Week 7: Schedules and Theories of Reinforcement Flashcards

1
Q

Schedule of Reinforcement

A

The response requirement that must be met to obtain reinforcement.

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2
Q

Continuous Reinforcement Schedules

A

Each specified response is reinforced (CRF).

Useful when first being shaped/strengthened.

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3
Q

Intermittent (or partial) Reinforcement Schedule

A

When only some responses are reinforced. Much of everyday life.

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4
Q

Steady-State Behaviours

A

Stable response patterns.

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5
Q

Fixed Ratio Schedules (FR)

A

Reinforcement is contingent upon a fixed, predictable number of responses.
High rate of response, with a post-reinforcement pause. “Break-and-run” response.
Dense/Rich: Reinforcer easily attained (ex: FR 5)
Lean: Reinforcer not easily attained (ex: FR 100).

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6
Q

Stretching the Ratio

A

Moving from a dense schedule to a lean schedule.

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7
Q

Ratio Strain

A

Disruption in responding due to an overly demanding response requirement (burnout).

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8
Q

Variable Ratio Schedules (VR)

A

Reinforcement contingent upon a varying, unpredictable number of responses.
Produce high and steady rate of response, often with little or no post-reinforcement pause (especially when minimum response requirement is low).

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9
Q

Fixed Interval Schedule (FI)

A

Reinforcement is contingent upon the first response after a fixed, predictable period of time.
Scalloped (upwardly curved) pattern - post-reinforcement pause followed by a gradually increasing rate of response as interval draws to a close.

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10
Q

Variable Interval Schedules (VI)

A

Reinforcement is contingent upon the first response after a varying, unpredictable amount of time.
Moderate, steady rate of response, often with little or no post-reinforcement pause.

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11
Q

Duration Schedules

A

Reinforcement contingent on performing a behaviour continuously throughout a period of time. Imprecise. Can undermine intrinsic interest.

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12
Q

Fixed Duration Schedule (FD)

A

Behaviour must be performed continuously for a fixed, predictable amount of time.

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13
Q

Variable Duration Schedule (VD)

A

Behaviour must be performed continuously for a varying, unpredictable amount of time.

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14
Q

Response-Rate Schedules

A

Reinforcement directly contingent upon organism’s rate of response.

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15
Q

Differential Reinforcement of High Rates (DRH)

A

Contingent upon emitting at least a certain number of responses in a certain period of time.

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16
Q

Differential Reinforcement of Low Rates (DRL)

A

A minimum amount of time must pass between each response before reinforcer will be delivered.

17
Q

Differential Reinforcement of Paced Response (DRP)

A

Contingent upon emitting a series of responses at a set rate.

18
Q

Noncontingent Schedule of Reinforcement

A

Reinforcer delivered independently of any response.

19
Q

Fixed Time Schedule (FT)

A

Reinforcer is delivered following a fixed, predictable amount of time, regardless of organism’s behaviour.

20
Q

Variable Time Schedule (VT)

A

Reinforcer delivered following a varying, unpredictable period of time, regardless of organism’s behaviour.

21
Q

Adjunctive Behaviour

A

Innate tendencies.

22
Q

Complex Schedule of Reinforcement

A

Combination of two or more schedules.

23
Q

Conjunction Schedules

A

Requirements of two or more schedules must be met before a reinforcer will be delivered.

24
Q

Adjusting Schedules

A

Response requirement changes as a function of the organism’s performance.

25
Q

Chained Schedules

A

A sequence of two or more simple schedules, each having a SD, and the last simple schedule resulting in a terminal reinforcer.

26
Q

Goal Gradient Effect

A

Increase in strength and or efficiency of responding as one draws near the goal.

27
Q

Backward Chaining

A

Training final link first, and inital link last.

28
Q

Drive Reduction Theory

A

An event is reinforcing to the extent that it is associated with a reduction in some type of physiological drive.

29
Q

Incentive Motivation

A

Motivation derived from some property of the reinforcer (not an internal drive state).

30
Q

The Premack Principle

A

A high-probability behaviour can be used to reinforce a low-probability behaviour.

31
Q

Response Deprivation Hypothesis

A

A behaviour can serve as a reinforcer when access to its behaviour is restricted, and its frequency thereby falls below its preferred level of occurrence.

32
Q

Behavioural Bliss Point

A

An organism with free access to alternative activities will distribute its behaviour in such as way as to maximize overall reinforcement.