week 5: (post)purchase Flashcards
environmental psychology appraoches
environmental stimuli –> environment state –> behavior (approach vs. avoidance)
- pleasure (high vs. low)
- arousal (high vs. low)
- dominance
motives to shop
- shop what they need –> utilitarian
- personal motives –> hedonic
- social motives –> hedonic
how do sensory cues affect customers?
- affective
- general positivity: general like or dislike
- optimal stimulation (bell curve with optimal arousal) - cognitive
- association (response to the meaning beyond physical)
- between specific products and atmospheric cues
- results from non conscious associations
- direct behavioral effects (big words, signs help)
visual aspects in store
- lightning
- level of light changes sales
- bright light makes people more alert of healthy products
- contrast in brightness has impact - color
- red gives more excitement but also less pleasure and purchase
- blue is more calming
- but identification of your logo is important
auditory aspects in store
- music
- general presence of music is goed
- music tempo: time perception and arousal better
- volume: time perception better
- type of music: expectation, classical music increases sales in expensive wines
- behavioral effects: driving fast
- cognitie effects: associations
Olfactory aspects in store
- not much support for emotions, more on memory and associations
- not more purchase, but better evaluation
absolute scent: smell it yes or no
relative scent: if you smell it above all others
Tactile aspects in store
- differences between categories (books vs. clothes) and individual (NFT)
types of impulse buying
- pure impulse buying
- reminder impulse buying (yeah I reminded that I need it)
- suggestion impulse buying (maybe didn’t even know it existed)
- planned impulse buying (im gonna buy vegetables on sale)
definition impulse buying
tendency to buy spontaneously, unreflectively
- psychological disequilibrium: lack of regard for consequences: hedonic component
consumers contamination
- happens because of disgust
- differs per product
- proximity to contact
- time elapsed since previous contact
- number of contact sources
store layout
types of layout
- grid (easy to remember, fast, cost-efficient)
-free-form (relaxed, easy for browsing, more time spent, good overview)
-racetrack (drawn into the store, exposure to all products, entertaining)
preference mapping
consumer liking score & sensory panel
multisensory perception
- people don’t buy products, they buy experiences
- focus on combination of senses
definition assortment size
total number of distinct alternatives available to the consumers when this consumer makes a choice in product category
effect of assortment size on satisfaction
+: increases probability of finding the product that you want
-: aincrease clutter, makes choices more difficult, decreases motivation
-/+: use of heuristics helps
study cutting down number of products
top-selling categories: sales increased with 11 percent (for products like milk or toilet paper)
across whole store: shopping frequency declined
assortment sizes affected positively, but doesn’t translate into similar behavior/choices
- recent years like more assortment (flexible)
- likes until a certain point (then it’s too much)
- depends per brand, consumer (variety seeker) and task (time pressure)
adding inferior alternatives
adding an option makes other products more likely to buy, especially the one that is better in all aspects
compromise effect of adding inferior products
expensive option added, middlecamera becomes more popular
- under time pressure the also comes up
- middle option has purchase justification
completion compulsion
tendency to eat entire portions of food offered, even if it’s too much
-75% eat more soup
- until a certain point, then it declines
Portion distortion drivers from vermeer
- large portions standards
- marketplace portions larger than recommended (serving is not the actual)
- unclear labelling (health halo effect)
- unit bias (equal portions, but different units: whole pizza vs. 4 slides has influence)
- tableware (when plate is big, food looks smaller)
food level strategies
- reduce portion size
- decrease containers size (not too small, take 2 packages)
- realistic labelling
- implicit signals (red chips to see portion)
- offer doggy bag (not eat more because they paid for it)
study effect size comparison almorin-roig et al
changing shape of glass/bottle and serving plate had biggest impact on how much people eat
individual level strategies
- eating rate lowering (less ability to experience)
- portion size education
population strategies
- structural intervention: changing the environmental in which individuals behave (creating bike lines)
- agentic intervention: target the individual and their knowledge or skills to make healthier choices (providing education on healthy eating habits) –> available folder, see it ,read it, use food vs. just adding it