • Feature-based progress definition
  • Open to change request
  • Rist is transferred to the client
  • Requirements can be under -specified
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10
Q

Which integration strategies are there?

A
  • competitive
  • cooperative
  • indifferent
  • dependent
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11
Q

Which flexible pricing practices are there

A
  • Maximum price
  • Change for free
  • Exit point/ Money for nothing
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12
Q

Describe Maximum Price

A

Wok according to time & material approach, but set a limit

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13
Q

Describe Change for Free

A

Client is participating in the project all the time. Client is allowed to add features.

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14
Q

Describe Exit Points/Money for Nothing

A

Define an approach in which a project can be stopped, but good performance is awarded (Exit Points)

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