Week 5: Creativity & Innovation Flashcards
Creativity
generating novel and useful ideas directed to organizational problems
Innovation
adopting and implementing creative ideas in order to develop new products, services or methods of production
Product innovation: new product or service
Process innovation: new methods of generating products or services
Factors that shape creativity
Creative thinking skills Tendency to challenge the status quo “The Weird Rules of Creativity” Domain expertise Intrinsic motivation Incubation Necessity
First perspective
Expertise fosters creativity
Experts know what has already been accomplished
Avoid wasted labor of rediscovery
Experts possess the requisite knowledge and skills to make new contributions
More “raw materials” to combine
Second perspective
Expertise hinders creativity
Experts can become rigid or inflexible in how they solve problems
Cognitive entrenchment
“Blinded by preconceptions” (“The Weird Rules of Creativity,” p. 99)
Functional Fixedness
type of cognitive bias that involves a tendency to see objects as only working in a particular way.
Ex: Candle problem – mount a candle to the wall. People forget to use the box to keep wax drippings.
Incrementally creative ideas
consist of relatively minor “modifications to existing practices and products” (Madjar et al., 2011: 731)
Common and generally acceptable
Radically creative ideas
“differ substantially from an organization’s existing practices” (Madjar et al., 2011: 731)
Rare and oftentimes controversial
Ex: Fosbury Flop – new position to vault
Motivation + Creativity:
Intrinsic motivation is influenced by a variety of factors including:
Job characteristics
Rewards: Are monetary rewards being paid for creativity? In some cases, this can undermine intrinsic motivation. (Baer, Oldham, & Cummings, 2003)
Work versus play: Is the activity described as “work” or as an opportunity to have fun? (Glynn, 1994)
Incubation
Incubation involves instances in which creative ideas or solutions arise after diverting attention away from a problem
Assumption breaking
Return to problem with a new mental frame
Ex: Sleep on it, go for a walk
Nonconscious thought (System 1 processing)
Associative, divergent thinking
Ex: do not engage in system 2 thinking - engage system 1 and come back to problem
Improvisation
the spontaneous and creative process of attempting to achieve an objective in a new way (Vera & Crossan, 2004: 733)
How to Be More Creative . . .
Participate in multiple work domains and hobbies
Approach a problem in a different way
How would people in other occupations think about the problem?
Exchange ideas with others or work with a team
Brainstorming . . . individually! (“How to Build a Culture of Originality”)