07 Subject Flashcards

1
Q

What does the Heuristic Match the real world imply?

A

Use language the user can understand (Metaphors, Synonyms, Aiases)

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2
Q

What does the Heuristic Consistency and Standards imply?

A

Follow the standards of your plattform and don’t surprise your user

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3
Q

What does the Heuristic Help and Documentation imply?

A

Help Should be:

  • Searchable
  • Context-sensitive
  • Task-oriented
  • Concrete
  • Short
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4
Q

What does the Heuristic User Control and Freedom imply?

A

The user should be abled to explore the interface and should not feel trapped by it.

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5
Q

What does the Heuristic Visibility of System Status imply?

A

Alway keep the user informed about the system status

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6
Q

What does the Heuristic Flexibility and Efficiency imply?

A

System or Programm should provide the user with shortcuts for often used operations

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7
Q

What does the Heuristic Error Prevention imply

A

Illegal commands should be disabled. If possible use selection bc it is less error prone

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8
Q

What does the Heuristic Recognition, Not Recall imply?

A

User menus, comboboyes and generic commands wher possible. All needed information should be visible.

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9
Q

What dies the Heuristic Error Reporting, Diagnosis and Recovery imply?

A
  • Restate the user input when error occurs
  • Give constructive help
  • Hide technical details
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10
Q

What does the Heuristic Aesthetic and Minimalist Design imply?

A
  • Use minimalistic simple design
  • Use good graphics
  • Use concise languages
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11
Q

What is Usability?

A

Usability Measures how well the user can use the system functionality. It is measured by 5 categories:

  • Learnability
  • Efficiency
  • Memorability
  • Errors
  • Satisfaction
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12
Q

What is User Experience

A

Includes all effects the use of an interface has on the user

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13
Q

What is Heuristic usability Evaluation

A

A usability Engineering finds problems in the user interface design

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14
Q

What is Usability Testing

A

Watching a user interact with the user interface of the system

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15
Q

What are the Basic Steps in Heuristic Evaluation

A
  1. Evaluator inspects the UI
  2. Compares against the 10 heuristics
  3. Outcome: list of usability probles
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16
Q

Name three Usability Testing Methodes

A
  1. Expert interview
    2- Think aloud protocole
  2. Eye/Mouse tracking
  3. User Questionaires
17
Q

What is Prototyping

A

Externalizing and making a concrete design idea for evaluation

18
Q

What is Falsification

A

The act of disproving a theory or hypothesis

19
Q

What are the three steps of the Prototyping Process

A
  1. Low-Fidelity Prototype
  2. High-Fidelity Prototype
  3. Application