Yr 11 S.2 Exam Flashcards

1
Q

List the advantages of working in a team.

A
  • Get feedback and bounce ideas off others instead of making decisions on heir own.
  • Support and help one another.
  • Team work will improve problem solving, reasoning, cooperative, speaking and listening skills.
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2
Q

List the disadvantages of working in a team.

A
  • Clash of ideas between members.
  • Conflict between members can lead to work not getting done and a toxic working environment.
  • Won’t do their share, leaving the others to pick up the slack.
  • Take over and stop others from contributing.
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3
Q

Define intellectual property.

A

Intellectual property is defined as ideas, info, and the many ways in which these can be expressed; it is the property of your mind or intellect.

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4
Q

Explain how intellectual property can be protected.

A
  • Copyright
    (protects the works that express ideas, not the ideas or concepts themselves. Intended for one-off artistic creations)
  • Design registration
    (must be obtained before the design is seen publicly. Protects products intended for mass or low-volume production)
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5
Q

Name the 3 parts to sustainability.

A

S.E.E

  • Social
  • Economic
  • Environmental
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6
Q

Name the factors of social sustainability.

A
  • Social justice
  • Community outreach
  • Human rights
  • Labour relations
  • Diversity
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7
Q

Name the factors of economic sustainability.

A
  • Capital efficiency
  • Risk management
  • Innovation
  • Growth enhancement
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8
Q

Name some factors of environmental sustainability.

A
  • Biodiversity (clearing land to make room for cotton fields, etc, leads to less biodiversity)
  • Energy reduction
  • Environmental research
  • Clean air/water (use water-based dyes so the waste doesn’t contaminate the water supply)
  • Recycling
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9
Q

What is hazard identification?

A

Hazard identification involves recognising what it is about a piece of equipment or a process that might cause injury and listing the range of injuries that might arise from correct or incorrect use of it.

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10
Q

List some hazards involved in textiles.

A
  • Scissors (cut/stab yourself/others)
  • Iron (burn yourself/others)
  • Pins (prick yourself/others)
  • Sewing machine (hair/jewellery/loose clothing could get caught, sew your fingers)
  • Overlocker (hair/jewellery/loose clothes could get caught, cut your fingers)
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11
Q

List some environmental ‘clothing design’ strategies for fabric and fashion.

A
  • Durable
  • Classic in styling (so it doesn’t go out of fashion quickly and be thrown away)
  • Functional
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12
Q

List some environmental ‘low-impact’ design strategies for fabric and fashion.

A
  • Unbleached and chemical-free
  • Undyed or naturally coloured where possible
  • Bio-degradable dyes for colouring synthetic fabrics
  • Components made form the same material for easy recycling
  • Recycled materials
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13
Q

List some environmental ‘components or notions’ design strategies for fabrics and fashion.

A
  • Natural and renewable

- recycled or recyclable

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14
Q

List some environmental ‘clothing production’ design strategies for fabrics and fashion.

A
  • Minimise waste when laying out patterns
  • Use of renewable or ‘green’ energy
  • Simple machine processes that use less energy
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15
Q

List some environmental ‘clothing use’ design strategies for fabrics and fashion.

A
  • Durability(strength of the fabric and construction)
  • Avoid fabric and construction that requires dry cleaning
  • Provide good labelling for correct maintenance
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16
Q

List some environmental “disposable’ design strategies for fabrics and fashion.

A
  • Easy separation of different materials

- Systems for clothing and fabric recovery and reuse

17
Q

How can fibre producers and manufacturers become ‘greener’?

A
  • Use sustainably sourced fabrics

- Use water-based dues so that the waste water doesn’t pollute the water supply when it’s disposed of

18
Q

What are the steps for writing evaluation criteria?

A
  1. Ask the question
  2. Why is it important?
  3. How will you check at the end?
19
Q

List the things included in a design brief.

A
Who?
What?
When?
Where?
Why?
Style?
Quality?
Budget?