Week 5 Flashcards
Media literacy, includes the ability to:
- Access –> dynamic and social process
- Analyze –> underlying goals, narration, meaning
- Evaluate –> distinguish dated, biased, fake or exploitative sources
- Create –> design messages with audience awareness, impact and consequences
Social media literacy 2 structures:
- Cognitive structure: organized knowledge memory
- Affective structure: organized emotions memory
Core competencies social media literacy
- Ability to find and access social media use skillfully
- Critically evaluate content and potential consequences
- Generate creative content with awareness of the audience
- Reflect on behavior , social responsibility and manage affective responses
- Develop and perpetuate prosocial behavior and exhibit digital citizenship.
Online Privacy literacy
- Factual knowledge –> knowing things
- Procedural knowledge –> knowing how
Knowledge about:
- Technical aspects
- Data protection law
- Data protection strategies
- Institutional practices
Media literacy as buffering factors against negative effects:
- On body image
- On self-disclosure
- On privacy and self-determination
Characteristics of social artificial agents:
- social presence –> interactive potential
- Sentience –> Intentionally / motivation / Empathy / Cognition / intelligence /experience emotion
- Agency –> sense the environment / self control / decision making.
- Embodiment –> material presence / physical affordances / appearance / likeness
- Purpose and functions –> assistive / educational / Social / Hospitality / Health / Entertainment
Key factors that need to be considered in the design
process of building social artificial agents
- Agents design –> embodiment / features
- User factors –> audience demographics / interaction goal / environment
- Interaction setting –> perceived sentience, realism, agency, social presence,
3 soorten robots:
- Human-robot task driven control and supervision
- Cobots (collaborative robots) –> task driven interaction, surgical, engineering
- Social robots
Robots application:
- Healthcare
- Education
- Hospitality, service and enterainment
SMILE model
2x participatory mediations
High participatory mediation –> actively discuss social media topics
Low participatory mediation –> cognitive/affective structures without interaction
5 assumptions that relate to empower social media users and developing social media literacy:
- Social media literacy as a moderator: well-being, triggers positive effects in negative situations
- Social media literacy as a predictor –> sm preferences, selection
- Reciprocal processes –> mediation between individual and agent, high levels of participatory mediation.
- Conditional processes: agents operate simultaneously and strengthen/weaken each other
- Differential learning processes –> qualification and socialization.
3 soorten categorieën voor robots
- Affect, personality and adaption
- Sensing and control for action
- Assistance to the elderly and handicapted
3 uitdagingen voor robots
- Interactie moet op langer termijn variërend genoeg zijn.
- Niet alle functies van robots zijn welkom; herinneren, overhalen en advies sociaal gevoelig
- Weten te weinig over de omgeving van de robot.
5 challenges of different kind of robots
- Scambots and deceptions
- Spybots
- Nudgebots
- Autobots
- Cyborgs
Assumption 1:Social media literacy as a moderator
Users have thorough understanding of the negative effects, that one’s own behaviors and certain content types of others could trigger. They control their affective responses towards these behaviors.